From: daradarach Date: Sat, 5 Feb 2022 07:21:10 +0000 (+0900) Subject: [fix]voidは虚空ではなく虚無。一括修正 X-Git-Tag: vmacos3.0.0-alpha52^2~10^2~5 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=81a99fab80f8d4a92a2eaadf0181a61ac0ad4b15;p=hengbandforosx%2Fhengbandosx.git [fix]voidは虚空ではなく虚無。一括修正 --- diff --git a/src/blue-magic/blue-magic-ball-bolt.cpp b/src/blue-magic/blue-magic-ball-bolt.cpp index 98d8ef029..ea1325906 100644 --- a/src/blue-magic/blue-magic-ball-bolt.cpp +++ b/src/blue-magic/blue-magic-ball-bolt.cpp @@ -157,7 +157,7 @@ bool cast_blue_ball_void(PlayerType *player_ptr, bmc_type *bmc_ptr) if (!get_aim_dir(player_ptr, &bmc_ptr->dir)) return false; - msg_print(_("虚空の嵐の呪文を念じた。", "You invoke a void storm.")); + msg_print(_("虚無の嵐の呪文を念じた。", "You invoke a void storm.")); bmc_ptr->damage = monspell_bluemage_damage(player_ptr, MonsterAbilityType::BA_VOID, bmc_ptr->plev, DAM_ROLL); fire_ball(player_ptr, AttributeType::VOID_MAGIC, bmc_ptr->dir, bmc_ptr->damage, 4); return true; diff --git a/src/cmd-action/cmd-mane.cpp b/src/cmd-action/cmd-mane.cpp index 921cd7bb1..6f82f9d78 100644 --- a/src/cmd-action/cmd-mane.cpp +++ b/src/cmd-action/cmd-mane.cpp @@ -572,7 +572,7 @@ static bool use_mane(PlayerType *player_ptr, MonsterAbilityType spell) if (!get_aim_dir(player_ptr, &dir)) return false; else - msg_print(_("虚空のブレスを吐いた。", "You breathe void.")); + msg_print(_("虚無のブレスを吐いた。", "You breathe void.")); fire_breath(player_ptr, AttributeType::VOID_MAGIC, dir, damage, (plev > 35 ? 3 : 2)); break; @@ -662,7 +662,7 @@ static bool use_mane(PlayerType *player_ptr, MonsterAbilityType spell) if (!get_aim_dir(player_ptr, &dir)) return false; else - msg_print(_("虚空の嵐の呪文を念じた。", "You cast a void ball.")); + msg_print(_("虚無の嵐の呪文を念じた。", "You cast a void ball.")); fire_ball(player_ptr, AttributeType::VOID_MAGIC, dir, damage, 4); break; @@ -793,7 +793,7 @@ static bool use_mane(PlayerType *player_ptr, MonsterAbilityType spell) if (!get_aim_dir(player_ptr, &dir)) return false; else - msg_print(_("虚空の矢の呪文を唱えた。", "You cast a void bolt.")); + msg_print(_("虚無の矢の呪文を唱えた。", "You cast a void bolt.")); fire_bolt(player_ptr, AttributeType::VOID_MAGIC, dir, damage); break; diff --git a/src/lore/magic-types-setter.cpp b/src/lore/magic-types-setter.cpp index 5ee8129e9..6e0a3d1f8 100644 --- a/src/lore/magic-types-setter.cpp +++ b/src/lore/magic-types-setter.cpp @@ -143,7 +143,7 @@ void set_breath_types(PlayerType *player_ptr, lore_type *lore_ptr) } if (lore_ptr->ability_flags.has(MonsterAbilityType::BR_VOID)) { - set_damage(player_ptr, lore_ptr, MonsterAbilityType::BR_VOID, _("虚空%s", "void%s")); + set_damage(player_ptr, lore_ptr, MonsterAbilityType::BR_VOID, _("虚無%s", "void%s")); lore_ptr->vp[lore_ptr->vn] = lore_ptr->tmp_msg[lore_ptr->vn]; lore_ptr->color[lore_ptr->vn++] = TERM_L_DARK; } @@ -230,7 +230,7 @@ void set_ball_types(PlayerType *player_ptr, lore_type *lore_ptr) } if (lore_ptr->ability_flags.has(MonsterAbilityType::BA_VOID)) { - set_damage(player_ptr, lore_ptr, MonsterAbilityType::BA_VOID, _("虚空の嵐%s", "invoke void storms%s")); + set_damage(player_ptr, lore_ptr, MonsterAbilityType::BA_VOID, _("虚無の嵐%s", "invoke void storms%s")); lore_ptr->vp[lore_ptr->vn] = lore_ptr->tmp_msg[lore_ptr->vn]; lore_ptr->color[lore_ptr->vn++] = TERM_L_DARK; } diff --git a/src/mspell/monster-power-table.cpp b/src/mspell/monster-power-table.cpp index b89824c75..588b0203b 100644 --- a/src/mspell/monster-power-table.cpp +++ b/src/mspell/monster-power-table.cpp @@ -40,7 +40,7 @@ const std::map monster_powers = { { MonsterAbilityType::BR_NUKE, { 25, 15, 70, 800, 95, A_CON, _("放射性廃棄物のブレス", "breathe nuke") } }, { MonsterAbilityType::BA_CHAO, { 30, 32, 85, 400, 80, A_INT, _("純ログルス", "raw Logrus") } }, { MonsterAbilityType::BR_DISI, { 35, 40, 95, 150, 95, A_CON, _("分解のブレス", "breathe disintegration") } }, - { MonsterAbilityType::BR_VOID, { 40, 44, 95, 250, 95, A_CON, _("虚空のブレス", "breathe void") } }, + { MonsterAbilityType::BR_VOID, { 40, 44, 95, 250, 95, A_CON, _("虚無のブレス", "breathe void") } }, { MonsterAbilityType::BR_ABYSS, { 40, 44, 95, 250, 95, A_CON, _("深淵のブレス", "breathe abyss") } }, { MonsterAbilityType::BA_ACID, { 18, 13, 55, 630, 80, A_INT, _("アシッド・ボール", "acid ball") } }, @@ -52,7 +52,7 @@ const std::map monster_powers = { { MonsterAbilityType::BA_WATE, { 30, 22, 75, 350, 80, A_INT, _("ウォーター・ボール", "water ball") } }, { MonsterAbilityType::BA_MANA, { 44, 45, 85, 550, 95, A_INT, _("魔力の嵐", "mana storm") } }, { MonsterAbilityType::BA_DARK, { 40, 42, 90, 550, 95, A_INT, _("暗黒の嵐", "darkness storm") } }, - { MonsterAbilityType::BA_VOID, { 38, 41, 85, 400, 90, A_INT, _("虚空の嵐", "void ball") } }, + { MonsterAbilityType::BA_VOID, { 38, 41, 85, 400, 90, A_INT, _("虚無の嵐", "void ball") } }, { MonsterAbilityType::BA_ABYSS, { 39, 42, 85, 400, 90, A_INT, _("深淵の嵐", "abyss ball") } }, { MonsterAbilityType::DRAIN_MANA, { 10, 5, 50, 0, 25, A_INT, _("魔力吸収", "drain mana") } }, { MonsterAbilityType::MIND_BLAST, { 25, 10, 60, 0, 30, A_INT, _("精神攻撃", "mind blast") } }, @@ -150,7 +150,7 @@ const std::map monster_powers_short = { { MonsterAbilityType::BR_NUKE, _("放射性廃棄物", "Nuke") }, { MonsterAbilityType::BA_CHAO, _("純ログルス", "Logrus") }, { MonsterAbilityType::BR_DISI, _("分解", "Disintegration") }, - { MonsterAbilityType::BR_VOID, _("虚空", "Void") }, + { MonsterAbilityType::BR_VOID, _("虚無", "Void") }, { MonsterAbilityType::BR_ABYSS, _("深淵", "Abyss") }, { MonsterAbilityType::BA_ACID, _("酸", "Acid") }, @@ -162,7 +162,7 @@ const std::map monster_powers_short = { { MonsterAbilityType::BA_WATE, _("ウォーター", "Water") }, { MonsterAbilityType::BA_MANA, _("魔力の嵐", "Mana storm") }, { MonsterAbilityType::BA_DARK, _("暗黒の嵐", "Darkness storm") }, - { MonsterAbilityType::BA_VOID, _("虚空", "Void") }, + { MonsterAbilityType::BA_VOID, _("虚無", "Void") }, { MonsterAbilityType::BA_ABYSS, _("深淵", "Abyss") }, { MonsterAbilityType::DRAIN_MANA, _("魔力吸収", "Drain mana") }, { MonsterAbilityType::MIND_BLAST, _("精神攻撃", "Mind blast") }, diff --git a/src/mspell/mspell-ball.cpp b/src/mspell/mspell-ball.cpp index 139cf8d8f..4b421254b 100644 --- a/src/mspell/mspell-ball.cpp +++ b/src/mspell/mspell-ball.cpp @@ -395,7 +395,7 @@ MonsterSpellResult spell_RF5_BA_LITE(PlayerType *player_ptr, POSITION y, POSITIO } /*! - * @brief RF5_BA_VOIDの処理。虚空の嵐。 / + * @brief RF5_BA_VOIDの処理。虚無の嵐。 / * @param player_ptr プレイヤーへの参照ポインタ * @param y 対象の地点のy座標 * @param x 対象の地点のx座標 @@ -408,8 +408,8 @@ MonsterSpellResult spell_RF5_BA_LITE(PlayerType *player_ptr, POSITION y, POSITIO MonsterSpellResult spell_RF5_BA_VOID(PlayerType *player_ptr, POSITION y, POSITION x, MONSTER_IDX m_idx, MONSTER_IDX t_idx, int TARGET_TYPE) { mspell_cast_msg_blind msg(_("%^sが何かを力強くつぶやいた。", "%^s mumbles powerfully."), - _("%^sが虚空の嵐の呪文を念じた。", "%^s invokes a void storm."), - _("%^sが%sに対して虚空の嵐の呪文を念じた。", "%^s invokes a void storm upon %s.")); + _("%^sが虚無の嵐の呪文を念じた。", "%^s invokes a void storm."), + _("%^sが%sに対して虚無の嵐の呪文を念じた。", "%^s invokes a void storm upon %s.")); monspell_message(player_ptr, m_idx, t_idx, msg, TARGET_TYPE); diff --git a/src/mspell/mspell-breath.cpp b/src/mspell/mspell-breath.cpp index 73d3d437b..b1593cd5c 100644 --- a/src/mspell/mspell-breath.cpp +++ b/src/mspell/mspell-breath.cpp @@ -185,7 +185,7 @@ MonsterSpellResult spell_RF4_BREATH(PlayerType *player_ptr, AttributeType GF_TYP break; case AttributeType::VOID_MAGIC: dam = monspell_damage(player_ptr, MonsterAbilityType::BR_VOID, m_idx, DAM_ROLL); - type_s = _("虚空", "void"); + type_s = _("虚無", "void"); smart_learn_aux = false; break; case AttributeType::ABYSS: