2011-04-16 | Myun2 | directx/idirect3d_device.hpp: start()に分離しよう | blob | commitdiff |
2011-04-16 | Myun2 | graphics/device 途中です… | blob | commitdiff | diff to current |
2011-04-16 | Myun2 | dx9/idirect3d_device.hpp: begin_scene(), end_scene... | blob | commitdiff | diff to current |
2010-10-01 | Myun2 | iunknown_ を追加。で、各クラスもコレを使うように | blob | commitdiff | diff to current |
2010-10-01 | Myun2 | ちょろちょろとした更新 | blob | commitdiff | diff to current |
2010-10-01 | Myun2 | idirect3d_device のコンストラクタまで完成 | blob | commitdiff | diff to current |
2010-10-01 | Myun2 | dx9/idirect3d_device.hpp Add. | blob | commitdiff | diff to current |