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Fix locking a destroyed mutex.
[android-x86/external-swiftshader.git]
/
src
/
OpenGL
/
libGLESv2
/
Texture.cpp
2017-05-19
Nicolas Capens
Fix locking a destroyed mutex.
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commitdiff
2017-05-03
Nicolas Capens
Add Subzero as a Git subtree.
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2016-12-06
Alexis Hetu
Renamed libEGL/Surface.* to libEGL/EGLSurface.*
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2016-11-17
Alexis Hetu
glBlitFramebuffer support for depth/stencil formats
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2016-06-08
Nicolas Capens
Store EGL images in a namespace.
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2016-05-11
Nicolas Capens
Apply the Apache 2.0 license.
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2016-04-28
Alexis Hetu
SRGB implementation
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2016-04-18
Nicolas Capens
Refactor implementation constants.
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2016-02-18
Alexis Hetu
Fixed setting Renderbuffer's layer and level
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2016-02-10
Alexis Hetu
Added state query for immutable levels
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2016-02-08
Nicolas Capens
Fix reference counting of texture images.
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2016-02-08
Nicolas Capens
Refactor Image creation.
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2015-12-18
Alexis Hetu
Fixed format validations
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2015-12-09
Alexis Hetu
Enabled 2D array textures
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2015-10-21
Alexis Hetu
Adjusting texture completeness checks
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2015-09-03
Nicolas Capens
Enumerate multisampled EGL configs.
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2015-09-03
Alexis Hetu
Handling ETC2, EAC and ASTC related enums
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2015-08-28
Nicolas Capens
Log parameters of invalid surface creation.
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2015-07-08
Greg Hartman
Treat rebinding the same image as a noop.
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2015-06-22
Nicolas Capens
Log the switch value when reaching an UNREACHABLE().
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2015-06-11
Nicolas Capens
Make back buffers non-lockable.
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2015-06-03
Alexis Hetu
glFramebufferTextureLayer API implementation
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2015-05-11
Alexis Hetu
Pixel store parameters
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2015-05-11
Alexis Hetu
Texture2DArray skeleton
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2015-05-11
Alexis Hetu
Multiple color attachments
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2015-04-28
Nicolas Capens
Combine es2::Image and es1::Image into egl::Image.
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2015-04-17
Alexis Hetu
First simplest 3D mipmap implementation
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2015-04-16
Nicolas Capens
Access library dependencies through a single object.
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2015-04-02
Alexis Hetu
Added OpenGL ES 3.0 parameters to buffers and textures
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2015-03-31
Nicolas Capens
Use matching internal and external formats for RGBA8...
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2015-02-20
Alexis Hetu
Texture3D copy to level
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2015-02-11
Nicolas Capens
Make the Object class independent of the GL version.
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2015-02-10
Alexis Hetu
Adding Texture3D support.
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2014-12-11
Nicolas Capens
Fix an image destruction deadlock.
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2014-11-10
Nicolas Capens
Support GL_TEXTURE_2D targets in glEGLImageTargetTextur...
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2014-11-03
Nicolas Capens
Rename the GLES2 folder to OpenGL.
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