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[added] minor additions to rect and vec2.
[mikumikustudio/libgdx-mikumikustudio.git] / gdx / src / com / badlogic / gdx / math / Vector2.java
2011-05-01 badlogicgames[added] minor additions to rect and vec2.
2011-04-16 badlogicgames[moved] MathUtils to com.badlogic.gdx.math
2011-04-10 badlogicgames[fixed] license headers in core api
2011-03-02 badlogicgames[Fixed] vector2.angle(). wow i'm silly...
2011-02-27 badlogicgames[fixed] All warnings in core (except utils package...
2011-02-25 badlogicgames[added] Vector2.rotate()
2011-02-25 badlogicgames[added] Vector2.angle()
2011-02-20 badlogicgames[added] cross product to Vector2
2011-01-11 badlogicgames[changed] made all math package classes serializable...
2010-12-15 nathan.sweet[changed] Formatter code, again.
2010-11-27 badlogicgames[fixed] license headers everywhere
2010-11-14 christoph.widulle[changed] added final when usefull
2010-10-24 nathan.sweet[changed] Applied Eclipse source formatter.
2010-10-15 badlogicgames[fixed] Matrix3 setToRotation sign error. me stupid...
2010-10-15 badlogicgames[added] Matrix3 for 2d transforms
2010-09-09 badlogicgames(no commit message)
2010-09-09 badlogicgames[fixed] removed bin directory. no idea why that was...
2010-07-19 badlogicgames[reverted] FastMath stupidity
2010-07-19 badlogicgames[added] FastMath class so we can delegate calculations...
2010-07-11 badlogicgames[changed] license to apache 2
2010-04-09 badlogicgames[release] 0.3
2010-04-07 badlogicgames[changed] Vector and Vector2D to Vector3 and Vector2...