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Add copy of engine src/test to Android jME3 Test template project
[mikumikustudio/MikuMikuStudio.git] / engine /
2013-02-09 iwgeric@gmail.comAdd copy of engine src/test to Android jME3 Test templa...
2013-02-09 Kaelthas_Spellsing... Added a function that creates the full name of the...
2013-02-09 normen667- change blender texture locator to always set the...
2013-02-09 Kaelthas_Spellsing... Refactoring: removing unnecessary asset manager from...
2013-02-09 normen667- change blender texture locator to always set the...
2013-02-09 normen667- separate update() call in KinematicRagdollControl...
2013-02-09 normen667- small optimization in ragdoll deserialization
2013-02-09 normen667- add serialization for KinematicRagdollControl (TODO...
2013-02-09 normen667- add abstraction level for spatial data creation to...
2013-02-09 normen667- move KinematicRagdollControl to use AbstractPhysicsCo...
2013-02-09 normen667- fix bug in cloneForSpatial use in Spatial
2013-02-09 normen667- remove control.setSpatial in bullet physics controls
2013-02-09 normen667- change Spatial and AbstractControl so that control...
2013-02-09 normen667- change PhysicsTestHelper soccer setup
2013-02-08 normen667- fix using UNIT_Z when no reset vector is specified...
2013-02-08 normen667- add first version of BetterCharacterControl, WIP
2013-02-07 normen667- avoid null node names in obj importer
2013-02-07 normen667- add active display for physics debug view
2013-02-07 normen667- add filtering option to BulletDebugAppState
2013-02-07 normen667- add javadoc for Vector3f.project
2013-02-07 normen667- add gravity getter for physicsspace
2013-02-06 danyrioux@gmail.com- Fixed NPE when passing a null cursor to reset cursor...
2013-02-06 normen667- fix missing material in debug state
2013-02-06 normen667- remove check for class in debug view (was because...
2013-02-06 normen667- issue warning on unscalable collision shapes
2013-02-06 normen667- fix display of compound shapes
2013-02-06 normen667SDK:
2013-02-05 normen667- remove leftover code from BulletAppState
2013-02-05 normen667- fix in lifecycle of BulletAppState
2013-02-05 normen667- fix NPE in BulletAppState
2013-02-05 normen667- fix deprecation message and javadoc cleanups in Physi...
2013-02-05 normen667- fix possible NPE in BulletAppState
2013-02-05 normen667- give own color to bullet vehicle constraint in debug...
2013-02-05 normen667- add new BulletDebugAppState for physics debugging
2013-02-05 normen667- add deprecation info to PhysicsSpace.enableDebug
2013-02-05 normen667- fix AbstractPhysicsControl applyTransform
2013-02-05 normen667- fix replace mistake
2013-02-05 normen667- cleanup logger use in PhysicsSpace
2013-02-05 normen667- cleaup adding/removing and tracking objects to the...
2013-02-05 normen667- fix PhysicsHoverControl
2013-02-05 normen667- remove physics debug implementation in favor of debug...
2013-02-05 normen667- add setlocation helper method to AbstractPhysicsControl
2013-02-05 normen667- add AbstractPhysicsControl
2013-02-03 ZeroSeparation@gma... Improved the code to detect and present good "nearly...
2013-02-03 normen667- use replace instead of replaceAll in blender TextureH...
2013-02-03 normen667- Improve Blender TextureHelper external texture loading
2013-02-02 normen667- fix thread info output in lwjgl renderer
2013-02-02 normen667- set back logging about jme version and graphics adapt...
2013-02-02 shadowisLORD * Fix GBF crash when merging with blender models ...
2013-02-01 julien.gouesse@gma... Improves OpenGL-ES support (especially for Raspberry...
2013-02-01 julien.gouesse@gma... Improves OpenGL-ES support (especially for Raspberry...
2013-02-01 julien.gouesse@gma... Improves OpenGL-ES support (especially for Raspberry...
2013-02-01 julien.gouesse@gma... Improves OpenGL-ES support (especially for Raspberry...
2013-01-31 normen667- default blender FaceCullMode to back
2013-01-31 normen667- fix logging in blender loader
2013-01-31 normen667- change logging from logger.info() logger.fine and...
2013-01-31 normen667- set logging from Level.INFO to Level.FINE for most...
2013-01-31 normen667- add iOS to platforms list
2013-01-31 julien.gouesse@gma... Improves OpenGL-ES support (especially for Raspberry...
2013-01-31 julien.gouesse@gma... Improves OpenGL-ES support (especially for Raspberry...
2013-01-31 julien.gouesse@gma... Improves OpenGL-ES support (especially for Raspberry Pi)
2013-01-31 julien.gouesse@gma... Improves OpenGL-ES support (especially for Raspberry...
2013-01-31 julien.gouesse@gma... Improves OpenGL-ES support (especially for Raspberry...
2013-01-31 julien.gouesse@gma... Uses NEWT instead of AWT by default
2013-01-31 remy.bouquet@gmail.comChanged the way the light is phased out for the LightSc...
2013-01-31 Kaelthas_Spellsing... Removing mipmap generation during image texture loading...
2013-01-29 Kaelthas_Spellsing... Bugfix: fixed a bug that occured when vertex had more...
2013-01-29 Kaelthas_Spellsing... Bugfix: fixed a bug that caused an NPE exception which...
2013-01-29 Kaelthas_Spellsing... Bugfix: fixed dead code area and NPE being thrown when...
2013-01-29 normen667- fix blender loader losing texture origin, which cause...
2013-01-28 remy.bouquet@gmail.comApplied parent transforms if any in the lookAt method...
2013-01-28 shadowisLORD * Ensure bind pose format and num components matches...
2013-01-28 ShadowIsLord@gmail.com * Check to ensure all buffers have the same number...
2013-01-27 shadowisLORD * Material.setParam() now calls setTextureParam()...
2013-01-27 shadowisLORD * Ensure that MatParam.value and MatParamTexture.textu...
2013-01-27 shadowisLORD * Made all placeholder assets loaded have correct...
2013-01-27 normen667- make TextureAssetKey flipY option a proper bean property
2013-01-27 normen667- make AssetKey not flatten relative paths
2013-01-27 Kaelthas_Spellsing... Bugfix: fix to a bug that caused texture to be loaded...
2013-01-27 Kaelthas_Spellsing... Feature: user can now decide if the mipmaps will be...
2013-01-27 normen667Blender Loader:
2013-01-26 remy.bouquet@gmail.comMaterial BlockLanguageParser now accounts for commented...
2013-01-26 normen667- make AssetKey log SEVERE on relative path outside...
2013-01-26 ShadowIsLord@gmail.com * Fixed interpreting unsigned value as signed causing...
2013-01-25 shadowisLORD * Fix android native crashes and other bizarre problem...
2013-01-24 Kaelthas_Spellsing... Bugfix: NPE was thrown when object animation was loaded...
2013-01-23 Kaelthas_Spellsing... Bugfix: fixing a bug that caused negative time values...
2013-01-22 remy.bouquet@gmail.comAlso Fixed FXAA vertex shader projection calculation...
2013-01-22 remy.bouquet@gmail.comFixed post vertex shader projection calculation for...
2013-01-21 Kaelthas_Spellsing... Bugfix: applied fix suggested by Tobiad Downer that...
2013-01-21 shadowisLORD * Possible fix for memory corruption issue on Android...
2013-01-21 normen667- cleanup IosHarness
2013-01-20 Kaelthas_Spellsing... Added clear information about bugged blender file....
2013-01-20 normen667@gmail.comadd dot
2013-01-20 normen667- add javadoc link to SimpleApplication in Application
2013-01-20 normen667- add clarification about Application/SimpleApplication...
2013-01-20 remy.bouquet@gmail.comBatchNode now properly unbatch subgraph when a Node...
2013-01-19 Kaelthas_Spellsing... Improvements to the weight and index buffers loading:
2013-01-17 Kaelthas_Spellsing... Added functionality that will ignore modifiers that...
2013-01-15 remy.bouquet@gmail.comBatchNode now updates its geometric state right after...
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