From: Dave Airlie Date: Mon, 30 Nov 2015 04:49:02 +0000 (+1000) Subject: r600/eg: update shader stage emission/tf param for tess. X-Git-Tag: android-x86-6.0-r1~5169 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=38b5ee479615572d06a52b4c7b74d76c77afc037;p=android-x86%2Fexternal-mesa.git r600/eg: update shader stage emission/tf param for tess. This update the setting of the shader stages register when tess is enabled and add the setting of the VGT_TF_PARAM register from the tess shader properties. Signed-off-by: Dave Airlie --- diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index ad13d93d359..bd68503f9c6 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -2230,7 +2230,7 @@ static void evergreen_emit_shader_stages(struct r600_context *rctx, struct r600_ struct radeon_winsys_cs *cs = rctx->b.gfx.cs; struct r600_shader_stages_state *state = (struct r600_shader_stages_state*)a; - uint32_t v = 0, v2 = 0, primid = 0; + uint32_t v = 0, v2 = 0, primid = 0, tf_param = 0; if (rctx->vs_shader->current->shader.vs_as_gs_a) { v2 = S_028A40_MODE(V_028A40_GS_SCENARIO_A); @@ -2248,9 +2248,11 @@ static void evergreen_emit_shader_stages(struct r600_context *rctx, struct r600_ cut_val = V_028A40_GS_CUT_512; else cut_val = V_028A40_GS_CUT_1024; - v = S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) | - S_028B54_GS_EN(1) | - S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER); + + v = S_028B54_GS_EN(1) | + S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER); + if (!rctx->tes_shader) + v |= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL); v2 = S_028A40_MODE(V_028A40_GS_SCENARIO_G) | S_028A40_CUT_MODE(cut_val); @@ -2259,9 +2261,71 @@ static void evergreen_emit_shader_stages(struct r600_context *rctx, struct r600_ primid = 1; } + if (rctx->tes_shader) { + uint32_t type, partitioning, topology; + struct tgsi_shader_info *info = &rctx->tes_shader->current->selector->info; + unsigned tes_prim_mode = info->properties[TGSI_PROPERTY_TES_PRIM_MODE]; + unsigned tes_spacing = info->properties[TGSI_PROPERTY_TES_SPACING]; + bool tes_vertex_order_cw = info->properties[TGSI_PROPERTY_TES_VERTEX_ORDER_CW]; + bool tes_point_mode = info->properties[TGSI_PROPERTY_TES_POINT_MODE]; + switch (tes_prim_mode) { + case PIPE_PRIM_LINES: + type = V_028B6C_TESS_ISOLINE; + break; + case PIPE_PRIM_TRIANGLES: + type = V_028B6C_TESS_TRIANGLE; + break; + case PIPE_PRIM_QUADS: + type = V_028B6C_TESS_QUAD; + break; + default: + assert(0); + return; + } + + switch (tes_spacing) { + case PIPE_TESS_SPACING_FRACTIONAL_ODD: + partitioning = V_028B6C_PART_FRAC_ODD; + break; + case PIPE_TESS_SPACING_FRACTIONAL_EVEN: + partitioning = V_028B6C_PART_FRAC_EVEN; + break; + case PIPE_TESS_SPACING_EQUAL: + partitioning = V_028B6C_PART_INTEGER; + break; + default: + assert(0); + return; + } + + if (tes_point_mode) + topology = V_028B6C_OUTPUT_POINT; + else if (tes_prim_mode == PIPE_PRIM_LINES) + topology = V_028B6C_OUTPUT_LINE; + else if (tes_vertex_order_cw) + /* XXX follow radeonsi and invert */ + topology = V_028B6C_OUTPUT_TRIANGLE_CCW; + else + topology = V_028B6C_OUTPUT_TRIANGLE_CW; + + tf_param = S_028B6C_TYPE(type) | + S_028B6C_PARTITIONING(partitioning) | + S_028B6C_TOPOLOGY(topology); + } + + if (rctx->tes_shader) { + v |= S_028B54_LS_EN(V_028B54_LS_STAGE_ON) | + S_028B54_HS_EN(1); + if (!state->geom_enable) + v |= S_028B54_VS_EN(V_028B54_VS_STAGE_DS); + else + v |= S_028B54_ES_EN(V_028B54_ES_STAGE_DS); + } + radeon_set_context_reg(cs, R_028B54_VGT_SHADER_STAGES_EN, v); radeon_set_context_reg(cs, R_028A40_VGT_GS_MODE, v2); radeon_set_context_reg(cs, R_028A84_VGT_PRIMITIVEID_EN, primid); + radeon_set_context_reg(cs, R_028B6C_VGT_TF_PARAM, tf_param); } static void evergreen_emit_gs_rings(struct r600_context *rctx, struct r600_atom *a) @@ -3685,7 +3749,7 @@ void evergreen_init_state_functions(struct r600_context *rctx) r600_add_atom(rctx, &rctx->b.streamout.enable_atom, id++); for (i = 0; i < EG_NUM_HW_STAGES; i++) r600_init_atom(rctx, &rctx->hw_shader_stages[i].atom, id++, r600_emit_shader, 0); - r600_init_atom(rctx, &rctx->shader_stages.atom, id++, evergreen_emit_shader_stages, 6); + r600_init_atom(rctx, &rctx->shader_stages.atom, id++, evergreen_emit_shader_stages, 12); r600_init_atom(rctx, &rctx->gs_rings.atom, id++, evergreen_emit_gs_rings, 26); rctx->b.b.create_blend_state = evergreen_create_blend_state;