From: Marek Olšák Date: Thu, 28 Mar 2013 02:02:14 +0000 (+0100) Subject: mesa: allow drivers not to expose ARB_color_buffer_float in GL core profile X-Git-Tag: android-x86-4.4-r1~519 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=3264c3e99700389f0a3958db7c9c19673107d67a;p=android-x86%2Fexternal-mesa.git mesa: allow drivers not to expose ARB_color_buffer_float in GL core profile Reviewed-by: Brian Paul --- diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 8114550ba73..e3ab82bfe1b 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -757,7 +757,8 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) * it's for the pixel path (ClampFragmentColor is GL_TRUE), * regardless of the internal implementation of the metaops. */ - if (ctx->Color.ClampFragmentColor != GL_TRUE) + if (ctx->Color.ClampFragmentColor != GL_TRUE && + ctx->Extensions.ARB_color_buffer_float) _mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE); } @@ -767,7 +768,8 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) /* Generally in here we never want vertex color clamping -- * result clamping is only dependent on fragment clamping. */ - _mesa_ClampColor(GL_CLAMP_VERTEX_COLOR, GL_FALSE); + if (ctx->Extensions.ARB_color_buffer_float) + _mesa_ClampColor(GL_CLAMP_VERTEX_COLOR, GL_FALSE); } if (state & MESA_META_CONDITIONAL_RENDER) { @@ -1091,11 +1093,13 @@ _mesa_meta_end(struct gl_context *ctx) _mesa_DepthRange(save->DepthNear, save->DepthFar); } - if (state & MESA_META_CLAMP_FRAGMENT_COLOR) { + if (state & MESA_META_CLAMP_FRAGMENT_COLOR && + ctx->Extensions.ARB_color_buffer_float) { _mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR, save->ClampFragmentColor); } - if (state & MESA_META_CLAMP_VERTEX_COLOR) { + if (state & MESA_META_CLAMP_VERTEX_COLOR && + ctx->Extensions.ARB_color_buffer_float) { _mesa_ClampColor(GL_CLAMP_VERTEX_COLOR, save->ClampVertexColor); } @@ -2044,7 +2048,8 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers) /* leave colormask, glDrawBuffer state as-is */ /* Clears never have the color clamped. */ - _mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE); + if (ctx->Extensions.ARB_color_buffer_float) + _mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE); } else { ASSERT(metaSave & MESA_META_COLOR_MASK); @@ -2295,7 +2300,8 @@ _mesa_meta_glsl_Clear(struct gl_context *ctx, GLbitfield buffers) /* leave colormask, glDrawBuffer state as-is */ /* Clears never have the color clamped. */ - _mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE); + if (ctx->Extensions.ARB_color_buffer_float) + _mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE); } else { ASSERT(metaSave & MESA_META_COLOR_MASK); diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 3b991bcacf2..a672845bf90 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -986,7 +986,9 @@ _mesa_PopAttrib(void) _mesa_set_enable(ctx, GL_INDEX_LOGIC_OP, color->IndexLogicOpEnabled); _mesa_set_enable(ctx, GL_DITHER, color->DitherFlag); - _mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR_ARB, color->ClampFragmentColor); + if (ctx->Extensions.ARB_color_buffer_float) + _mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR_ARB, + color->ClampFragmentColor); _mesa_ClampColor(GL_CLAMP_READ_COLOR_ARB, color->ClampReadColor); /* GL_ARB_framebuffer_sRGB / GL_EXT_framebuffer_sRGB */ @@ -1114,7 +1116,10 @@ _mesa_PopAttrib(void) /* materials */ memcpy(&ctx->Light.Material, &light->Material, sizeof(struct gl_material)); - _mesa_ClampColor(GL_CLAMP_VERTEX_COLOR_ARB, light->ClampVertexColor); + if (ctx->Extensions.ARB_color_buffer_float) { + _mesa_ClampColor(GL_CLAMP_VERTEX_COLOR_ARB, + light->ClampVertexColor); + } } break; case GL_LINE_BIT: diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index 906ff3efdfb..09a1c9ae84c 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -765,11 +765,19 @@ _mesa_ClampColor(GLenum target, GLenum clamp) switch (target) { case GL_CLAMP_VERTEX_COLOR_ARB: + if (ctx->API == API_OPENGL_CORE && + !ctx->Extensions.ARB_color_buffer_float) { + goto invalid_enum; + } FLUSH_VERTICES(ctx, _NEW_LIGHT); ctx->Light.ClampVertexColor = clamp; _mesa_update_clamp_vertex_color(ctx); break; case GL_CLAMP_FRAGMENT_COLOR_ARB: + if (ctx->API == API_OPENGL_CORE && + !ctx->Extensions.ARB_color_buffer_float) { + goto invalid_enum; + } FLUSH_VERTICES(ctx, _NEW_FRAG_CLAMP); ctx->Color.ClampFragmentColor = clamp; _mesa_update_clamp_fragment_color(ctx); @@ -779,9 +787,13 @@ _mesa_ClampColor(GLenum target, GLenum clamp) ctx->Color.ClampReadColor = clamp; break; default: - _mesa_error(ctx, GL_INVALID_ENUM, "glClampColorARB(target)"); - return; + goto invalid_enum; } + return; + +invalid_enum: + _mesa_error(ctx, GL_INVALID_ENUM, "glClampColor(%s)", + _mesa_lookup_enum_by_nr(target)); } static GLboolean @@ -892,7 +904,8 @@ void _mesa_init_color( struct gl_context * ctx ) ctx->Color.DrawBuffer[0] = GL_FRONT; } - ctx->Color.ClampFragmentColor = GL_FIXED_ONLY_ARB; + ctx->Color.ClampFragmentColor = ctx->API == API_OPENGL_COMPAT ? + GL_FIXED_ONLY_ARB : GL_FALSE; ctx->Color._ClampFragmentColor = GL_FALSE; ctx->Color.ClampReadColor = GL_FIXED_ONLY_ARB; diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 244e3ead6e7..2ba868c0d00 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -359,6 +359,13 @@ EXTRA_EXT(ARB_texture_buffer_range); EXTRA_EXT(ARB_texture_multisample); static const int +extra_ARB_color_buffer_float_or_glcore[] = { + EXT(ARB_color_buffer_float), + EXTRA_API_GL_CORE, + EXTRA_END +}; + +static const int extra_NV_primitive_restart[] = { EXT(NV_primitive_restart), EXTRA_END @@ -869,7 +876,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu * \param func name of calling glGet*v() function for error reporting * \param d the struct value_desc that has the extra constraints * - * \return GL_FALSE if one of the constraints was not satisfied, + * \return GL_FALSE if all of the constraints were not satisfied, * otherwise GL_TRUE. */ static GLboolean diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index 7d4f7e2a4be..4ef23247b84 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -96,7 +96,7 @@ descriptor=[ # GL_ARB_color_buffer_float [ "CLAMP_VERTEX_COLOR", "CONTEXT_ENUM(Light.ClampVertexColor), extra_ARB_color_buffer_float" ], [ "CLAMP_FRAGMENT_COLOR", "CONTEXT_ENUM(Color.ClampFragmentColor), extra_ARB_color_buffer_float" ], - [ "CLAMP_READ_COLOR", "CONTEXT_ENUM(Color.ClampReadColor), extra_ARB_color_buffer_float" ], + [ "CLAMP_READ_COLOR", "CONTEXT_ENUM(Color.ClampReadColor), extra_ARB_color_buffer_float_or_glcore" ], # GL_ARB_copy_buffer [ "COPY_READ_BUFFER", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ], diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 3c43ec766f5..c694bebe69b 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -1202,7 +1202,8 @@ _mesa_init_lighting( struct gl_context *ctx ) NULL ); ctx->Light.ColorMaterialEnabled = GL_FALSE; - ctx->Light.ClampVertexColor = GL_TRUE; + ctx->Light.ClampVertexColor = ctx->API == API_OPENGL_COMPAT; + ctx->Light._ClampVertexColor = ctx->API == API_OPENGL_COMPAT; /* Miscellaneous */ ctx->Light._NeedEyeCoords = GL_FALSE; diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c index 3d4af5923c6..ecca446c195 100644 --- a/src/mesa/main/version.c +++ b/src/mesa/main/version.c @@ -233,7 +233,8 @@ compute_version(struct gl_context *ctx) const GLboolean ver_3_0 = (ver_2_1 && ctx->Const.GLSLVersion >= 130 && ctx->Const.MaxSamples >= 4 && - ctx->Extensions.ARB_color_buffer_float && + (ctx->API == API_OPENGL_CORE || + ctx->Extensions.ARB_color_buffer_float) && ctx->Extensions.ARB_depth_buffer_float && ctx->Extensions.ARB_half_float_pixel && ctx->Extensions.ARB_half_float_vertex &&