From: Marek Olšák Date: Sat, 29 Sep 2018 01:43:49 +0000 (-0400) Subject: radeonsi: use higher subpixel precision (QUANT_MODE) for smaller viewports X-Git-Tag: android-x86-8.1-r1~502 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=ea039f789d9b54e1bd1d644b6a29863ca3500314;p=android-x86%2Fexternal-mesa.git radeonsi: use higher subpixel precision (QUANT_MODE) for smaller viewports --- diff --git a/src/gallium/drivers/radeonsi/si_get.c b/src/gallium/drivers/radeonsi/si_get.c index a87cb3cbc8a..ac302b8a946 100644 --- a/src/gallium/drivers/radeonsi/si_get.c +++ b/src/gallium/drivers/radeonsi/si_get.c @@ -335,7 +335,9 @@ static float si_get_paramf(struct pipe_screen* pscreen, enum pipe_capf param) case PIPE_CAPF_MAX_LINE_WIDTH_AA: case PIPE_CAPF_MAX_POINT_WIDTH: case PIPE_CAPF_MAX_POINT_WIDTH_AA: - return 8192.0f; + /* This depends on the quant mode, though the precise interactions + * are unknown. */ + return 2048; case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: return 16.0f; case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index 93082e262d6..7e15412ef87 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -603,11 +603,19 @@ struct si_framebuffer { bool DB_has_shader_readable_metadata; }; +enum si_quant_mode { + /* This is the list we want to support. */ + SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH, + SI_QUANT_MODE_14_10_FIXED_POINT_1_1024TH, + SI_QUANT_MODE_12_12_FIXED_POINT_1_4096TH, +}; + struct si_signed_scissor { int minx; int miny; int maxx; int maxy; + enum si_quant_mode quant_mode; }; struct si_scissors { diff --git a/src/gallium/drivers/radeonsi/si_state_viewport.c b/src/gallium/drivers/radeonsi/si_state_viewport.c index c69a56dffae..819c773ba8e 100644 --- a/src/gallium/drivers/radeonsi/si_state_viewport.c +++ b/src/gallium/drivers/radeonsi/si_state_viewport.c @@ -107,6 +107,7 @@ static void si_scissor_make_union(struct si_signed_scissor *out, out->miny = MIN2(out->miny, in->miny); out->maxx = MAX2(out->maxx, in->maxx); out->maxy = MAX2(out->maxy, in->maxy); + out->quant_mode = MIN2(out->quant_mode, in->quant_mode); } static void si_emit_one_scissor(struct si_context *ctx, @@ -145,9 +146,6 @@ static void si_emit_one_scissor(struct si_context *ctx, S_028254_BR_Y(final.maxy)); } -/* the range is [-MAX, MAX] */ -#define SI_MAX_VIEWPORT_RANGE 32768 - static void si_emit_guardband(struct si_context *ctx) { const struct si_state_rasterizer *rs = ctx->queued.named.rasterizer; @@ -168,6 +166,13 @@ static void si_emit_guardband(struct si_context *ctx) vp_as_scissor = ctx->viewports.as_scissor[0]; } + /* Blits don't set the viewport state. The vertex shader determines + * the viewport size by scaling the coordinates, so we don't know + * how large the viewport is. Assume the worst case. + */ + if (ctx->vs_disables_clipping_viewport) + vp_as_scissor.quant_mode = SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH; + /* Determine the optimal hardware screen offset to center the viewport * within the viewport range in order to maximize the guardband size. */ @@ -211,9 +216,11 @@ static void si_emit_guardband(struct si_context *ctx) * This is done by applying the inverse viewport transformation * on the viewport limits to get those limits in clip space. * - * Use a limit one pixel smaller to allow for some precision error. + * The viewport range is [-max_viewport_size/2, max_viewport_size/2]. */ - max_range = SI_MAX_VIEWPORT_RANGE - 1; + static unsigned max_viewport_size[] = {65535, 16383, 4095}; + assert(vp_as_scissor.quant_mode < ARRAY_SIZE(max_viewport_size)); + max_range = max_viewport_size[vp_as_scissor.quant_mode] / 2; left = (-max_range - vp.translate[0]) / vp.scale[0]; right = ( max_range - vp.translate[0]) / vp.scale[0]; top = (-max_range - vp.translate[1]) / vp.scale[1]; @@ -262,7 +269,8 @@ static void si_emit_guardband(struct si_context *ctx) radeon_opt_set_context_reg(ctx, R_028BE4_PA_SU_VTX_CNTL, SI_TRACKED_PA_SU_VTX_CNTL, S_028BE4_PIX_CENTER(rs->half_pixel_center) | - S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH)); + S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH + + vp_as_scissor.quant_mode)); } static void si_emit_scissors(struct si_context *ctx) @@ -311,10 +319,33 @@ static void si_set_viewport_states(struct pipe_context *pctx, for (i = 0; i < num_viewports; i++) { unsigned index = start_slot + i; + struct si_signed_scissor *scissor = &ctx->viewports.as_scissor[index]; ctx->viewports.states[index] = state[i]; - si_get_scissor_from_viewport(ctx, &state[i], - &ctx->viewports.as_scissor[index]); + + si_get_scissor_from_viewport(ctx, &state[i], scissor); + + unsigned w = scissor->maxx - scissor->minx; + unsigned h = scissor->maxy - scissor->miny; + unsigned max_extent = MAX2(w, h); + + /* Determine the best quantization mode (subpixel precision), + * but also leave enough space for the guardband. + * + * Note that primitive binning requires QUANT_MODE == 16_8 on Vega10 + * and Raven1. What we do depends on the chip: + * - Vega10: Never use primitive binning. + * - Raven1: Always use QUANT_MODE == 16_8. + */ + if (ctx->family == CHIP_RAVEN) + max_extent = 16384; /* Use QUANT_MODE == 16_8. */ + + if (max_extent <= 1024) /* 4K scanline area for guardband */ + scissor->quant_mode = SI_QUANT_MODE_12_12_FIXED_POINT_1_4096TH; + else if (max_extent <= 4096) /* 16K scanline area for guardband */ + scissor->quant_mode = SI_QUANT_MODE_14_10_FIXED_POINT_1_1024TH; + else /* 64K scanline area for guardband */ + scissor->quant_mode = SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH; } mask = ((1 << num_viewports) - 1) << start_slot; @@ -565,4 +596,7 @@ void si_init_viewport_functions(struct si_context *ctx) ctx->b.set_scissor_states = si_set_scissor_states; ctx->b.set_viewport_states = si_set_viewport_states; ctx->b.set_window_rectangles = si_set_window_rectangles; + + for (unsigned i = 0; i < 16; i++) + ctx->viewports.as_scissor[i].quant_mode = SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH; }