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2014-02-20 kobayasiUpdate terrain.
2013-07-07 kobayasiMerge branch 'mmdwork2' into work3
2011-10-18 brentowensdefault distance for TerrainLodControl
2011-09-27 brentowensfixed terrain scale bug
2011-09-13 brentowensterrain lod control rafactoring
2011-09-11 remy.bouquet@gmail.comterrain : fixed an issue on texture coordinates calcula...
2011-09-11 remy.bouquet@gmail.comterrain : fixed an issue on texture coordinates calculation
2011-09-09 brentowens* refactored TerrainLOD Control and removed some legacy...
2011-09-06 brentowensadded terrain.getNormal(x,z)
2011-09-05 brentowensfixed TerrainGrid.getHeightmapHeight, fix thanks to...
2011-09-05 brentowensterrain.getHeight now scales the result
2011-08-31 brentowensfixed terrain picking bug
2011-08-30 brentowens* fixed bug with terrain collision and flat terrain...
2011-08-25 brentowensjavadoc
2011-08-24 brentowenschanged normal and tangent generation for terrain to...
2011-08-23 brentowensremoved commented out code
2011-08-23 brentowensimproved heightmap smooth algorithm
2011-08-23 brentowensremoved a premature commit to terrain tangents that...
2011-08-22 brentowensflipped terrain texture coordinates. New tangent calcul...
2011-07-19 brentowensreduced terrain save j3o file size
2011-07-11 anthyon@gmail.comupdate: removed tileLoaded from TerrainGridListener...
2011-07-09 shadowislord * Replaced all usages of ByteBuffer.allocateDirect...
2011-07-08 brentowensfixed but with normals not updating in terrain
2011-07-08 brentowenschanged TerrainGrid methods to protected access
2011-07-08 brentowenspulled ImageBasedHeightmap height color calculation...
2011-07-07 anthyon@gmail.comFix: extended TerrainGridListener with ozonegrif's...
2011-07-07 anthyon@gmail.comFix: the new way to add physics to terrainGrid is to...
2011-07-07 brentowensfixed -1 offset in TerrainGrid
2011-07-06 brentowens* fixed lod bug in TerrainGrid
2011-07-05 brentowensfixed AbstractHeightMap bounds check, thanks ozonegrif
2011-07-05 brentowens* javadoc
2011-07-05 brentowens* fixed terrainGrid NPE on executor
2011-07-05 brentowens* delayed creation of TerrainQuad executorService unles...
2011-07-04 brentowenspart 2, renaming
2011-07-04 brentowensremoved unused geomap classes, replaced with single...
2011-07-04 brentowensremoved redundant RawArrayHeightMap
2011-06-30 anthyon@gmail.comRigiBodyControl is applied to subquads instead of the...
2011-06-30 brentowensvariable assignment for RawArrayHeightMap serialization
2011-06-29 brentowensAdded RawArrayHeightMap courtesy of OzoneGrif
2011-06-29 brentowens* Cleaned up and simplified the Terrain API.
2011-06-26 anthyon@gmail.comFix: calculating localTranslation after gridChange
2011-06-24 anthyon@gmail.comfixed collisiongroup check on grid change
2011-06-22 anthyon@gmail.comFix major bug: TerrainGrid.getHeight returned always...
2011-06-18 shadowislord * Initial docs for com.jme3.scene.debug, com.jme3...
2011-06-17 brentowenstweaks to getHeightmapHeight, removed old code
2011-06-16 brentowens* performance improvements to terrain height modification
2011-06-15 brentowensfixing whitespace
2011-06-13 anthyon@gmail.comTerrainGridListener is extended to be able to change...
2011-06-13 shadowislord * New version of nifty * Added simple package.html...
2011-06-12 anthyon@gmail.comIntroduced a new Namer class, so the heightmap tiles...
2011-06-12 shadowislord * Small javadoc fixes
2011-06-11 anthyon@gmail.combugfix: terrainQuads were translated using a constant...
2011-06-10 anthyon@gmail.combugfix: heightmap.setHeightScale is set from grid's...
2011-06-09 brentowensfixed bug in abstractHeightmap.smooth, thanks to ozonegrif
2011-06-08 brentowensfixed a bug in AbstractHeightmap.flatten
2011-05-28 anthyon@gmail.comAdded my own noise library as jar (noise-0.0.1-SNAPSHOT...
2011-05-12 anthyon@gmail.comfixed a bug calculating camera cell
2011-05-11 anthyon@gmail.comTerrainGrid added to terrain package, test included
2011-04-27 shadowislord * Removed all deprecated classes, methods, and fields
2011-04-23 shadowislord * Fix syntax error in TerrainLodControl
2011-03-14 normen667move jme3 to trunk