From: Sergii Romantsov Date: Fri, 12 Jul 2019 13:46:45 +0000 (+0300) Subject: i965/clear: clear_value better precision X-Git-Tag: android-x86-9.0-r1~3516 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=a86eccfb78092493b3999849db62613838951756;p=android-x86%2Fexternal-mesa.git i965/clear: clear_value better precision Test-case with depth-clear 0.5 and format MESA_FORMAT_Z24_UNORM_X8_UINT fails due inconsistent clear-value of 0.4999997. Maybe its better to improve? CC: Jason Ekstrand Fixes: 0ae9ce0f29ea (i965/clear: Quantize the depth clear value based on the format) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111113 Signed-off-by: Sergii Romantsov Signed-off-by: Danylo Piliaiev Reviewed-by: Jason Ekstrand --- diff --git a/src/mesa/drivers/dri/i965/brw_clear.c b/src/mesa/drivers/dri/i965/brw_clear.c index 30e09861491..1508171da10 100644 --- a/src/mesa/drivers/dri/i965/brw_clear.c +++ b/src/mesa/drivers/dri/i965/brw_clear.c @@ -167,7 +167,7 @@ brw_fast_clear_depth(struct gl_context *ctx) */ float clear_value = mt->format == MESA_FORMAT_Z_FLOAT32 ? ctx->Depth.Clear : - (unsigned)(ctx->Depth.Clear * fb->_DepthMax) / (float)fb->_DepthMax; + _mesa_lroundeven(ctx->Depth.Clear * fb->_DepthMax) / (float)(fb->_DepthMax); const uint32_t num_layers = depth_att->Layered ? depth_irb->layer_count : 1;