From: Dave Airlie Date: Thu, 4 May 2017 03:02:08 +0000 (+0100) Subject: radv: add subpass resolve compute path X-Git-Tag: android-x86-8.1-r1~13892 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=19be95f71e6;p=android-x86%2Fexternal-mesa.git radv: add subpass resolve compute path This adds a path to allow compute resolves to be used for subpass resolves. This isn't used yet, but will be later. Reviewed-by: Bas Nieuwenhuizen Signed-off-by: Dave Airlie --- diff --git a/src/amd/vulkan/radv_meta_resolve_cs.c b/src/amd/vulkan/radv_meta_resolve_cs.c index 7a38b876b2f..a9283813fbe 100644 --- a/src/amd/vulkan/radv_meta_resolve_cs.c +++ b/src/amd/vulkan/radv_meta_resolve_cs.c @@ -420,3 +420,96 @@ void radv_meta_resolve_compute_image(struct radv_cmd_buffer *cmd_buffer, } radv_meta_restore_compute(&saved_state, cmd_buffer, 16); } + +/** + * Emit any needed resolves for the current subpass. + */ +void +radv_cmd_buffer_resolve_subpass_cs(struct radv_cmd_buffer *cmd_buffer) +{ + struct radv_framebuffer *fb = cmd_buffer->state.framebuffer; + const struct radv_subpass *subpass = cmd_buffer->state.subpass; + struct radv_meta_saved_compute_state saved_state; + /* FINISHME(perf): Skip clears for resolve attachments. + * + * From the Vulkan 1.0 spec: + * + * If the first use of an attachment in a render pass is as a resolve + * attachment, then the loadOp is effectively ignored as the resolve is + * guaranteed to overwrite all pixels in the render area. + */ + + if (!subpass->has_resolve) + return; + + for (uint32_t i = 0; i < subpass->color_count; ++i) { + VkAttachmentReference src_att = subpass->color_attachments[i]; + VkAttachmentReference dest_att = subpass->resolve_attachments[i]; + struct radv_image *dst_img = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment->image; + struct radv_image_view *src_iview = cmd_buffer->state.framebuffer->attachments[src_att.attachment].attachment; + + if (dest_att.attachment == VK_ATTACHMENT_UNUSED) + continue; + if (dst_img->surface.dcc_size) { + radv_initialize_dcc(cmd_buffer, dst_img, 0xffffffff); + cmd_buffer->state.attachments[dest_att.attachment].current_layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; + } + + VkImageSubresourceRange range; + range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + range.baseMipLevel = 0; + range.levelCount = 1; + range.baseArrayLayer = 0; + range.layerCount = 1; + radv_fast_clear_flush_image_inplace(cmd_buffer, src_iview->image, &range); + } + + radv_meta_save_compute(&saved_state, cmd_buffer, 16); + + for (uint32_t i = 0; i < subpass->color_count; ++i) { + VkAttachmentReference src_att = subpass->color_attachments[i]; + VkAttachmentReference dest_att = subpass->resolve_attachments[i]; + struct radv_image_view *src_iview = cmd_buffer->state.framebuffer->attachments[src_att.attachment].attachment; + struct radv_image_view *dst_iview = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment; + if (dest_att.attachment == VK_ATTACHMENT_UNUSED) + continue; + + struct radv_subpass resolve_subpass = { + .color_count = 1, + .color_attachments = (VkAttachmentReference[]) { dest_att }, + .depth_stencil_attachment = { .attachment = VK_ATTACHMENT_UNUSED }, + }; + + radv_cmd_buffer_set_subpass(cmd_buffer, &resolve_subpass, false); + + /* Subpass resolves must respect the render area. We can ignore the + * render area here because vkCmdBeginRenderPass set the render area + * with 3DSTATE_DRAWING_RECTANGLE. + * + * XXX(chadv): Does the hardware really respect + * 3DSTATE_DRAWING_RECTANGLE when draing a 3DPRIM_RECTLIST? + */ + emit_resolve(cmd_buffer, + src_iview, + dst_iview, + &(VkOffset2D) { 0, 0 }, + &(VkOffset2D) { 0, 0 }, + &(VkExtent2D) { fb->width, fb->height }); + } + + radv_meta_restore_compute(&saved_state, cmd_buffer, 16); + + for (uint32_t i = 0; i < subpass->color_count; ++i) { + VkAttachmentReference dest_att = subpass->resolve_attachments[i]; + struct radv_image *dst_img = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment->image; + if (dest_att.attachment == VK_ATTACHMENT_UNUSED) + continue; + VkImageSubresourceRange range; + range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + range.baseMipLevel = 0; + range.levelCount = 1; + range.baseArrayLayer = 0; + range.layerCount = 1; + radv_fast_clear_flush_image_inplace(cmd_buffer, dst_img, &range); + } +} diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h index a02310b2644..e3413735c09 100644 --- a/src/amd/vulkan/radv_private.h +++ b/src/amd/vulkan/radv_private.h @@ -862,6 +862,7 @@ void radv_emit_framebuffer_state(struct radv_cmd_buffer *cmd_buffer); void radv_cmd_buffer_clear_subpass(struct radv_cmd_buffer *cmd_buffer); void radv_cmd_buffer_resolve_subpass(struct radv_cmd_buffer *cmd_buffer); +void radv_cmd_buffer_resolve_subpass_cs(struct radv_cmd_buffer *cmd_buffer); void radv_cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples); unsigned radv_cayman_get_maxdist(int log_samples); void radv_device_init_msaa(struct radv_device *device);