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Refactored native loading. You may hate it.
[mikumikustudio/libgdx-mikumikustudio.git]
/
backends
/
2011-01-21
nathan.sweet
Refactored native loading. You may hate it.
tree
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commitdiff
2011-01-19
badlogicgames
[fixed] JoglNativesLoader. NAAAAAATTTEEE!!!!11!!1One...
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commitdiff
2011-01-18
badlogicgames
[fixed] missing AL.destroy() in OpenALAudio.dispose()
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commitdiff
2011-01-18
nathan.sweet
backend->backends part duex, svn wins
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commitdiff
2011-01-18
nathan.sweet
backend->backends
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commitdiff
2011-01-18
nathan.sweet
[renamed] baglogic -> badlogic. I'm an idiot.
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commitdiff
2011-01-18
badlogicgames
[fixed] JoglInput.isTouched() returned bogus values.
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commitdiff
2011-01-18
nathan.sweet
JOGL backend now uses gdx-openal. This means the JOGL...
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commitdiff
2011-01-18
nathan.sweet
LWJGL backend now uses gdx-openal.
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commitdiff
2011-01-17
nathan.sweet
[renamed] jogl-natives.jar to gdx-backend-jogl-natives...
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commitdiff
2011-01-16
nathan.sweet
[renamed] gdx/natives to gdx/libs because of course...
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commitdiff
2011-01-16
nathan.sweet
Finished my awesome build system re-org. Did my best...
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commitdiff
2011-01-16
nathan.sweet
[renamed] gdx-openal/lib to libs.
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commitdiff
2011-01-16
nathan.sweet
Build system and dependency juggling:
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commitdiff
2011-01-12
badlogicgames
[added] compass/orientation support to Input. See Input...
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commitdiff
2011-01-12
badlogicgames
[added] Input.vibrate() for patterns and Input.cancelVi...
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commitdiff
2011-01-12
badlogicgames
[changed] InputProcessor.touchDown() and touchUp()...
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commitdiff
2011-01-09
christoph.widulle
[added] license info
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commitdiff
2011-01-08
badlogicgames
[fixed] binaries in SVN. We should eventually get rid...
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commitdiff
2011-01-08
nathan.sweet
Renamed gdx-audio to gdx-openal.
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commitdiff
2011-01-08
nathan.sweet
Renamed gdx-audio to gdx-openal.
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commitdiff
2011-01-08
nathan.sweet
Renamed gdx-audio to gdx-openal.
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commitdiff
2011-01-08
nathan.sweet
Renamed gdx-audio to gdx-openal.
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commitdiff
2011-01-08
nathan.sweet
[added] Modified version of the JLayer MP3 decoder...
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commitdiff
2011-01-08
nathan.sweet
[changed] TextureAtlas(FileHandle) constructor to take...
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commitdiff
2011-01-08
christoph.widulle
[fixed] typos
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commitdiff
2011-01-08
christoph.widulle
[added] ResolutionStrategy
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commitdiff
2011-01-08
christoph.widulle
[added] ResolutionStrategy javadocs
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commitdiff
2011-01-07
nathan.sweet
[changed] Pool to have a more sane API.
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commitdiff
2011-01-07
badlogicgames
changes to the mac natives
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commitdiff
2011-01-05
badlogicgames
[fixed] all tests and demos are up to date
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commitdiff
2011-01-04
badlogicgames
[fixed] LwjglNativesLoader works on mac as well now.
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commitdiff
2011-01-04
nathan.sweet
[changed] Utils collections refactoring. Again. Sorry...
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commitdiff
2011-01-04
badlogicgames
[fixed] jre setup of gdx-audio
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commitdiff
2010-12-31
christoph.widulle
[added] ResolutionStrategy
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commitdiff
2010-12-30
christoph.widulle
[change] minor improvement
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commitdiff
2010-12-27
nathan.sweet
[added] TWL Layout method to eat events.
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commitdiff
2010-12-25
nathan.sweet
[added] OpenAL based audio backend. Has in-memory and...
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commitdiff
2010-12-24
nathan.sweet
[changed] LwjglTexture. Loading images is horribly...
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commitdiff
2010-12-22
badlogicgames
[updated] binaries in SVN
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commitdiff
2010-12-21
badlogicgames
[added] backspace key is now registered in jogl as...
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commitdiff
2010-12-17
badlogicgames
(no commit message)
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commitdiff
2010-12-17
badlogicgames
[changed] new shiny gdx-natives, automatically build
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commitdiff
2010-12-17
badlogicgames
[fixed] gluegen-rt 64-bit native has a proper dependenc...
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commitdiff
2010-12-15
badlogicgames
[fixed] stupid me, stupid stupid me...
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commitdiff
2010-12-15
badlogicgames
[fixed] texture loading in angle backend. we really...
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commitdiff
2010-12-15
badlogicgames
[fixed] shutdown bug in es-utils native code.
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commitdiff
2010-12-15
badlogicgames
[updated] angle natives.
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commitdiff
2010-12-15
nathan.sweet
[changed] Formatter code, again.
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commitdiff
2010-12-14
badlogicgames
[fixed] issue 76, OpenGL ES 2.0 allows non-power of...
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commitdiff
2010-12-14
nathan.sweet
[changed] FileHandle: The path no longer has to exist...
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commitdiff
2010-12-13
badlogicgames
[added] Angle backend. Experimental. Texture loading...
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commitdiff
2010-12-13
badlogicgames
[removed] main from JoglApplication. wtf did that do...
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commitdiff
2010-12-13
badlogicgames
[added] Angle dependency with natives.
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commitdiff
2010-12-13
badlogicgames
[removed] logging in AndroidLocklessInput
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commitdiff
2010-12-13
badlogicgames
[added] experimental lockless input classes for touch...
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commitdiff
2010-12-12
badlogicgames
[added] Samsung GT-I5700 fix.
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commitdiff
2010-12-12
badlogicgames
[fixed] removed references to android.opengl.GLES10...
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commitdiff
2010-12-05
badlogicgames
[updated] gdx-natives.jar
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commitdiff
2010-12-03
badlogicgames
[added] gdx-natives.jar to dependencies project. includ...
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commitdiff
2010-12-03
nathan.sweet
[added] Texture#setWrap.
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commitdiff
2010-12-03
badlogicgames
[changed] added Cylabs suggestion to handle jawt.dll...
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commitdiff
2010-12-02
badlogicgames
[added] logging for egl and ogl configs.
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commitdiff
2010-12-02
badlogicgames
[fixed] loading jawt.dll on Windows before anything...
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commitdiff
2010-12-02
badlogicgames
[fixed] busy wait in AndroidGraphics.pause()/destroy...
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commitdiff
2010-12-02
nathan.sweet
[fixed] LwjglTexture mipmap quality.
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commitdiff
2010-12-01
badlogicgames
[fixed] some changes to AndroidGraphics.destroy()....
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commitdiff
2010-12-01
badlogicgames
[fixed] synch block in onDrawFrame was way to big....
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commitdiff
2010-11-29
nathan.sweet
[fixed] LwjglTexture image loading problem (the buffer...
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commitdiff
2010-11-28
badlogicgames
[fixed] lwgjl natives will not be loaded from classpath...
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commitdiff
2010-11-27
badlogicgames
[added] apache 2 license file to backends
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commitdiff
2010-11-27
badlogicgames
[fixed] license headers in lwjgl backend
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commitdiff
2010-11-27
badlogicgames
[fixed] license headers for jogl backend
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commitdiff
2010-11-27
badlogicgames
[fixed] license headers in android backend
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commitdiff
2010-11-27
nathan.sweet
[removed] Mario's aids.
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commitdiff
2010-11-25
nathan.sweet
[added] setEforcePotImages to LwjglGraphics so it can...
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commitdiff
2010-11-22
nathan.sweet
[changed] BitmapFont to be backed by a Sprite and not...
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commitdiff
2010-11-20
badlogicgames
[added] Application.getJavaHeap()/getNativeHeap().
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commitdiff
2010-11-19
christoph.widulle
[change] added final when useful
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commitdiff
2010-11-18
nathan.sweet
[added] Sprite#rotate90.
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commitdiff
2010-11-18
nathan.sweet
[fixed] Removed input synchronization.
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commitdiff
2010-11-18
badlogicgames
[added] "unnecessary" synchronize blocks in touch handlers.
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commitdiff
2010-11-17
nathan.sweet
Changed internal for the desktop to look in the classpa...
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commitdiff
2010-11-17
badlogicgames
[fixed] JoglPixmap compositing now works like LwjglComp...
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commitdiff
2010-11-17
nathan.sweet
[added] FileHandle.FileType.Classpath so that Internal...
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commitdiff
2010-11-17
nathan.sweet
[changed] Forgot to update JOGL with the files changes.
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commitdiff
2010-11-17
nathan.sweet
[changed] Everything about files!
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commitdiff
2010-11-16
badlogicgames
[fixed] AndroidFileHandle badlogicgames.com/forum/viewt...
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commitdiff
2010-11-16
nathan.sweet
[removed] Unnecessary synchronize blocks in touch handlers.
tree
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commitdiff
2010-11-16
badlogicgames
[fixed] if InputProcessor sets Input.setInputProcessor...
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commitdiff
2010-11-16
nathan.sweet
[removed] Unnecessary synchronize blocks in touch handlers.
tree
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commitdiff
2010-11-15
badlogicgames
WARNING!!! Input and InputProcessor HAVE CHANGED! No...
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commitdiff
2010-11-15
badlogicgames
[fixed] LwjglGL11.glBufferData would not reseve memory...
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commitdiff
2010-11-15
badlogicgames
[reverted] changes in onresume behaviour.
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commitdiff
2010-11-15
badlogicgames
[experimental] resume in AndroidGraphics.surfaceCreated...
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commitdiff
2010-11-15
badlogicgames
[added] Graphics.getPpiX()/getPpiY()/getPpcX()/getPpcY...
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commitdiff
2010-11-14
christoph.widulle
[changed] minor changes. making classes and member...
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commitdiff
2010-11-14
christoph.widulle
[changed] made AndroidFiles suitable to be inherited
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commitdiff
2010-11-14
badlogicgames
[fixed?] AndroidGraphics.drawFrame() had a synch on...
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commitdiff
2010-11-14
nathan.sweet
[changed] Minor stuff.
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commitdiff
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