From: Dave Burke Date: Thu, 11 Aug 2011 12:46:47 +0000 (+0100) Subject: Revert "error out when SurfaceTexture APIs are called while not connected" X-Git-Tag: android-x86-4.4-r1~5206^2 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=4925ee11f980cdeba1166fe07a6b59ff88b25d5c;p=android-x86%2Fframeworks-native.git Revert "error out when SurfaceTexture APIs are called while not connected" This reverts commit a04cda9986366ab480ad8008c4d923271b05d78e. Conflicts: include/gui/SurfaceTexture.h libs/gui/SurfaceTexture.cpp Change-Id: Ib655016462c496ee2a27f7cb33a6e8b18cfe684a --- diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp index 4afca68849..7ac43431f1 100644 --- a/libs/gui/SurfaceTexture.cpp +++ b/libs/gui/SurfaceTexture.cpp @@ -154,10 +154,6 @@ status_t SurfaceTexture::setBufferCount(int bufferCount) { LOGE("setBufferCount: SurfaceTexture has been abandoned!"); return NO_INIT; } - if (mConnectedApi == NO_CONNECTED_API) { - LOGE("setBufferCount: SurfaceTexture is not connected!"); - return NO_INIT; - } if (bufferCount > NUM_BUFFER_SLOTS) { LOGE("setBufferCount: bufferCount larger than slots available"); return BAD_VALUE; @@ -217,10 +213,6 @@ status_t SurfaceTexture::requestBuffer(int slot, sp* buf) { LOGE("requestBuffer: SurfaceTexture has been abandoned!"); return NO_INIT; } - if (mConnectedApi == NO_CONNECTED_API) { - LOGE("requestBuffer: SurfaceTexture is not connected!"); - return NO_INIT; - } if (slot < 0 || mBufferCount <= slot) { LOGE("requestBuffer: slot index out of range [0, %d]: %d", mBufferCount, slot); @@ -252,10 +244,6 @@ status_t SurfaceTexture::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h, LOGE("dequeueBuffer: SurfaceTexture has been abandoned!"); return NO_INIT; } - if (mConnectedApi == NO_CONNECTED_API) { - LOGE("dequeueBuffer: SurfaceTexture is not connected!"); - return NO_INIT; - } // We need to wait for the FIFO to drain if the number of buffer // needs to change. @@ -446,10 +434,6 @@ status_t SurfaceTexture::queueBuffer(int buf, int64_t timestamp, LOGE("queueBuffer: SurfaceTexture has been abandoned!"); return NO_INIT; } - if (mConnectedApi == NO_CONNECTED_API) { - LOGE("queueBuffer: SurfaceTexture is not connected!"); - return NO_INIT; - } if (buf < 0 || buf >= mBufferCount) { LOGE("queueBuffer: slot index out of range [0, %d]: %d", mBufferCount, buf); @@ -520,10 +504,6 @@ void SurfaceTexture::cancelBuffer(int buf) { LOGW("cancelBuffer: SurfaceTexture has been abandoned!"); return; } - if (mConnectedApi == NO_CONNECTED_API) { - LOGE("cancelBuffer: SurfaceTexture is not connected!"); - return; - } if (buf < 0 || buf >= mBufferCount) { LOGE("cancelBuffer: slot index out of range [0, %d]: %d", @@ -545,10 +525,6 @@ status_t SurfaceTexture::setCrop(const Rect& crop) { LOGE("setCrop: SurfaceTexture has been abandoned!"); return NO_INIT; } - if (mConnectedApi == NO_CONNECTED_API) { - LOGE("setCrop: SurfaceTexture is not connected!"); - return NO_INIT; - } mNextCrop = crop; return OK; } @@ -560,10 +536,6 @@ status_t SurfaceTexture::setTransform(uint32_t transform) { LOGE("setTransform: SurfaceTexture has been abandoned!"); return NO_INIT; } - if (mConnectedApi == NO_CONNECTED_API) { - LOGE("setTransform: SurfaceTexture is not connected!"); - return NO_INIT; - } mNextTransform = transform; return OK; }