From: Markus Wick Date: Tue, 5 Nov 2019 08:16:37 +0000 (+0100) Subject: drirc: Enable glthread for dolphin/citra/yuzu. X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=dba903ed0b526aa24f195352ddf35392a523a551;p=android-x86%2Fexternal-mesa.git drirc: Enable glthread for dolphin/citra/yuzu. Dolphin: 75 fps -> 88 fps - Super Mario Galaxy Citra: 81 fps -> 91 fps - A Link Between Worlds Yuzu: 21 fps -> 27 fps - Super Mario Odyssey Dolphin still has many syncs because of glFenceSync and glClientWaitSync. Moving them to the dispatcher thread might yield another speedup. Yuzu uses a compatible profile by default. This benchmark used the variable MESA_GL_VERSION_OVERRIDE=4.5FC to overwrite this behavior. This profilation was done on a mobile i7-8550U CPU with i965. Signed-off-by: Markus Wick Reviewed-by: Marek Olšák --- diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf index 82b866b634f..ba343ec5ffb 100644 --- a/src/util/00-mesa-defaults.conf +++ b/src/util/00-mesa-defaults.conf @@ -370,6 +370,17 @@ TODO: document the other workarounds.