From: Jiwen 'Steve' Cai Date: Fri, 2 Jun 2017 22:23:26 +0000 (-0700) Subject: No crash from AHardwareBuffer_unlock on NULL fence X-Git-Tag: android-x86-8.1-r1~35^2^2~2^2~26 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=ae6955fda8c669efdfd9cc9c3ff6b072db6e7c94;p=android-x86%2Fframeworks-native.git No crash from AHardwareBuffer_unlock on NULL fence The API document states: "If fence is not NULL then it will be set to a file descriptor that is signaled when all pending work on the buffer is completed." As it's too late to change the document, we should probably update the implement and use GraphicsBuffer::unlock under the hood. Bug: 62302267 Test: Build, AHardware CTS Change-Id: Ic0fac5d7addfba67baaa1b5d7c221fc25d02df56 (cherry picked from commit 6cdbb537105b663572e71afe06bde1164fc215f3) --- diff --git a/libs/nativewindow/AHardwareBuffer.cpp b/libs/nativewindow/AHardwareBuffer.cpp index c0602e7417..2f4b996c75 100644 --- a/libs/nativewindow/AHardwareBuffer.cpp +++ b/libs/nativewindow/AHardwareBuffer.cpp @@ -134,7 +134,10 @@ int AHardwareBuffer_unlock(AHardwareBuffer* buffer, int32_t* fence) { if (!buffer) return BAD_VALUE; GraphicBuffer* gBuffer = AHardwareBuffer_to_GraphicBuffer(buffer); - return gBuffer->unlockAsync(fence); + if (fence == nullptr) + return gBuffer->unlock(); + else + return gBuffer->unlockAsync(fence); } int AHardwareBuffer_sendHandleToUnixSocket(const AHardwareBuffer* buffer, int socketFd) {