From: Eric Branlund Date: Thu, 26 Sep 2019 17:37:47 +0000 (-0700) Subject: For English description of "Genocide One" prefer "eradicate" to "vanish" since the... X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=4dc46a7fcc49d1169b584be32ea90d88d63ef9be;p=hengband%2Fhengband.git For English description of "Genocide One" prefer "eradicate" to "vanish" since the latter implies that the creature is merely hidden rather than destroyed. --- diff --git a/src/realm-death.c b/src/realm-death.c index 813b3dcc7..ce0d756a0 100644 --- a/src/realm-death.c +++ b/src/realm-death.c @@ -264,7 +264,7 @@ concptr do_death_spell(player_type *caster_ptr, SPELL_IDX spell, BIT_FLAGS mode) case 11: if (name) return _("モンスター消滅", "Genocide One"); - if (desc) return _("モンスター1体を消し去る。経験値やアイテムは手に入らない。抵抗されると無効。", "Attempts to vanish a monster."); + if (desc) return _("モンスター1体を消し去る。経験値やアイテムは手に入らない。抵抗されると無効。", "Attempts to eradicate one monster."); { int power = plev + 50;