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Fix for glBindTransformFeedback and glDeleteTransformFeedbacks
[android-x86/external-swiftshader.git]
/
BUILD.gn
2017-10-27
Corentin Wallez
Fix MSVC compilation of the VertexRoutineFuzzer
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commitdiff
2017-10-24
Corentin Wallez
Add a stub "vertex routine" fuzzer
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2017-08-17
Alexis Hetu
Allow Chromium to create an OpenGL ES3 context
android-x86-7.1-r1
android-x86-7.1-r2
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2017-08-14
Robert Liao
Remove /RTC1 for Windows Debug Builds
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2017-08-08
Alexis Hetu
Rollback debug specific changes to build files
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2017-08-02
Alexis Hetu
Removed extra '-Wall' flag
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2017-08-02
Alexis Hetu
SwiftShader always builds its release version in Chromium
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2017-07-25
Nicolas Capens
Suppress UBSan false positives.
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2017-06-05
Nicolas Capens
Fix missing include for use_gold.
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2017-06-05
Nicolas Capens
Work around gold linker bug for 32-bit code.
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2017-05-24
Alexis Hetu
Removed offending flags for Chromium
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2017-05-03
Nicolas Capens
Add Subzero as a Git subtree.
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2017-03-14
Alexis Hetu
Fixed defines from BUILD.gn files
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2017-02-14
Nicolas Capens
Disable OpenGL ES 3.0 in Chromium builds.
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2017-02-13
Alexis Hetu
Fix for Chromium linux official build
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2017-01-30
Alexis Hetu
MacOS build fix
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2017-01-27
Alexis Hetu
Update to Linux build files for Chromium
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2016-11-22
Alexis Hetu
Fixed official chromium build on Linux
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2016-11-16
Alexis Hetu
Added compilation test for SwiftShader
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2016-09-21
Alexis Hetu
Keeping only the data_deps change to BUILD.gn files
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2016-09-21
Alexis Hetu
Fixed how SwiftShader is compiled on different platforms
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2016-09-13
Alexis Hetu
Made SwiftShader compile on Mac in Chromium
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2016-08-31
Alexis Hetu
Fixed build files for Windows clang
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2016-07-07
Alexis Hetu
Update to BUILD.gn files
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2016-06-23
Alexis Hetu
Update to gn files for Windows
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2016-06-09
Alexis Hetu
GN files, initial check in
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