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Disable surface and swapchain support for Android
[android-x86/external-swiftshader.git] / src / Main / FrameBufferX11.cpp
2019-01-30 Chris ForbesAdd SPIRV-Tools as git subtree
2019-01-30 Chris ForbesAdd SPIRV-Headers as git subtree
2019-01-29 Nicolas CapensUpdate to latest LLVM 7.0 release branch revision.
2018-10-12 Nicolas CapensAdd LLVM 7.0 as git subtree
2018-07-13 Nicolas CapensRemove X11 window validation.
2018-07-06 Nicolas CapensHarden against X11 instability.
2017-11-07 Nicolas CapensRefactor FrameBuffer blit/flip source.
2017-11-07 Nicolas CapensRefactor FrameBuffer state.
2017-10-26 Nicolas CapensUse more explicit include paths.
2017-09-27 Nicolas CapensFix initial framerate and show maximum.
2017-09-26 Alexis HetuProperly initializing image's memory
2017-09-18 Nicolas CapensImplement X11 onscreen framerate counter.
2017-07-25 Nicolas CapensSuppress UBSan false positives.
2017-06-15 Nicolas CapensMake the EGL surface class abstract.
2017-05-03 Nicolas CapensAdd Subzero as a Git subtree.
2016-05-11 Nicolas CapensApply the Apache 2.0 license.
2015-12-21 Nicolas CapensStore the native display as an opaque pointer.
2015-12-03 Alexis HetuMinor bug fixes and cleanup
2015-12-01 Nicolas CapensUse explicit stride for framebuffer blit.
2015-04-16 Nicolas CapensAccess library dependencies through a single object.
2015-04-13 Nicolas CapensManually load X11 and resolve its symbols when needed.
2014-12-10 Nicolas CapensFall back to the default visual if no X8R8G8B8.
2014-12-05 Nicolas CapensTreat all X8R8G8B8 and A8R8G8B8 formats as fast EGL...
2014-05-07 Nicolas CapensUse the full format to specify frame buffer blits.
2014-05-07 Nicolas CapensAvoid writing any pixels outside of the frame buffer.
2014-05-07 Nicolas CapensOnly open an X11 display when not provided by the appli...
2014-05-07 Nicolas CapensInstall a custom error handler to catch BadAccess error...
2014-05-06 John BaumanAdd SwiftShader dump from Feb 6 2013