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Predefine (E)GL export macros.
[android-x86/external-swiftshader.git] / src / LLVM /
2015-04-17 Greg HartmanChanges to enable compile on Android JellyBean.
2015-04-13 Greg HartmanRemove -g from LDFLAGS.
2015-04-09 Greg HartmanPut debug information into the symbols files
2015-03-25 Greg HartmanTurn on tracing on Android by default.
2015-03-24 Greg HartmanPull in a #include to get std::size_t for Android GCE K
2015-03-23 Ping-Hao WuLLVM configuration for Android builds.
2015-03-23 Ping-Hao WuAndroid's Bionic doesn't support std::sprintf.
2015-03-23 Greg HartmanMakefiles for Android integration.
2015-03-23 Nicolas CapensRemove symbols not available on Android
2014-11-21 Nicolas CapensSwitch from GCC to Clang.
2014-11-21 Nicolas CapensFix C++11 compilation errors.
2014-11-17 Nicolas CapensFix eglGetDisplay(EGL_DEFAULT_DISPLAY) on Linux.
2014-11-14 Nicolas CapensFix the Linux build.
2014-11-13 Alexis HetuFixing some trivial warnings in the SwiftShader build.
2014-05-28 Nicolas CapensMerge "Optimize culling."
2014-05-21 Nicolas CapensUpgrade Windows projects to Visual Studio 2013.
2014-05-06 John BaumanUpdate to June 11 2013 code drop.
2014-05-06 John BaumanAdd SwiftShader dump from Feb 6 2013
2014-05-06 John BaumanUpdate SwiftShader to April code dump.
2014-05-06 John BaumanAdd vcproj files for swiftshader
2014-05-06 John BaumanAdd SwiftShader source to repo