From: Eric Anholt Date: Wed, 20 Feb 2019 23:36:58 +0000 (-0800) Subject: drm/v3d: Make sure the GPU is on when measuring clocks. X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=935f3d88434b564985bb5f7457852f8d7a21752a;p=android-x86%2Fkernel.git drm/v3d: Make sure the GPU is on when measuring clocks. You'll get garbage measurements if the registers always read back 0xdeadbeef Signed-off-by: Eric Anholt Link: https://patchwork.freedesktop.org/patch/msgid/20190220233658.986-3-eric@anholt.net Reviewed-by: Dave Emett --- diff --git a/drivers/gpu/drm/v3d/v3d_debugfs.c b/drivers/gpu/drm/v3d/v3d_debugfs.c index eb2b2d2f8553..a24af2d2f574 100644 --- a/drivers/gpu/drm/v3d/v3d_debugfs.c +++ b/drivers/gpu/drm/v3d/v3d_debugfs.c @@ -187,6 +187,11 @@ static int v3d_measure_clock(struct seq_file *m, void *unused) uint32_t cycles; int core = 0; int measure_ms = 1000; + int ret; + + ret = pm_runtime_get_sync(v3d->dev); + if (ret < 0) + return ret; if (v3d->ver >= 40) { V3D_CORE_WRITE(core, V3D_V4_PCTR_0_SRC_0_3, @@ -210,6 +215,9 @@ static int v3d_measure_clock(struct seq_file *m, void *unused) cycles / (measure_ms * 1000), (cycles / (measure_ms * 100)) % 10); + pm_runtime_mark_last_busy(v3d->dev); + pm_runtime_put_autosuspend(v3d->dev); + return 0; }