From: Timothy Arceri Date: Sat, 4 Jul 2015 05:43:15 +0000 (+1000) Subject: glsl: set stage flag for structs and arrays in resource list X-Git-Tag: android-x86-6.0-r1~8482 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=75a96cedf7b0e5613560be0962dec973a4d2f2fe;p=android-x86%2Fexternal-mesa.git glsl: set stage flag for structs and arrays in resource list This fixes the remaining failing tests in: ES31-CTS.program_interface_query.uniform-types Reviewed-by: Samuel Iglesias Gonsálvez Reviewed-by: Tapani Pälli --- diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index a7812116944..a16dab4ddcd 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -3129,9 +3129,19 @@ build_stageref(struct gl_shader_program *shProg, const char *name) */ foreach_in_list(ir_instruction, node, sh->ir) { ir_variable *var = node->as_variable(); - if (var && strcmp(var->name, name) == 0) { - stages |= (1 << i); - break; + if (var) { + unsigned baselen = strlen(var->name); + if (strncmp(var->name, name, baselen) == 0) { + /* Check for exact name matches but also check for arrays and + * structs. + */ + if (name[baselen] == '\0' || + name[baselen] == '[' || + name[baselen] == '.') { + stages |= (1 << i); + break; + } + } } } }