From: Rodrigo Rivas Costa Date: Tue, 7 Jan 2020 19:48:13 +0000 (+0100) Subject: HID: steam: Fix input device disappearing X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=20eee6e5af35d9586774e80b6e0b1850e7cc9899;p=uclinux-h8%2Flinux.git HID: steam: Fix input device disappearing The `connected` value for wired devices was not properly initialized, it must be set to `true` upon creation, because wired devices do not generate connection events. When a raw client (the Steam Client) uses the device, the input device is destroyed. Then, when the raw client finishes, it must be recreated. But since the `connected` variable was false this never happended. Signed-off-by: Rodrigo Rivas Costa Signed-off-by: Jiri Kosina --- diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c index 8dae0f9b819e..6286204d4c56 100644 --- a/drivers/hid/hid-steam.c +++ b/drivers/hid/hid-steam.c @@ -768,8 +768,12 @@ static int steam_probe(struct hid_device *hdev, if (steam->quirks & STEAM_QUIRK_WIRELESS) { hid_info(hdev, "Steam wireless receiver connected"); + /* If using a wireless adaptor ask for connection status */ + steam->connected = false; steam_request_conn_status(steam); } else { + /* A wired connection is always present */ + steam->connected = true; ret = steam_register(steam); if (ret) { hid_err(hdev,