From: deskull Date: Mon, 1 Feb 2021 13:16:14 +0000 (+0900) Subject: Merge remote-tracking branch 'remotes/hengbandosx/english-effect-edits' into feature... X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=8f43853617769b1cb8a286637db39a2ef0491d31;hp=828c534a5ab6e2aea46d993fe475c16ed5b79460;p=hengband%2Fhengband.git Merge remote-tracking branch 'remotes/hengbandosx/english-effect-edits' into feature/english-correction --- diff --git a/src/game-option/option-types-table.c b/src/game-option/option-types-table.c index 846db2496..979c38fa1 100644 --- a/src/game-option/option-types-table.c +++ b/src/game-option/option-types-table.c @@ -86,7 +86,7 @@ const option_type option_info[MAX_OPTION_INFO] = { { &fresh_message, FALSE, OPT_PAGE_MAPSCREEN, 1, 25, "fresh_message", _("メッセージの後に画面を再描画する", "Flush output after every message") }, - { &hilite_player, FALSE, OPT_PAGE_MAPSCREEN, 1, 27, "hilite_player", _("プレイヤーにカーソルを合わせる", "Hilite the player with the cursor") }, + { &hilite_player, FALSE, OPT_PAGE_MAPSCREEN, 1, 27, "hilite_player", _("プレイヤーにカーソルを合わせる", "Highlight the player with the cursor") }, { &display_path, FALSE, OPT_PAGE_MAPSCREEN, 2, 8, "display_path", _("魔法や矢の軌跡を表示する", "Display actual path before shooting") }, diff --git a/src/inventory/inventory-curse.c b/src/inventory/inventory-curse.c index 025553cc8..0b16bf0dd 100644 --- a/src/inventory/inventory-curse.c +++ b/src/inventory/inventory-curse.c @@ -164,7 +164,7 @@ static void curse_teleport(player_type *creature_ptr) o_ptr = &creature_ptr->inventory_list[i_keep]; describe_flavor(creature_ptr, o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY)); - msg_format(_("%sがテレポートの能力を発動させようとしている。", "Your %s is activating teleportation."), o_name); + msg_format(_("%sがテレポートの能力を発動させようとしている。", "Your %s tries to teleport you."), o_name); if (get_check_strict(creature_ptr, _("テレポートしますか?", "Teleport? "), CHECK_OKAY_CANCEL)) { disturb(creature_ptr, FALSE, TRUE); teleport_player(creature_ptr, 50, TELEPORT_SPONTANEOUS); @@ -269,7 +269,7 @@ static void curse_call_monster(player_type *creature_ptr) if (summon_specific(creature_ptr, 0, creature_ptr->y, creature_ptr->x, floor_ptr->dun_level, SUMMON_DRAGON, call_type)) { GAME_TEXT o_name[MAX_NLEN]; describe_flavor(creature_ptr, o_name, choose_cursed_obj_name(creature_ptr, TRC_CALL_DRAGON), obj_desc_type); - msg_format(_("%sがドラゴンを引き寄せた!", "Your %s has attracted an dragon!"), o_name); + msg_format(_("%sがドラゴンを引き寄せた!", "Your %s has attracted a dragon!"), o_name); disturb(creature_ptr, FALSE, TRUE); } }