From: deskull Date: Sun, 22 Dec 2019 03:35:24 +0000 (+0900) Subject: [Refactor] #38997 rd_extra() に player_type * 引数を追加. / Add player_type * argument... X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=39d4b14bd397c90a2c31ad7aceefc9f8a56cf2c4;hp=b432d47a77501caaa2f046ca6b26be47ede22250;p=hengband%2Fhengband.git [Refactor] #38997 rd_extra() に player_type * 引数を追加. / Add player_type * argument to rd_extra(). --- diff --git a/src/load.c b/src/load.c index 98edef667..07aa177f1 100644 --- a/src/load.c +++ b/src/load.c @@ -1737,7 +1737,7 @@ static void load_quick_start(void) * @brief その他の情報を読み込む / Read the "extra" information * @return なし */ -static void rd_extra(void) +static void rd_extra(player_type *creature_ptr) { int i,j; @@ -1746,9 +1746,9 @@ static void rd_extra(void) s32b tmp32s; u16b tmp16u; - rd_string(p_ptr->name, sizeof(p_ptr->name)); + rd_string(creature_ptr->name, sizeof(creature_ptr->name)); - rd_string(p_ptr->died_from, sizeof(p_ptr->died_from)); + rd_string(creature_ptr->died_from, sizeof(creature_ptr->died_from)); if (!h_older_than(1, 7, 0, 1)) { @@ -1756,136 +1756,136 @@ static void rd_extra(void) /* Read the message */ rd_string(buf, sizeof buf); - if (buf[0]) p_ptr->last_message = string_make(buf); + if (buf[0]) creature_ptr->last_message = string_make(buf); } load_quick_start(); for (i = 0; i < 4; i++) { - rd_string(p_ptr->history[i], sizeof(p_ptr->history[i])); + rd_string(creature_ptr->history[i], sizeof(creature_ptr->history[i])); } /* Class/Race/Seikaku/Gender/Spells */ rd_byte(&tmp8u); - p_ptr->prace = (RACE_IDX)tmp8u; + creature_ptr->prace = (RACE_IDX)tmp8u; rd_byte(&tmp8u); - p_ptr->pclass = (CLASS_IDX)tmp8u; + creature_ptr->pclass = (CLASS_IDX)tmp8u; rd_byte(&tmp8u); - p_ptr->pseikaku = (CHARACTER_IDX)tmp8u; - rd_byte(&p_ptr->psex); + creature_ptr->pseikaku = (CHARACTER_IDX)tmp8u; + rd_byte(&creature_ptr->psex); rd_byte(&tmp8u); - p_ptr->realm1 = (REALM_IDX)tmp8u; + creature_ptr->realm1 = (REALM_IDX)tmp8u; rd_byte(&tmp8u); - p_ptr->realm2 = (REALM_IDX)tmp8u; + creature_ptr->realm2 = (REALM_IDX)tmp8u; rd_byte(&tmp8u); if (z_older_than(10, 4, 4)) { - if (p_ptr->realm1 == 9) p_ptr->realm1 = REALM_MUSIC; - if (p_ptr->realm2 == 9) p_ptr->realm2 = REALM_MUSIC; - if (p_ptr->realm1 == 10) p_ptr->realm1 = REALM_HISSATSU; - if (p_ptr->realm2 == 10) p_ptr->realm2 = REALM_HISSATSU; + if (creature_ptr->realm1 == 9) creature_ptr->realm1 = REALM_MUSIC; + if (creature_ptr->realm2 == 9) creature_ptr->realm2 = REALM_MUSIC; + if (creature_ptr->realm1 == 10) creature_ptr->realm1 = REALM_HISSATSU; + if (creature_ptr->realm2 == 10) creature_ptr->realm2 = REALM_HISSATSU; } /* Special Race/Class info */ rd_byte(&tmp8u); - p_ptr->hitdie = tmp8u; - rd_u16b(&p_ptr->expfact); + creature_ptr->hitdie = tmp8u; + rd_u16b(&creature_ptr->expfact); /* Age/Height/Weight */ - rd_s16b(&p_ptr->age); - rd_s16b(&p_ptr->ht); - rd_s16b(&p_ptr->wt); + rd_s16b(&creature_ptr->age); + rd_s16b(&creature_ptr->ht); + rd_s16b(&creature_ptr->wt); /* Read the stat info */ - for (i = 0; i < A_MAX; i++) rd_s16b(&p_ptr->stat_max[i]); - for (i = 0; i < A_MAX; i++) rd_s16b(&p_ptr->stat_max_max[i]); - for (i = 0; i < A_MAX; i++) rd_s16b(&p_ptr->stat_cur[i]); + for (i = 0; i < A_MAX; i++) rd_s16b(&creature_ptr->stat_max[i]); + for (i = 0; i < A_MAX; i++) rd_s16b(&creature_ptr->stat_max_max[i]); + for (i = 0; i < A_MAX; i++) rd_s16b(&creature_ptr->stat_cur[i]); strip_bytes(24); - rd_s32b(&p_ptr->au); + rd_s32b(&creature_ptr->au); - rd_s32b(&p_ptr->max_exp); - if (h_older_than(1, 5, 4, 1)) p_ptr->max_max_exp = p_ptr->max_exp; - else rd_s32b(&p_ptr->max_max_exp); - rd_s32b(&p_ptr->exp); + rd_s32b(&creature_ptr->max_exp); + if (h_older_than(1, 5, 4, 1)) creature_ptr->max_max_exp = creature_ptr->max_exp; + else rd_s32b(&creature_ptr->max_max_exp); + rd_s32b(&creature_ptr->exp); if (h_older_than(1, 7, 0, 3)) { rd_u16b(&tmp16u); - p_ptr->exp_frac = (u32b)tmp16u; + creature_ptr->exp_frac = (u32b)tmp16u; } else { - rd_u32b(&p_ptr->exp_frac); + rd_u32b(&creature_ptr->exp_frac); } - rd_s16b(&p_ptr->lev); + rd_s16b(&creature_ptr->lev); - for (i = 0; i < 64; i++) rd_s16b(&p_ptr->spell_exp[i]); - if ((p_ptr->pclass == CLASS_SORCERER) && z_older_than(10, 4, 2)) + for (i = 0; i < 64; i++) rd_s16b(&creature_ptr->spell_exp[i]); + if ((creature_ptr->pclass == CLASS_SORCERER) && z_older_than(10, 4, 2)) { - for (i = 0; i < 64; i++) p_ptr->spell_exp[i] = SPELL_EXP_MASTER; + for (i = 0; i < 64; i++) creature_ptr->spell_exp[i] = SPELL_EXP_MASTER; } if (z_older_than(10, 3, 6)) - for (i = 0; i < 5; i++) for (j = 0; j < 60; j++) rd_s16b(&p_ptr->weapon_exp[i][j]); + for (i = 0; i < 5; i++) for (j = 0; j < 60; j++) rd_s16b(&creature_ptr->weapon_exp[i][j]); else - for (i = 0; i < 5; i++) for (j = 0; j < 64; j++) rd_s16b(&p_ptr->weapon_exp[i][j]); - for (i = 0; i < GINOU_MAX; i++) rd_s16b(&p_ptr->skill_exp[i]); + for (i = 0; i < 5; i++) for (j = 0; j < 64; j++) rd_s16b(&creature_ptr->weapon_exp[i][j]); + for (i = 0; i < GINOU_MAX; i++) rd_s16b(&creature_ptr->skill_exp[i]); if (z_older_than(10, 4, 1)) { - if (p_ptr->pclass != CLASS_BEASTMASTER) p_ptr->skill_exp[GINOU_RIDING] /= 2; - p_ptr->skill_exp[GINOU_RIDING] = MIN(p_ptr->skill_exp[GINOU_RIDING], s_info[p_ptr->pclass].s_max[GINOU_RIDING]); + if (creature_ptr->pclass != CLASS_BEASTMASTER) creature_ptr->skill_exp[GINOU_RIDING] /= 2; + creature_ptr->skill_exp[GINOU_RIDING] = MIN(creature_ptr->skill_exp[GINOU_RIDING], s_info[creature_ptr->pclass].s_max[GINOU_RIDING]); } if (z_older_than(10, 3, 14)) { - for (i = 0; i < 108; i++) p_ptr->magic_num1[i] = 0; - for (i = 0; i < 108; i++) p_ptr->magic_num2[i] = 0; + for (i = 0; i < 108; i++) creature_ptr->magic_num1[i] = 0; + for (i = 0; i < 108; i++) creature_ptr->magic_num2[i] = 0; } else { - for (i = 0; i < 108; i++) rd_s32b(&p_ptr->magic_num1[i]); - for (i = 0; i < 108; i++) rd_byte(&p_ptr->magic_num2[i]); + for (i = 0; i < 108; i++) rd_s32b(&creature_ptr->magic_num1[i]); + for (i = 0; i < 108; i++) rd_byte(&creature_ptr->magic_num2[i]); if (h_older_than(1, 3, 0, 1)) { - if (p_ptr->pclass == CLASS_SMITH) + if (creature_ptr->pclass == CLASS_SMITH) { - p_ptr->magic_num1[TR_ES_ATTACK] = p_ptr->magic_num1[96]; - p_ptr->magic_num1[96] = 0; - p_ptr->magic_num1[TR_ES_AC] = p_ptr->magic_num1[97]; - p_ptr->magic_num1[97] = 0; + creature_ptr->magic_num1[TR_ES_ATTACK] = creature_ptr->magic_num1[96]; + creature_ptr->magic_num1[96] = 0; + creature_ptr->magic_num1[TR_ES_AC] = creature_ptr->magic_num1[97]; + creature_ptr->magic_num1[97] = 0; } } } - if (music_singing_any(p_ptr)) p_ptr->action = ACTION_SING; + if (music_singing_any(creature_ptr)) creature_ptr->action = ACTION_SING; if (z_older_than(11, 0, 7)) { - p_ptr->start_race = p_ptr->prace; - p_ptr->old_race1 = 0L; - p_ptr->old_race2 = 0L; - p_ptr->old_realm = 0; + creature_ptr->start_race = creature_ptr->prace; + creature_ptr->old_race1 = 0L; + creature_ptr->old_race2 = 0L; + creature_ptr->old_realm = 0; } else { rd_byte(&tmp8u); - p_ptr->start_race = (RACE_IDX)tmp8u; + creature_ptr->start_race = (RACE_IDX)tmp8u; rd_s32b(&tmp32s); - p_ptr->old_race1 = (BIT_FLAGS)tmp32s; + creature_ptr->old_race1 = (BIT_FLAGS)tmp32s; rd_s32b(&tmp32s); - p_ptr->old_race2 = (BIT_FLAGS)tmp32s; - rd_s16b(&p_ptr->old_realm); + creature_ptr->old_race2 = (BIT_FLAGS)tmp32s; + rd_s16b(&creature_ptr->old_realm); } if (z_older_than(10, 0, 1)) { for (i = 0; i < MAX_MANE; i++) { - p_ptr->mane_spell[i] = -1; - p_ptr->mane_dam[i] = 0; + creature_ptr->mane_spell[i] = -1; + creature_ptr->mane_dam[i] = 0; } - p_ptr->mane_num = 0; + creature_ptr->mane_num = 0; } else if (z_older_than(10, 2, 3)) { @@ -1896,22 +1896,22 @@ static void rd_extra(void) } for (i = 0; i < MAX_MANE; i++) { - p_ptr->mane_spell[i] = -1; - p_ptr->mane_dam[i] = 0; + creature_ptr->mane_spell[i] = -1; + creature_ptr->mane_dam[i] = 0; } rd_s16b(&tmp16s); - p_ptr->mane_num = 0; + creature_ptr->mane_num = 0; } else { for (i = 0; i < MAX_MANE; i++) { rd_s16b(&tmp16s); - p_ptr->mane_spell[i] = (SPELL_IDX)tmp16s; + creature_ptr->mane_spell[i] = (SPELL_IDX)tmp16s; rd_s16b(&tmp16s); - p_ptr->mane_dam[i] = (SPELL_IDX)tmp16s; + creature_ptr->mane_dam[i] = (SPELL_IDX)tmp16s; } - rd_s16b(&p_ptr->mane_num); + rd_s16b(&creature_ptr->mane_num); } if (z_older_than(10, 0, 3)) @@ -1950,35 +1950,35 @@ static void rd_extra(void) } } - rd_s16b(&p_ptr->town_num); + rd_s16b(&creature_ptr->town_num); /* Read arena and rewards information */ - rd_s16b(&p_ptr->arena_number); + rd_s16b(&creature_ptr->arena_number); if (h_older_than(1, 5, 0, 1)) { /* Arena loser of previous version was marked number 99 */ - if (p_ptr->arena_number >= 99) p_ptr->arena_number = ARENA_DEFEATED_OLD_VER; + if (creature_ptr->arena_number >= 99) creature_ptr->arena_number = ARENA_DEFEATED_OLD_VER; } rd_s16b(&tmp16s); - p_ptr->current_floor_ptr->inside_arena = (bool)tmp16s; - rd_s16b(&p_ptr->current_floor_ptr->inside_quest); - if (z_older_than(10, 3, 5)) p_ptr->phase_out = FALSE; + creature_ptr->current_floor_ptr->inside_arena = (bool)tmp16s; + rd_s16b(&creature_ptr->current_floor_ptr->inside_quest); + if (z_older_than(10, 3, 5)) creature_ptr->phase_out = FALSE; else { rd_s16b(&tmp16s); - p_ptr->phase_out = (bool)tmp16s; + creature_ptr->phase_out = (bool)tmp16s; } - rd_byte(&p_ptr->exit_bldg); + rd_byte(&creature_ptr->exit_bldg); rd_byte(&tmp8u); rd_s16b(&tmp16s); - p_ptr->oldpx = (POSITION)tmp16s; + creature_ptr->oldpx = (POSITION)tmp16s; rd_s16b(&tmp16s); - p_ptr->oldpy = (POSITION)tmp16s; + creature_ptr->oldpy = (POSITION)tmp16s; - if (z_older_than(10, 3, 13) && !p_ptr->current_floor_ptr->dun_level && !p_ptr->current_floor_ptr->inside_arena) {p_ptr->oldpy = 33;p_ptr->oldpx = 131;} + if (z_older_than(10, 3, 13) && !creature_ptr->current_floor_ptr->dun_level && !creature_ptr->current_floor_ptr->inside_arena) {creature_ptr->oldpy = 33;creature_ptr->oldpx = 131;} - /* Was p_ptr->rewards[MAX_BACT] */ + /* Was creature_ptr->rewards[MAX_BACT] */ rd_s16b(&tmp16s); for (i = 0; i < tmp16s; i++) { @@ -1989,40 +1989,40 @@ static void rd_extra(void) if (h_older_than(1, 7, 0, 3)) { rd_s16b(&tmp16s); - p_ptr->mhp = tmp16s; + creature_ptr->mhp = tmp16s; rd_s16b(&tmp16s); - p_ptr->chp = tmp16s; + creature_ptr->chp = tmp16s; rd_u16b(&tmp16u); - p_ptr->chp_frac = (u32b)tmp16u; + creature_ptr->chp_frac = (u32b)tmp16u; } else { - rd_s32b(&p_ptr->mhp); - rd_s32b(&p_ptr->chp); - rd_u32b(&p_ptr->chp_frac); + rd_s32b(&creature_ptr->mhp); + rd_s32b(&creature_ptr->chp); + rd_u32b(&creature_ptr->chp_frac); } if (h_older_than(1, 7, 0, 3)) { rd_s16b(&tmp16s); - p_ptr->msp = tmp16s; + creature_ptr->msp = tmp16s; rd_s16b(&tmp16s); - p_ptr->csp = tmp16s; + creature_ptr->csp = tmp16s; rd_u16b(&tmp16u); - p_ptr->csp_frac = (u32b)tmp16u; + creature_ptr->csp_frac = (u32b)tmp16u; } else { - rd_s32b(&p_ptr->msp); - rd_s32b(&p_ptr->csp); - rd_u32b(&p_ptr->csp_frac); + rd_s32b(&creature_ptr->msp); + rd_s32b(&creature_ptr->csp); + rd_u32b(&creature_ptr->csp_frac); } - rd_s16b(&p_ptr->max_plv); + rd_s16b(&creature_ptr->max_plv); if (z_older_than(10, 3, 8)) { rd_s16b(&tmp16s); @@ -2043,209 +2043,209 @@ static void rd_extra(void) } /* Repair maximum player level */ - if (p_ptr->max_plv < p_ptr->lev) p_ptr->max_plv = p_ptr->lev; + if (creature_ptr->max_plv < creature_ptr->lev) creature_ptr->max_plv = creature_ptr->lev; /* More info */ strip_bytes(8); - rd_s16b(&p_ptr->sc); - rd_s16b(&p_ptr->concent); + rd_s16b(&creature_ptr->sc); + rd_s16b(&creature_ptr->concent); /* Read the flags */ strip_bytes(2); /* Old "rest" */ - rd_s16b(&p_ptr->blind); - rd_s16b(&p_ptr->paralyzed); - rd_s16b(&p_ptr->confused); - rd_s16b(&p_ptr->food); + rd_s16b(&creature_ptr->blind); + rd_s16b(&creature_ptr->paralyzed); + rd_s16b(&creature_ptr->confused); + rd_s16b(&creature_ptr->food); strip_bytes(4); /* Old "food_digested" / "protection" */ - rd_s16b(&p_ptr->energy_need); + rd_s16b(&creature_ptr->energy_need); if (z_older_than(11, 0, 13)) - p_ptr->energy_need = 100 - p_ptr->energy_need; + creature_ptr->energy_need = 100 - creature_ptr->energy_need; if (h_older_than(2, 1, 2, 0)) - p_ptr->enchant_energy_need = 0; + creature_ptr->enchant_energy_need = 0; else - rd_s16b(&p_ptr->enchant_energy_need); - - rd_s16b(&p_ptr->fast); - rd_s16b(&p_ptr->slow); - rd_s16b(&p_ptr->afraid); - rd_s16b(&p_ptr->cut); - rd_s16b(&p_ptr->stun); - rd_s16b(&p_ptr->poisoned); - rd_s16b(&p_ptr->image); - rd_s16b(&p_ptr->protevil); - rd_s16b(&p_ptr->invuln); + rd_s16b(&creature_ptr->enchant_energy_need); + + rd_s16b(&creature_ptr->fast); + rd_s16b(&creature_ptr->slow); + rd_s16b(&creature_ptr->afraid); + rd_s16b(&creature_ptr->cut); + rd_s16b(&creature_ptr->stun); + rd_s16b(&creature_ptr->poisoned); + rd_s16b(&creature_ptr->image); + rd_s16b(&creature_ptr->protevil); + rd_s16b(&creature_ptr->invuln); if(z_older_than(10, 0, 0)) - p_ptr->ult_res = 0; + creature_ptr->ult_res = 0; else - rd_s16b(&p_ptr->ult_res); - rd_s16b(&p_ptr->hero); - rd_s16b(&p_ptr->shero); - rd_s16b(&p_ptr->shield); - rd_s16b(&p_ptr->blessed); - rd_s16b(&p_ptr->tim_invis); - rd_s16b(&p_ptr->word_recall); + rd_s16b(&creature_ptr->ult_res); + rd_s16b(&creature_ptr->hero); + rd_s16b(&creature_ptr->shero); + rd_s16b(&creature_ptr->shield); + rd_s16b(&creature_ptr->blessed); + rd_s16b(&creature_ptr->tim_invis); + rd_s16b(&creature_ptr->word_recall); if (z_older_than(10, 3, 8)) - p_ptr->recall_dungeon = DUNGEON_ANGBAND; + creature_ptr->recall_dungeon = DUNGEON_ANGBAND; else { rd_s16b(&tmp16s); - p_ptr->recall_dungeon = (byte)tmp16s; + creature_ptr->recall_dungeon = (byte)tmp16s; } if (h_older_than(1, 5, 0, 0)) - p_ptr->alter_reality = 0; + creature_ptr->alter_reality = 0; else - rd_s16b(&p_ptr->alter_reality); - - rd_s16b(&p_ptr->see_infra); - rd_s16b(&p_ptr->tim_infra); - rd_s16b(&p_ptr->oppose_fire); - rd_s16b(&p_ptr->oppose_cold); - rd_s16b(&p_ptr->oppose_acid); - rd_s16b(&p_ptr->oppose_elec); - rd_s16b(&p_ptr->oppose_pois); - if (z_older_than(10,0,2)) p_ptr->tsuyoshi = 0; - else rd_s16b(&p_ptr->tsuyoshi); + rd_s16b(&creature_ptr->alter_reality); + + rd_s16b(&creature_ptr->see_infra); + rd_s16b(&creature_ptr->tim_infra); + rd_s16b(&creature_ptr->oppose_fire); + rd_s16b(&creature_ptr->oppose_cold); + rd_s16b(&creature_ptr->oppose_acid); + rd_s16b(&creature_ptr->oppose_elec); + rd_s16b(&creature_ptr->oppose_pois); + if (z_older_than(10,0,2)) creature_ptr->tsuyoshi = 0; + else rd_s16b(&creature_ptr->tsuyoshi); /* Old savefiles do not have the following fields... */ if ((current_world_ptr->z_major == 2) && (current_world_ptr->z_minor == 0) && (current_world_ptr->z_patch == 6)) { - p_ptr->tim_esp = 0; - p_ptr->wraith_form = 0; - p_ptr->resist_magic = 0; - p_ptr->tim_regen = 0; - p_ptr->kabenuke = 0; - p_ptr->tim_stealth = 0; - p_ptr->tim_levitation = 0; - p_ptr->tim_sh_touki = 0; - p_ptr->lightspeed = 0; - p_ptr->tsubureru = 0; - p_ptr->tim_res_nether = 0; - p_ptr->tim_res_time = 0; - p_ptr->mimic_form = 0; - p_ptr->tim_mimic = 0; - p_ptr->tim_sh_fire = 0; + creature_ptr->tim_esp = 0; + creature_ptr->wraith_form = 0; + creature_ptr->resist_magic = 0; + creature_ptr->tim_regen = 0; + creature_ptr->kabenuke = 0; + creature_ptr->tim_stealth = 0; + creature_ptr->tim_levitation = 0; + creature_ptr->tim_sh_touki = 0; + creature_ptr->lightspeed = 0; + creature_ptr->tsubureru = 0; + creature_ptr->tim_res_nether = 0; + creature_ptr->tim_res_time = 0; + creature_ptr->mimic_form = 0; + creature_ptr->tim_mimic = 0; + creature_ptr->tim_sh_fire = 0; /* by henkma */ - p_ptr->tim_reflect = 0; - p_ptr->multishadow = 0; - p_ptr->dustrobe = 0; + creature_ptr->tim_reflect = 0; + creature_ptr->multishadow = 0; + creature_ptr->dustrobe = 0; - p_ptr->chaos_patron = ((p_ptr->age + p_ptr->sc) % MAX_PATRON); - p_ptr->muta1 = 0; - p_ptr->muta2 = 0; - p_ptr->muta3 = 0; - get_virtues(p_ptr); + creature_ptr->chaos_patron = ((creature_ptr->age + creature_ptr->sc) % MAX_PATRON); + creature_ptr->muta1 = 0; + creature_ptr->muta2 = 0; + creature_ptr->muta3 = 0; + get_virtues(creature_ptr); } else { - rd_s16b(&p_ptr->tim_esp); - rd_s16b(&p_ptr->wraith_form); - rd_s16b(&p_ptr->resist_magic); - rd_s16b(&p_ptr->tim_regen); - rd_s16b(&p_ptr->kabenuke); - rd_s16b(&p_ptr->tim_stealth); - rd_s16b(&p_ptr->tim_levitation); - rd_s16b(&p_ptr->tim_sh_touki); - rd_s16b(&p_ptr->lightspeed); - rd_s16b(&p_ptr->tsubureru); + rd_s16b(&creature_ptr->tim_esp); + rd_s16b(&creature_ptr->wraith_form); + rd_s16b(&creature_ptr->resist_magic); + rd_s16b(&creature_ptr->tim_regen); + rd_s16b(&creature_ptr->kabenuke); + rd_s16b(&creature_ptr->tim_stealth); + rd_s16b(&creature_ptr->tim_levitation); + rd_s16b(&creature_ptr->tim_sh_touki); + rd_s16b(&creature_ptr->lightspeed); + rd_s16b(&creature_ptr->tsubureru); if (z_older_than(10, 4, 7)) - p_ptr->magicdef = 0; + creature_ptr->magicdef = 0; else - rd_s16b(&p_ptr->magicdef); - rd_s16b(&p_ptr->tim_res_nether); + rd_s16b(&creature_ptr->magicdef); + rd_s16b(&creature_ptr->tim_res_nether); if (z_older_than(10, 4, 11)) { - p_ptr->tim_res_time = 0; - p_ptr->mimic_form = 0; - p_ptr->tim_mimic = 0; - p_ptr->tim_sh_fire = 0; + creature_ptr->tim_res_time = 0; + creature_ptr->mimic_form = 0; + creature_ptr->tim_mimic = 0; + creature_ptr->tim_sh_fire = 0; } else { - rd_s16b(&p_ptr->tim_res_time); + rd_s16b(&creature_ptr->tim_res_time); rd_byte(&tmp8u); - p_ptr->mimic_form = (IDX)tmp8u; - rd_s16b(&p_ptr->tim_mimic); - rd_s16b(&p_ptr->tim_sh_fire); + creature_ptr->mimic_form = (IDX)tmp8u; + rd_s16b(&creature_ptr->tim_mimic); + rd_s16b(&creature_ptr->tim_sh_fire); } if (z_older_than(11, 0, 99)) { - p_ptr->tim_sh_holy = 0; - p_ptr->tim_eyeeye = 0; + creature_ptr->tim_sh_holy = 0; + creature_ptr->tim_eyeeye = 0; } else { - rd_s16b(&p_ptr->tim_sh_holy); - rd_s16b(&p_ptr->tim_eyeeye); + rd_s16b(&creature_ptr->tim_sh_holy); + rd_s16b(&creature_ptr->tim_eyeeye); } /* by henkma */ if ( z_older_than(11,0,3) ){ - p_ptr->tim_reflect=0; - p_ptr->multishadow=0; - p_ptr->dustrobe=0; + creature_ptr->tim_reflect=0; + creature_ptr->multishadow=0; + creature_ptr->dustrobe=0; } else { - rd_s16b(&p_ptr->tim_reflect); - rd_s16b(&p_ptr->multishadow); - rd_s16b(&p_ptr->dustrobe); + rd_s16b(&creature_ptr->tim_reflect); + rd_s16b(&creature_ptr->multishadow); + rd_s16b(&creature_ptr->dustrobe); } - rd_s16b(&p_ptr->chaos_patron); - rd_u32b(&p_ptr->muta1); - rd_u32b(&p_ptr->muta2); - rd_u32b(&p_ptr->muta3); + rd_s16b(&creature_ptr->chaos_patron); + rd_u32b(&creature_ptr->muta1); + rd_u32b(&creature_ptr->muta2); + rd_u32b(&creature_ptr->muta3); for (i = 0; i < 8; i++) - rd_s16b(&p_ptr->virtues[i]); + rd_s16b(&creature_ptr->virtues[i]); for (i = 0; i < 8; i++) - rd_s16b(&p_ptr->vir_types[i]); + rd_s16b(&creature_ptr->vir_types[i]); } /* Calc the regeneration modifier for mutations */ - p_ptr->mutant_regenerate_mod = calc_mutant_regenerate_mod(p_ptr); + creature_ptr->mutant_regenerate_mod = calc_mutant_regenerate_mod(creature_ptr); if (z_older_than(10,0,9)) { rd_byte(&tmp8u); - if (tmp8u) p_ptr->special_attack = ATTACK_CONFUSE; - p_ptr->ele_attack = 0; + if (tmp8u) creature_ptr->special_attack = ATTACK_CONFUSE; + creature_ptr->ele_attack = 0; } else { - rd_s16b(&p_ptr->ele_attack); - rd_u32b(&p_ptr->special_attack); + rd_s16b(&creature_ptr->ele_attack); + rd_u32b(&creature_ptr->special_attack); } - if (p_ptr->special_attack & KAMAE_MASK) p_ptr->action = ACTION_KAMAE; - else if (p_ptr->special_attack & KATA_MASK) p_ptr->action = ACTION_KATA; + if (creature_ptr->special_attack & KAMAE_MASK) creature_ptr->action = ACTION_KAMAE; + else if (creature_ptr->special_attack & KATA_MASK) creature_ptr->action = ACTION_KATA; if (z_older_than(10,0,12)) { - p_ptr->ele_immune = 0; - p_ptr->special_defense = 0; + creature_ptr->ele_immune = 0; + creature_ptr->special_defense = 0; } else { - rd_s16b(&p_ptr->ele_immune); - rd_u32b(&p_ptr->special_defense); + rd_s16b(&creature_ptr->ele_immune); + rd_u32b(&creature_ptr->special_defense); } - rd_byte(&p_ptr->knowledge); + rd_byte(&creature_ptr->knowledge); rd_byte(&tmp8u); - p_ptr->autopick_autoregister = tmp8u ? TRUE : FALSE; + creature_ptr->autopick_autoregister = tmp8u ? TRUE : FALSE; rd_byte(&tmp8u); rd_byte(&tmp8u); - p_ptr->action = (ACTION_IDX)tmp8u; + creature_ptr->action = (ACTION_IDX)tmp8u; if (!z_older_than(10, 4, 3)) { rd_byte(&tmp8u); - if (tmp8u) p_ptr->action = ACTION_LEARN; + if (tmp8u) creature_ptr->action = ACTION_LEARN; } rd_byte((byte *)&preserve_mode); - rd_byte((byte *)&p_ptr->wait_report_score); + rd_byte((byte *)&creature_ptr->wait_report_score); /* Future use */ for (i = 0; i < 48; i++) rd_byte(&tmp8u); @@ -2260,19 +2260,19 @@ static void rd_extra(void) /* Special stuff */ - rd_u16b(&p_ptr->panic_save); - rd_u16b(&p_ptr->total_winner); - rd_u16b(&p_ptr->noscore); + rd_u16b(&creature_ptr->panic_save); + rd_u16b(&creature_ptr->total_winner); + rd_u16b(&creature_ptr->noscore); /* Read "death" */ rd_byte(&tmp8u); - p_ptr->is_dead = tmp8u; + creature_ptr->is_dead = tmp8u; /* Read "feeling" */ - rd_byte(&p_ptr->feeling); + rd_byte(&creature_ptr->feeling); - switch (p_ptr->start_race) + switch (creature_ptr->start_race) { case RACE_VAMPIRE: case RACE_SKELETON: @@ -2287,16 +2287,16 @@ static void rd_extra(void) current_world_ptr->dungeon_turn_limit = TURNS_PER_TICK * TOWN_DAWN * (MAX_DAYS - 1) + TURNS_PER_TICK * TOWN_DAWN * 3 / 4; /* Turn when level began */ - rd_s32b(&p_ptr->current_floor_ptr->generated_turn); + rd_s32b(&creature_ptr->current_floor_ptr->generated_turn); if (h_older_than(1, 7, 0, 4)) { - p_ptr->feeling_turn = p_ptr->current_floor_ptr->generated_turn; + creature_ptr->feeling_turn = creature_ptr->current_floor_ptr->generated_turn; } else { /* Turn of last "feeling" */ - rd_s32b(&p_ptr->feeling_turn); + rd_s32b(&creature_ptr->feeling_turn); } /* Current turn */ @@ -2310,8 +2310,8 @@ static void rd_extra(void) if (z_older_than(11, 0, 13)) { - p_ptr->current_floor_ptr->generated_turn /= 2; - p_ptr->feeling_turn /= 2; + creature_ptr->current_floor_ptr->generated_turn /= 2; + creature_ptr->feeling_turn /= 2; current_world_ptr->game_turn /= 2; current_world_ptr->dungeon_turn /= 2; } @@ -2329,26 +2329,26 @@ static void rd_extra(void) else { rd_s16b(&today_mon); - rd_s16b(&p_ptr->today_mon); + rd_s16b(&creature_ptr->today_mon); } if (z_older_than(10,0,7)) { - p_ptr->riding = 0; + creature_ptr->riding = 0; } else { - rd_s16b(&p_ptr->riding); + rd_s16b(&creature_ptr->riding); } /* Current floor_id */ if (h_older_than(1, 5, 0, 0)) { - p_ptr->floor_id = 0; + creature_ptr->floor_id = 0; } else { - rd_s16b(&p_ptr->floor_id); + rd_s16b(&creature_ptr->floor_id); } if (h_older_than(1, 5, 0, 2)) @@ -2380,21 +2380,21 @@ static void rd_extra(void) if (z_older_than(10,3,9)) { - p_ptr->visit = 1L; + creature_ptr->visit = 1L; } else if (z_older_than(10, 3, 10)) { rd_s32b(&tmp32s); - p_ptr->visit = 1L; + creature_ptr->visit = 1L; } else { rd_s32b(&tmp32s); - p_ptr->visit = (BIT_FLAGS)tmp32s; + creature_ptr->visit = (BIT_FLAGS)tmp32s; } if (!z_older_than(11, 0, 5)) { - rd_u32b(&p_ptr->count); + rd_u32b(&creature_ptr->count); } } @@ -3764,7 +3764,7 @@ static errr rd_savefile_new_aux(void) if (arg_fiddle) note(_("伝説のアイテムをロードしました", "Loaded Artifacts")); /* Read the extra stuff */ - rd_extra(); + rd_extra(p_ptr); if (p_ptr->energy_need < -999) p_ptr->timewalk = TRUE; if (arg_fiddle) note(_("特別情報をロードしました", "Loaded extra information"));