From: Tim Rowley Date: Wed, 18 Oct 2017 21:51:07 +0000 (-0500) Subject: swr/rast: Support flexible vertex layout for DS output X-Git-Tag: android-x86-8.1-r1~7748 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=e612231f20883aa31a6ed5b260872f1cdb84c223;p=android-x86%2Fexternal-mesa.git swr/rast: Support flexible vertex layout for DS output Reviewed-by: Bruce Cherniak --- diff --git a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp index 211e9e4b073..e15b3009796 100644 --- a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp +++ b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp @@ -1237,6 +1237,7 @@ static void TessellationStages( dsContext.pDomainU = (simdscalar*)tsData.pDomainPointsU; dsContext.pDomainV = (simdscalar*)tsData.pDomainPointsV; dsContext.pOutputData = gt_pTessellationThreadData->pDSOutput; + dsContext.outVertexAttribOffset = tsState.dsOutVtxAttribOffset; #if USE_SIMD16_FRONTEND dsContext.vectorStride = RoundUpEven(requiredDSVectorInvocations); // simd8 -> simd16 #else diff --git a/src/gallium/drivers/swr/rasterizer/core/state.h b/src/gallium/drivers/swr/rasterizer/core/state.h index 2af384fd907..d11ffc69b01 100644 --- a/src/gallium/drivers/swr/rasterizer/core/state.h +++ b/src/gallium/drivers/swr/rasterizer/core/state.h @@ -288,6 +288,7 @@ struct SWR_DS_CONTEXT uint32_t PrimitiveID; // IN: (SCALAR) PrimitiveID for the patch associated with the DS invocation uint32_t vectorOffset; // IN: (SCALAR) vector index offset into SIMD data. uint32_t vectorStride; // IN: (SCALAR) stride (in vectors) of output data per attribute-component + uint32_t outVertexAttribOffset; // IN: (SCALAR) Offset to the attributes as processed by the next shader stage. ScalarPatch* pCpIn; // IN: (SCALAR) Control patch simdscalar* pDomainU; // IN: (SIMD) Domain Point U coords simdscalar* pDomainV; // IN: (SIMD) Domain Point V coords @@ -819,6 +820,7 @@ struct SWR_TS_STATE uint32_t numHsOutputAttribs; uint32_t numDsOutputAttribs; uint32_t dsAllocationSize; + uint32_t dsOutVtxAttribOffset; // Offset to the start of the attributes of the input vertices, in simdvector units uint32_t vertexAttribOffset;