From: Nicolai Hähnle Date: Mon, 11 Jan 2016 20:56:22 +0000 (-0500) Subject: mesa: add MESA_NO_MINMAX_CACHE environment variable X-Git-Tag: android-x86-6.0-r1~4129 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=bc8a6842a95aac4e41d11817f8f05b287f3fea6c;p=android-x86%2Fexternal-mesa.git mesa: add MESA_NO_MINMAX_CACHE environment variable When set to a truish value, this globally disables the minmax cache for all buffer objects. No #ifdef DEBUG guards because this option can be interesting for benchmarking. Reviewed-by: Marek Olšák --- diff --git a/docs/envvars.html b/docs/envvars.html index 5bb7b1e65bb..ba83335d0b0 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -96,6 +96,7 @@ glGetString(GL_SHADING_LANGUAGE_VERSION). Valid values are integers, such as "130". Mesa will not really implement all the features of the given language version if it's higher than what's normally reported. (for developers only)
  • MESA_GLSL - shading language compiler options +
  • MESA_NO_MINMAX_CACHE - when set, the minmax index cache is globally disabled. diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 3d93cf826b2..dba6934bac4 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -32,6 +32,7 @@ #include #include /* for PRId64 macro */ +#include "util/debug.h" #include "glheader.h" #include "enums.h" #include "hash.h" @@ -521,6 +522,24 @@ _mesa_reference_buffer_object_(struct gl_context *ctx, /** + * Get the value of MESA_NO_MINMAX_CACHE. + */ +static bool +get_no_minmax_cache() +{ + static bool read = false; + static bool disable = false; + + if (!read) { + disable = env_var_as_boolean("MESA_NO_MINMAX_CACHE", false); + read = true; + } + + return disable; +} + + +/** * Initialize a buffer object to default values. */ void @@ -533,6 +552,9 @@ _mesa_initialize_buffer_object(struct gl_context *ctx, obj->RefCount = 1; obj->Name = name; obj->Usage = GL_STATIC_DRAW_ARB; + + if (get_no_minmax_cache()) + obj->UsageHistory |= USAGE_DISABLE_MINMAX_CACHE; }