From: cagney Date: Tue, 8 Feb 2005 05:41:07 +0000 (+0000) Subject: 2005-02-08 Andrew Cagney X-Git-Tag: pre_wait_sig_exit~3219 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=97acde1f517ee9ef3ce79efdc8bfcde7ccb96695;p=pf3gnuchains%2Fpf3gnuchains4x.git 2005-02-08 Andrew Cagney * value.c (struct value): Move to here ... * value.h (struct value): ... from here. Copy comments to corresponding function declarations, re-order. --- diff --git a/gdb/ChangeLog b/gdb/ChangeLog index e3f67c1253..f709f7af6e 100644 --- a/gdb/ChangeLog +++ b/gdb/ChangeLog @@ -1,3 +1,9 @@ +2005-02-08 Andrew Cagney + + * value.c (struct value): Move to here ... + * value.h (struct value): ... from here. Copy comments to + corresponding function declarations, re-order. + 2005-02-07 Andrew Cagney * value.c (set_value_bitpos, set_value_bitsize): Define. diff --git a/gdb/value.c b/gdb/value.c index de9fd15c36..9392753652 100644 --- a/gdb/value.c +++ b/gdb/value.c @@ -42,6 +42,139 @@ void _initialize_values (void); +struct value +{ + /* Type of value; either not an lval, or one of the various + different possible kinds of lval. */ + enum lval_type lval; + + /* Is it modifiable? Only relevant if lval != not_lval. */ + int modifiable; + + /* Location of value (if lval). */ + union + { + /* If lval == lval_memory, this is the address in the inferior. + If lval == lval_register, this is the byte offset into the + registers structure. */ + CORE_ADDR address; + + /* Pointer to internal variable. */ + struct internalvar *internalvar; + } location; + + /* Describes offset of a value within lval of a structure in bytes. + If lval == lval_memory, this is an offset to the address. If + lval == lval_register, this is a further offset from + location.address within the registers structure. Note also the + member embedded_offset below. */ + int offset; + + /* Only used for bitfields; number of bits contained in them. */ + int bitsize; + + /* Only used for bitfields; position of start of field. For + BITS_BIG_ENDIAN=0 targets, it is the position of the LSB. For + BITS_BIG_ENDIAN=1 targets, it is the position of the MSB. */ + int bitpos; + + /* Frame register value is relative to. This will be described in + the lval enum above as "lval_register". */ + struct frame_id frame_id; + + /* Type of the value. */ + struct type *type; + + /* If a value represents a C++ object, then the `type' field gives + the object's compile-time type. If the object actually belongs + to some class derived from `type', perhaps with other base + classes and additional members, then `type' is just a subobject + of the real thing, and the full object is probably larger than + `type' would suggest. + + If `type' is a dynamic class (i.e. one with a vtable), then GDB + can actually determine the object's run-time type by looking at + the run-time type information in the vtable. When this + information is available, we may elect to read in the entire + object, for several reasons: + + - When printing the value, the user would probably rather see the + full object, not just the limited portion apparent from the + compile-time type. + + - If `type' has virtual base classes, then even printing `type' + alone may require reaching outside the `type' portion of the + object to wherever the virtual base class has been stored. + + When we store the entire object, `enclosing_type' is the run-time + type -- the complete object -- and `embedded_offset' is the + offset of `type' within that larger type, in bytes. The + value_contents() macro takes `embedded_offset' into account, so + most GDB code continues to see the `type' portion of the value, + just as the inferior would. + + If `type' is a pointer to an object, then `enclosing_type' is a + pointer to the object's run-time type, and `pointed_to_offset' is + the offset in bytes from the full object to the pointed-to object + -- that is, the value `embedded_offset' would have if we followed + the pointer and fetched the complete object. (I don't really see + the point. Why not just determine the run-time type when you + indirect, and avoid the special case? The contents don't matter + until you indirect anyway.) + + If we're not doing anything fancy, `enclosing_type' is equal to + `type', and `embedded_offset' is zero, so everything works + normally. */ + struct type *enclosing_type; + int embedded_offset; + int pointed_to_offset; + + /* Values are stored in a chain, so that they can be deleted easily + over calls to the inferior. Values assigned to internal + variables or put into the value history are taken off this + list. */ + struct value *next; + + /* Register number if the value is from a register. */ + short regnum; + + /* If zero, contents of this value are in the contents field. If + nonzero, contents are in inferior memory at address in the + location.address field plus the offset field (and the lval field + should be lval_memory). + + WARNING: This field is used by the code which handles watchpoints + (see breakpoint.c) to decide whether a particular value can be + watched by hardware watchpoints. If the lazy flag is set for + some member of a value chain, it is assumed that this member of + the chain doesn't need to be watched as part of watching the + value itself. This is how GDB avoids watching the entire struct + or array when the user wants to watch a single struct member or + array element. If you ever change the way lazy flag is set and + reset, be sure to consider this use as well! */ + char lazy; + + /* If nonzero, this is the value of a variable which does not + actually exist in the program. */ + char optimized_out; + + /* Actual contents of the value. For use of this value; setting it + uses the stuff above. Not valid if lazy is nonzero. Target + byte-order. We force it to be aligned properly for any possible + value. Note that a value therefore extends beyond what is + declared here. */ + union + { + bfd_byte contents[1]; + DOUBLEST force_doublest_align; + LONGEST force_longest_align; + CORE_ADDR force_core_addr_align; + void *force_pointer_align; + } aligner; + /* Do not add any new members here -- contents above will trash + them. */ +}; + /* Prototypes for local functions. */ static void show_values (char *, int); diff --git a/gdb/value.h b/gdb/value.h index 5173ead800..448124224c 100644 --- a/gdb/value.h +++ b/gdb/value.h @@ -39,166 +39,118 @@ struct ui_file; inferior (i.e. to be put into the history list or an internal variable). */ -struct value -{ - /* Type of value; either not an lval, or one of the various - different possible kinds of lval. */ - enum lval_type lval; - - /* Is it modifiable? Only relevant if lval != not_lval. */ - int modifiable; - - /* Location of value (if lval). */ - union - { - /* If lval == lval_memory, this is the address in the inferior. - If lval == lval_register, this is the byte offset into the - registers structure. */ - CORE_ADDR address; - - /* Pointer to internal variable. */ - struct internalvar *internalvar; - } location; - - /* Describes offset of a value within lval of a structure in bytes. - If lval == lval_memory, this is an offset to the address. If - lval == lval_register, this is a further offset from - location.address within the registers structure. Note also the - member embedded_offset below. */ - int offset; - - /* Only used for bitfields; number of bits contained in them. */ - int bitsize; - - /* Only used for bitfields; position of start of field. For - BITS_BIG_ENDIAN=0 targets, it is the position of the LSB. For - BITS_BIG_ENDIAN=1 targets, it is the position of the MSB. */ - int bitpos; - - /* Frame register value is relative to. This will be described in - the lval enum above as "lval_register". */ - struct frame_id frame_id; - - /* Type of the value. */ - struct type *type; - - /* If a value represents a C++ object, then the `type' field gives - the object's compile-time type. If the object actually belongs - to some class derived from `type', perhaps with other base - classes and additional members, then `type' is just a subobject - of the real thing, and the full object is probably larger than - `type' would suggest. - - If `type' is a dynamic class (i.e. one with a vtable), then GDB - can actually determine the object's run-time type by looking at - the run-time type information in the vtable. When this - information is available, we may elect to read in the entire - object, for several reasons: - - - When printing the value, the user would probably rather see the - full object, not just the limited portion apparent from the - compile-time type. - - - If `type' has virtual base classes, then even printing `type' - alone may require reaching outside the `type' portion of the - object to wherever the virtual base class has been stored. - - When we store the entire object, `enclosing_type' is the run-time - type -- the complete object -- and `embedded_offset' is the - offset of `type' within that larger type, in bytes. The - value_contents() macro takes `embedded_offset' into account, so - most GDB code continues to see the `type' portion of the value, - just as the inferior would. - - If `type' is a pointer to an object, then `enclosing_type' is a - pointer to the object's run-time type, and `pointed_to_offset' is - the offset in bytes from the full object to the pointed-to object - -- that is, the value `embedded_offset' would have if we followed - the pointer and fetched the complete object. (I don't really see - the point. Why not just determine the run-time type when you - indirect, and avoid the special case? The contents don't matter - until you indirect anyway.) - - If we're not doing anything fancy, `enclosing_type' is equal to - `type', and `embedded_offset' is zero, so everything works - normally. */ - struct type *enclosing_type; - int embedded_offset; - int pointed_to_offset; - - /* Values are stored in a chain, so that they can be deleted easily - over calls to the inferior. Values assigned to internal - variables or put into the value history are taken off this - list. */ - struct value *next; - - /* Register number if the value is from a register. */ - short regnum; - - /* If zero, contents of this value are in the contents field. If - nonzero, contents are in inferior memory at address in the - location.address field plus the offset field (and the lval field - should be lval_memory). - - WARNING: This field is used by the code which handles watchpoints - (see breakpoint.c) to decide whether a particular value can be - watched by hardware watchpoints. If the lazy flag is set for - some member of a value chain, it is assumed that this member of - the chain doesn't need to be watched as part of watching the - value itself. This is how GDB avoids watching the entire struct - or array when the user wants to watch a single struct member or - array element. If you ever change the way lazy flag is set and - reset, be sure to consider this use as well! */ - char lazy; - - /* If nonzero, this is the value of a variable which does not - actually exist in the program. */ - char optimized_out; - - /* Actual contents of the value. For use of this value; setting it - uses the stuff above. Not valid if lazy is nonzero. Target - byte-order. We force it to be aligned properly for any possible - value. Note that a value therefore extends beyond what is - declared here. */ - union - { - bfd_byte contents[1]; - DOUBLEST force_doublest_align; - LONGEST force_longest_align; - CORE_ADDR force_core_addr_align; - void *force_pointer_align; - } aligner; - /* Do not add any new members here -- contents above will trash - them. */ -}; +struct value; /* Values are stored in a chain, so that they can be deleted easily over calls to the inferior. Values assigned to internal variables or put into the value history are taken off this list. */ + struct value *value_next (struct value *); +/* Type of the value. */ + extern struct type *value_type (struct value *); + /* This is being used to change the type of an existing value, that code should instead be creating a new value with the changed type (but possibly shared content). */ + extern void deprecated_set_value_type (struct value *value, struct type *type); + +/* Only used for bitfields; number of bits contained in them. */ + extern int value_bitsize (struct value *); extern void set_value_bitsize (struct value *, int bit); + +/* Only used for bitfields; position of start of field. For + BITS_BIG_ENDIAN=0 targets, it is the position of the LSB. For + BITS_BIG_ENDIAN=1 targets, it is the position of the MSB. */ + extern int value_bitpos (struct value *); extern void set_value_bitpos (struct value *, int bit); +/* Describes offset of a value within lval of a structure in bytes. + If lval == lval_memory, this is an offset to the address. If lval + == lval_register, this is a further offset from location.address + within the registers structure. Note also the member + embedded_offset below. */ + extern int value_offset (struct value *); extern void set_value_offset (struct value *, int offset); /* The comment from "struct value" reads: ``Is it modifiable? Only relevant if lval != not_lval.''. Shouldn't the value instead be not_lval and be done with it? */ + extern int deprecated_value_modifiable (struct value *value); extern void deprecated_set_value_modifiable (struct value *value, int modifiable); +/* If a value represents a C++ object, then the `type' field gives the + object's compile-time type. If the object actually belongs to some + class derived from `type', perhaps with other base classes and + additional members, then `type' is just a subobject of the real + thing, and the full object is probably larger than `type' would + suggest. + + If `type' is a dynamic class (i.e. one with a vtable), then GDB can + actually determine the object's run-time type by looking at the + run-time type information in the vtable. When this information is + available, we may elect to read in the entire object, for several + reasons: + + - When printing the value, the user would probably rather see the + full object, not just the limited portion apparent from the + compile-time type. + + - If `type' has virtual base classes, then even printing `type' + alone may require reaching outside the `type' portion of the + object to wherever the virtual base class has been stored. + + When we store the entire object, `enclosing_type' is the run-time + type -- the complete object -- and `embedded_offset' is the offset + of `type' within that larger type, in bytes. The value_contents() + macro takes `embedded_offset' into account, so most GDB code + continues to see the `type' portion of the value, just as the + inferior would. + + If `type' is a pointer to an object, then `enclosing_type' is a + pointer to the object's run-time type, and `pointed_to_offset' is + the offset in bytes from the full object to the pointed-to object + -- that is, the value `embedded_offset' would have if we followed + the pointer and fetched the complete object. (I don't really see + the point. Why not just determine the run-time type when you + indirect, and avoid the special case? The contents don't matter + until you indirect anyway.) + + If we're not doing anything fancy, `enclosing_type' is equal to + `type', and `embedded_offset' is zero, so everything works + normally. */ + extern struct type *value_enclosing_type (struct value *); +extern struct value *value_change_enclosing_type (struct value *val, + struct type *new_type); +extern int value_pointed_to_offset (struct value *value); +extern void set_value_pointed_to_offset (struct value *value, int val); +extern int value_embedded_offset (struct value *value); +extern void set_value_embedded_offset (struct value *value, int val); + +/* If zero, contents of this value are in the contents field. If + nonzero, contents are in inferior memory at address in the + location.address field plus the offset field (and the lval field + should be lval_memory). + + WARNING: This field is used by the code which handles watchpoints + (see breakpoint.c) to decide whether a particular value can be + watched by hardware watchpoints. If the lazy flag is set for some + member of a value chain, it is assumed that this member of the + chain doesn't need to be watched as part of watching the value + itself. This is how GDB avoids watching the entire struct or array + when the user wants to watch a single struct member or array + element. If you ever change the way lazy flag is set and reset, be + sure to consider this use as well! */ + extern int value_lazy (struct value *); extern void set_value_lazy (struct value *value, int val); @@ -217,6 +169,13 @@ extern void set_value_lazy (struct value *value, int val); something embedded in a larger run-time object. */ extern bfd_byte *value_contents_raw (struct value *); + +/* Actual contents of the value. For use of this value; setting it + uses the stuff above. Not valid if lazy is nonzero. Target + byte-order. We force it to be aligned properly for any possible + value. Note that a value therefore extends beyond what is + declared here. */ + extern const bfd_byte *value_contents (struct value *); extern bfd_byte *value_contents_writeable (struct value *); @@ -228,24 +187,35 @@ extern const bfd_byte *value_contents_all (struct value *); extern int value_fetch_lazy (struct value *val); +/* If nonzero, this is the value of a variable which does not actually + exist in the program. */ extern int value_optimized_out (struct value *value); extern void set_value_optimized_out (struct value *value, int val); -extern int value_embedded_offset (struct value *value); -extern void set_value_embedded_offset (struct value *value, int val); -extern int value_pointed_to_offset (struct value *value); -extern void set_value_pointed_to_offset (struct value *value, int val); /* While the following fields are per- VALUE .CONTENT .PIECE (i.e., a single value might have multiple LVALs), this hacked interface is limited to just the first PIECE. Expect further change. */ +/* Type of value; either not an lval, or one of the various different + possible kinds of lval. */ extern enum lval_type *deprecated_value_lval_hack (struct value *); #define VALUE_LVAL(val) (*deprecated_value_lval_hack (val)) + +/* If lval == lval_memory, this is the address in the inferior. If + lval == lval_register, this is the byte offset into the registers + structure. */ extern CORE_ADDR *deprecated_value_address_hack (struct value *); #define VALUE_ADDRESS(val) (*deprecated_value_address_hack (val)) + +/* Pointer to internal variable. */ extern struct internalvar **deprecated_value_internalvar_hack (struct value *); #define VALUE_INTERNALVAR(val) (*deprecated_value_internalvar_hack (val)) + +/* Frame register value is relative to. This will be described in the + lval enum above as "lval_register". */ extern struct frame_id *deprecated_value_frame_id_hack (struct value *); #define VALUE_FRAME_ID(val) (*deprecated_value_frame_id_hack (val)) + +/* Register number if the value is from a register. */ extern short *deprecated_value_regnum_hack (struct value *); #define VALUE_REGNUM(val) (*deprecated_value_regnum_hack (val)) @@ -330,9 +300,6 @@ extern struct value *allocate_value (struct type *type); extern struct value *allocate_repeat_value (struct type *type, int count); -extern struct value *value_change_enclosing_type (struct value *val, - struct type *new_type); - extern struct value *value_mark (void); extern void value_free_to_mark (struct value *mark);