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[Refactor] #37285 Reshaped effect-monster-resist-hurt.c and monster-summonc.
[hengband/hengband.git]
/
lib
/
2020-09-26
Hourier
[Implement] #37285 Adjusted some monsters
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2020-09-25
Hourier
[Refactor] #37285 ゾンビの特殊召喚を実装 / Added special summon...
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2020-09-25
Hourier
[Implement] #37285 ドラゴンの特殊召喚を実装 / Added special summon...
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2020-09-25
Hourier
[Implement] #37285 リッチを少し強化 / Strengthed liches a little
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2020-09-25
Hourier
[Implement] #37285 Cとjをいくつか追加 / Added monsters symboled...
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2020-09-24
Hourier
[Implement] #37285 cとFをいくつか追加 / Added monsters symboled...
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2020-09-24
Hourier
[Implement] #37285 hをいくつか追加 / Added snow elves symboled...
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2020-09-18
Hourier
[Implement] #37285 hをいくつか追加 / Added some snow elved...
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2020-09-14
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
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2020-09-14
Hourier
[Implement] #37285 zユニークを追加 / Added unique zombie
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2020-09-14
Hourier
[Implement] #37285 zをいくつか追加 / Added some zombies
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2020-09-13
deskull
[Feature] #3250 hdns氏のjdungeon.txt加筆反映。 / Add descripti...
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2020-09-13
deskull
[Refactor] #40662 INVULN_ARROW をアイテムフラグに追加. / Add INVUL...
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2020-09-12
Hourier
[Implement] #37285 吸血鬼ユニークなどを追加 / Added unique vampire...
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2020-09-12
Hourier
[Implement] #37285 大バジリスクとドローレムの出現率を調整 / Adjusted the...
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2020-09-12
deskull
[Feature] #3250 hdns氏にペット周りの仕様について1.0.1から変更されている部分を加筆して...
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2020-09-11
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
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2020-09-08
Hourier
[Implement] 一部Dの調整 / Adjusted some ancient dragons
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2020-09-08
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
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2020-09-07
Eric Branlund
Corrected typo in the English desription of Rhan-Tegoth...
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commitdiff
2020-09-07
Eric Branlund
For clarity, reworded the second sentence of the Englis...
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commitdiff
2020-09-07
Eric Branlund
Corrected typo in the English description of the Hatche...
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2020-09-06
Hourier
[Implements] #37285 ドラゴンユニーク各種追加 / Added unique dragons...
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2020-09-05
Hourier
[Implement] 轟音Dを調整 / Adjusted an ancient sound dragon
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2020-09-03
Hourier
[Fix] #37285 古代クリスタルDの色を調整 / Adjusted the color of...
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2020-09-03
Hourier
[Implement] #37285 地獄Dと破片Dを調整 / Adjusted ancient dragon...
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2020-08-30
Hourier
[Implement] #37285 万色Dの調整、名称は仮称 / Adjusted ancient...
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2020-08-30
Hourier
[Implement] #37285 毒Dの調整、名称は仮称 / Adjusted ancient poiso...
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2020-08-30
Hourier
[Implement] #37285 Dの警戒度を調整 / Adjusted vigilance of...
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2020-08-30
Hourier
[Implement] #37285 火炎と冷気Dの調整、名称は仮称 / Adjusted ancient...
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2020-08-30
Hourier
[Implement] #37285 電撃Dの調整、名称は仮称 / Adjusted ancient...
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2020-08-30
deskull
[Refactor] #40662 RES_TIME をアイテムフラグに追加. / Add RES_TIME...
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2020-08-30
Hourier
[Implement] #37285 タイタン系の調整 / Adjusted titans
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2020-08-30
Hourier
[Implement] #37285 酸Dの調整、名称は仮称 / Adjusted ancient acid...
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2020-08-29
Hourier
[Fix] #37285 Fixed the color of high ivory monk from...
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2020-08-28
Hourier
[Refactor] #37285 古代エレメント系ドラゴンのパラメータ調整 / Adjusted the...
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2020-08-28
Hourier
[Implement] #37285 それの出現階層を24Fから26Fに深化 / Made the appea...
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2020-08-26
Eric Branlund
Corrected typo in the English desription of Rhan-Tegoth...
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commitdiff
2020-08-26
Eric Branlund
For clarity, reworded the second sentence of the Englis...
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commitdiff
2020-08-26
Eric Branlund
Corrected typo in the English description of the Hatche...
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commitdiff
2020-08-26
Hourier
[Implement] #37285 Adjusted matured dragons and Kavlax
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2020-08-26
Hourier
[Implement] #37285 ベビーとヤングのドラゴンをパラメータ調整 / Adjusted...
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2020-08-26
Hourier
[Implement] #37285 38F ~ 44FのRQユニークを次のRQへ先送り / Postpone...
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2020-08-25
Hourier
[Refactor] #37285 巨人系モンスターを調整 / Adjusted monsters of...
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2020-08-25
deskull
[Refactor] #40662 HEAVY_SPELL をアイテムフラグに追加. / Add HEAVY_...
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2020-08-25
Hourier
[Fix] #37285 Re-added header-description into r_info.txt
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2020-08-25
Hourier
[Implement] #37285 ビホルダー2種を追加 / Added 2 new beholders
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2020-08-25
Hourier
[Implement] #37285 エンペラーワイトの出現階層を下げ、代りにノーブルワイトを配置した...
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2020-08-25
Hourier
[Implement] #37285 アイアン・リッチが強すぎたので段階的に数体リッチを追加した /...
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2020-08-25
Hourier
[Refactor] #37285 Changed arena ratio for mystics from...
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2020-08-24
deskull
[Refactor] #40662 NO_AC をアイテムフラグに追加. / Add NO_AC item...
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2020-08-24
deskull
[Refactor] #40662 DOWN_SAVING をアイテムフラグに追加. / Add DOWN_S...
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2020-08-24
deskull
[Refactor] #40662 EASY2_WEAPON をアイテムフラグに追加. / Add EASY2...
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2020-08-24
deskull
[Refactor] #40662 MIGHTY_THROW をアイテムフラグに追加. / Add MIGHT...
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2020-08-24
Hourier
[Fix] #37285 Fixed Feature flag in r_info.txt
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2020-08-22
Hourier
[Implement] #37285 閻魔大王のHPを3300に強化 (MAX地獄ブレスを吐くようにした...
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2020-08-22
Hourier
[Implement] #37285 修行僧系のモンスターを追加 (ほぼ元々の性能のを5F下に配置)...
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2020-08-22
Hourier
[WIP] [Implement] #37285 修行僧系のモンスターを弱体化 (元の性能の修行僧は別途追加予...
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2020-08-21
deskull
[Feature] #38635 低温帯と帯電帯は沼ではないので、~でなく^で表現して分化。浅い溶岩は浅い酸の...
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2020-08-21
Hourier
Merge branch 'For2.2.2-Fix-Hourier' of https://scm...
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2020-08-20
deskull
#39854 r_info.txtから GUARDIAN フラグを削除し, d_info.txtのみから参照す...
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2020-08-20
Hourier
[Fix] #37285 r_info.txt にて誤訳修正ミスと思われる情報の欠落を補正 / Compens...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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commitdiff
2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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commitdiff
2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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commitdiff
2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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commitdiff
2020-08-18
Eric Branlund
Added readme.txt to EXTRA_DIST so it is included in...
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2020-08-18
Eric Branlund
Added an escape for a newline so the bulk of the wav...
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2020-08-18
Eric Branlund
Removed music.cfg from EXTRA_DIST in lib/xtra/sound...
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2020-08-18
Eric Branlund
Removed delete.me (no longer present in lib/xtra/sound...
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2020-08-15
deskull
[Add] #37285 モンスターにジェノサイバー追加. / Add a monster, Genocyber.
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2020-07-22
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-07-19
Hourier
[Implement] #37285 泡の微調整 / Adjusted bubbles' parameter...
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2020-07-19
Hourier
[Refactor] #37285 Separated specified-summon.c/h from...
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2020-07-19
Hourier
[WIP] [Implement] #37285 hdns氏から提供頂いた新規モンスターを追加、感謝...
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2020-07-19
Hourier
[WIP] [Implement] #37285 新規モンスター追加、モンスターごとの処理は未実装(主にjとg...
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2020-07-03
Eric Branlund
Corrected typo: "price" instead of the intended "prize".
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2020-06-06
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-06-04
Hourier
[Refactor] #37285 鬼どものパラメータ調整 / Adjusted new ogre monst...
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2020-05-31
Hourier
[Fix] #37285 新規実装モンスターのパラメータ調整 / Adjusted new monsters...
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2020-05-30
Hourier
[Refactor] #37285 新規実装の鬼系モンスターを階層に比してやや弱めに調整した / Adjust...
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2020-05-27
Hourier
[Refactor] #37285 コボルド他のモンスターパラメータを調整した / Adjusted...
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2020-05-03
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-05-02
Hourier
[Fix] #37285 hdns氏の修正依頼に基づき、年経た風のエレメンタルの護衛をブリザード・コボルドから...
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2020-05-02
Hourier
[Refactor] #37285 Added NO_FEAR flag to the Bludgeoning...
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2020-04-24
deskull
[Add] #37285 hdns氏寄稿のモンスター5件追加. / Added 5 monsters...
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2020-04-23
deskull
[Feature] #38635 v_info2件追加。 / Add 2 fixed rooms.
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commitdiff
2020-03-30
Eric Branlund
Corrected spelling error in English name for the skaven...
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commitdiff
2020-03-30
Eric Branlund
Reworded the second sentence in the English description...
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commitdiff
2020-03-30
Eric Branlund
Changed the word order in the English description of...
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commitdiff
2020-03-30
Eric Branlund
Reworded the second sentence in the English description...
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commitdiff
2020-03-30
Eric Branlund
Reworded the second sentence in the English description...
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commitdiff
2020-03-30
Eric Branlund
For the Styx ogre, replaced "a" with "an" in the Englis...
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2020-03-30
Eric Branlund
For the Green ogre, corrected a spelling mistake in...
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commitdiff
2020-03-30
Eric Branlund
For the English descriptions of the new ogres, correcte...
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2020-03-26
deskull
Merge branch 'fix/xoshiro128starstar-v1.0-bug' into...
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2020-03-15
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
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2020-03-08
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-03-07
Hourier
[Implement] #37285 モンスターを1体追加、アイディアを出して頂いたhdns氏に感謝...
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