From: Siva Velusamy Date: Tue, 20 Nov 2012 21:39:57 +0000 (-0800) Subject: gltrace: Make sure device is debuggable. X-Git-Tag: android-x86-4.4-r1~422^2~7^2~7 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=a9a4cd4806ea5b2cf525c8ab4c6604d78c6e3f8f;p=android-x86%2Fframeworks-native.git gltrace: Make sure device is debuggable. (cherry picked from commit 6482fa4db0a7ac99cd3503d6bf170f80b26fb695) Change-Id: I205aabcab1932025c12e7ba3d1b3cf94684f6758 --- diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp index 96e1cbacf6..0d4bed522d 100644 --- a/opengl/libs/EGL/egl.cpp +++ b/opengl/libs/EGL/egl.cpp @@ -124,6 +124,12 @@ void initEglTraceLevel() { void initEglDebugLevel() { int propertyLevel = 0; char value[PROPERTY_VALUE_MAX]; + + // check system property only on userdebug or eng builds + property_get("ro.debuggable", value, "0"); + if (value[0] == '0') + return; + property_get("debug.egl.debug_proc", value, ""); if (strlen(value) > 0) { long pid = getpid();