From: Yan, Zheng Date: Thu, 10 Jan 2019 07:41:09 +0000 (+0800) Subject: ceph: clear inode pointer when snap realm gets dropped by its inode X-Git-Tag: v5.0-rc4~25^2~2 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=d95e674c01cfb5461e8b9fdeebf6d878c9b80b2f;p=uclinux-h8%2Flinux.git ceph: clear inode pointer when snap realm gets dropped by its inode snap realm and corresponding inode have pointers to each other. The two pointer should get clear at the same time. Otherwise, snap realm's pointer may reference freed inode. Cc: stable@vger.kernel.org # 4.17+ Signed-off-by: "Yan, Zheng" Reviewed-by: Luis Henriques Signed-off-by: Ilya Dryomov --- diff --git a/fs/ceph/caps.c b/fs/ceph/caps.c index 94c026bba2c2..bba28a5034ba 100644 --- a/fs/ceph/caps.c +++ b/fs/ceph/caps.c @@ -1035,6 +1035,8 @@ static void drop_inode_snap_realm(struct ceph_inode_info *ci) list_del_init(&ci->i_snap_realm_item); ci->i_snap_realm_counter++; ci->i_snap_realm = NULL; + if (realm->ino == ci->i_vino.ino) + realm->inode = NULL; spin_unlock(&realm->inodes_with_caps_lock); ceph_put_snap_realm(ceph_sb_to_client(ci->vfs_inode.i_sb)->mdsc, realm);