From: badlogic Date: Tue, 28 Aug 2012 09:05:41 +0000 (+0200) Subject: fixed issue 1033, OpenALSound#loop/play didn't honor volume parameter X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=a57d9c9548c3fb681f93b9f65c645655eba561d7;p=mikumikustudio%2Flibgdx-mikumikustudio.git fixed issue 1033, OpenALSound#loop/play didn't honor volume parameter --- diff --git a/backends/gdx-openal/src/com/badlogic/gdx/backends/openal/OpenALAudio.java b/backends/gdx-openal/src/com/badlogic/gdx/backends/openal/OpenALAudio.java index 35188d29b..44ee12ac3 100644 --- a/backends/gdx-openal/src/com/badlogic/gdx/backends/openal/OpenALAudio.java +++ b/backends/gdx-openal/src/com/badlogic/gdx/backends/openal/OpenALAudio.java @@ -236,6 +236,7 @@ public class OpenALAudio implements Audio { int sourceId = soundIdToSource.get(soundId); AL10.alSource3f(sourceId, AL10.AL_POSITION, pan, 0, 0); + AL10.alSourcef(sourceId, AL10.AL_GAIN, volume); } public void dispose () {