From: Deskull Date: Thu, 29 Nov 2018 09:57:25 +0000 (+0900) Subject: [Refactor] #37353 コメント整理 / Refactor comments. X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=5826865869c9e71f611d676257223cb26fe7706a;p=hengband%2Fhengband.git [Refactor] #37353 コメント整理 / Refactor comments. --- diff --git a/src/melee1.c b/src/melee1.c index 64a4b2a21..fe8694452 100644 --- a/src/melee1.c +++ b/src/melee1.c @@ -1545,7 +1545,7 @@ bool make_attack_normal(MONSTER_IDX m_idx) bool explode = FALSE; bool do_silly_attack = (one_in_(2) && p_ptr->image); HIT_POINT get_damage = 0; - int abbreviate = 0; + int abbreviate = 0; // 2回目以降の省略表現フラグ /* Not allowed to attack */ if (r_ptr->flags1 & (RF1_NEVER_BLOW)) return (FALSE); @@ -1639,11 +1639,9 @@ bool make_attack_normal(MONSTER_IDX m_idx) if (is_original_ap_and_seen(m_ptr)) r_ptr->r_flags3 |= RF3_EVIL; #ifdef JP - if (abbreviate) - msg_format("撃退した。"); - else - msg_format("%^sは撃退された。", m_name); - abbreviate = 1;/*2回目以降は省略 */ + if (abbreviate) msg_format("撃退した。"); + else msg_format("%^sは撃退された。", m_name); + abbreviate = 1; /*2回目以降は省略 */ #else msg_format("%^s is repelled.", m_name); #endif @@ -1909,15 +1907,9 @@ bool make_attack_normal(MONSTER_IDX m_idx) else { if (one_in_(3)) -#ifdef JP - act = "は♪僕らは楽しい家族♪と歌っている。"; + act = _("は♪僕らは楽しい家族♪と歌っている。", "sings 'We are a happy family.'"); else - act = "は♪アイ ラブ ユー、ユー ラブ ミー♪と歌っている。"; -#else - act = "sings 'We are a happy family.'"; - else - act = "sings 'I love you, you love me.'"; -#endif + act = _("は♪アイ ラブ ユー、ユー ラブ ミー♪と歌っている。", "sings 'I love you, you love me.'"); } sound(SOUND_SHOW); @@ -1936,11 +1928,11 @@ bool make_attack_normal(MONSTER_IDX m_idx) } #ifdef JP if (abbreviate == 0) - msg_format("%^sに%s", m_name, act); + msg_format("%^sに%s", m_name, act); else if (abbreviate == 1) - msg_format("%s", act); + msg_format("%s", act); else /* if (abbreviate == -1) */ - msg_format("%^s%s", m_name, act); + msg_format("%^s%s", m_name, act); abbreviate = 1;/*2回目以降は省略 */ #else msg_format("%^s %s%s", m_name, act, do_silly_attack ? " you." : ""); @@ -1957,23 +1949,18 @@ bool make_attack_normal(MONSTER_IDX m_idx) * Skip the effect when exploding, since the explosion * already causes the effect. */ - if (explode) - damage = 0; + if(explode) damage = 0; /* Apply appropriate damage */ switch (effect) { case 0: { - /* Hack -- Assume obvious */ obvious = TRUE; - - /* Hack -- No damage */ damage = 0; - break; } - case RBE_SUPERHURT: + case RBE_SUPERHURT: /* AC軽減あり / Player armor reduces total damage */ { if (((randint1(rlev*2+300) > (ac+200)) || one_in_(13)) && !CHECK_MULTISHADOW()) { @@ -1985,15 +1972,11 @@ bool make_attack_normal(MONSTER_IDX m_idx) break; } } - case RBE_HURT: + case RBE_HURT: /* AC軽減あり / Player armor reduces total damage */ { obvious = TRUE; - - /* Hack -- Player armor reduces total damage */ damage -= (damage * ((ac < 150) ? ac : 150) / 250); - get_damage += take_hit(DAMAGE_ATTACK, damage, ddesc, -1); - break; }