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Re-implement GL_APPLE_texture_format_BGRA8888.
[android-x86/external-swiftshader.git]
/
src
/
OpenGL
/
libGLESv2
/
libGLESv2.cpp
2018-03-01
Nicolas Capens
Re-implement GL_APPLE_texture_format_BGRA8888.
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commitdiff
2018-02-28
Alexis Hetu
Texture rectangle related fixes and associated tests
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diff to current
2018-02-27
Nicolas Capens
Replace GL_NONE with GL_NO_ERROR when used as error.
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2018-02-26
Nicolas Capens
Fix texture upload and internalformat handling.
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diff to current
2018-02-07
Nicolas Capens
Refactor pixel storage modes.
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diff to current
2018-02-07
Nicolas Capens
Remove redundant compressed format lookup.
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diff to current
2018-02-07
Nicolas Capens
Fix the source buffer used by CopyTex[Sub]Image.
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diff to current
2018-02-05
Nicolas Capens
Fix pixel size calculation from upload format.
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commitdiff
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diff to current
2018-02-05
Nicolas Capens
Refactor CopyTexImage format validation.
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commitdiff
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diff to current
2018-02-05
Nicolas Capens
Refactor compressed texture format validation.
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2018-02-01
Alexis Hetu
Texture Rectangle implementation
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diff to current
2018-01-26
Nicolas Capens
Add missing break in switch.
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diff to current
2018-01-18
Nicolas Capens
Fix texture upload format.
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diff to current
2018-01-04
Krzysztof Kosiński
Implement EGL_KHR_get_all_proc_addresses.
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diff to current
2017-12-19
Nicolas Capens
Use base level for mipmap generation and completeness.
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diff to current
2017-12-19
Nicolas Capens
Validate cube completeness for mipmap generation.
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diff to current
2017-12-18
Alexis Hetu
convert_float_int fix
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commitdiff
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diff to current
2017-12-18
Nicolas Capens
Implement sRGB texture sampling.
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commitdiff
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diff to current
2017-12-14
Nicolas Capens
Implement framebuffer layer support.
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diff to current
2017-12-12
Alexis Hetu
Fixed GL_VERTEX_ATTRIB_ARRAY_INTEGER queries
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diff to current
2017-12-06
Nicolas Capens
Restore support for BGRA formats.
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diff to current
2017-12-06
Nicolas Capens
Fix initial rbo state.
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diff to current
2017-12-06
Nicolas Capens
Fix framebuffer attachment validation.
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diff to current
2017-12-06
Nicolas Capens
Untangle internal & implementation format.
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commitdiff
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diff to current
2017-12-05
Nicolas Capens
Fix internalformat handling.
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commitdiff
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diff to current
2017-12-04
Alexis Hetu
glGenerateMipmap validation
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diff to current
2017-11-23
Alexis Hetu
Added validation to shader related functions
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commitdiff
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diff to current
2017-11-22
Alexis Hetu
Framebuffer related validity checks
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diff to current
2017-11-22
Alexis Hetu
glGenerateMipmap validation
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diff to current
2017-11-22
Alexis Hetu
glCompressedTexSub* validation fixes
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diff to current
2017-11-17
Alexis Hetu
Pixel unpack buffer validation follow up
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diff to current
2017-11-17
Alexis Hetu
Pixel unpack buffer validation
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diff to current
2017-11-15
Alexis Hetu
glVertexAttribPointer validation
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diff to current
2017-11-14
Alexis Hetu
Buffer mapping state validation fixes
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2017-08-03
Nicolas Capens
Implement GL_OES_vertex_half_float.
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2017-07-25
Nicolas Capens
Suppress UBSan false positives.
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diff to current
2017-07-19
Alexis Hetu
Add texture filtering precision hint
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diff to current
2017-07-12
Ben Vanik
Making Program use the currently active context device.
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commitdiff
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2017-06-28
Nicolas Capens
Make Blitter part of Renderer.
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diff to current
2017-05-03
Nicolas Capens
Add Subzero as a Git subtree.
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2017-04-13
Nicolas Capens
Fix setting depth+stencil texture attachment.
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2017-04-12
Nicolas Capens
Fix floating-point color buffer support.
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diff to current
2016-11-17
Alexis Hetu
glBlitFramebuffer support for depth/stencil formats
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diff to current
2016-09-29
Alexis Hetu
No longer ignoring filter option in glBlitFramebuffer
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diff to current
2016-06-17
Alexis Hetu
Enabled pixel unpack buffers
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diff to current
2016-06-17
Nicolas Capens
Fix GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT query...
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2016-06-09
Nicolas Capens
Fix error code on invalid shader/program operation
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diff to current
2016-06-08
Nicolas Capens
Validate level index before validating level itself.
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diff to current
2016-06-08
Nicolas Capens
Store EGL images in a namespace.
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commitdiff
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diff to current
2016-05-28
Nicolas Capens
Implement floating-point conversion to the nearest...
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commitdiff
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diff to current
2016-05-11
Nicolas Capens
Apply the Apache 2.0 license.
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diff to current
2016-04-22
Alexis Hetu
Making proper use of size_t
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diff to current
2016-04-21
Nicolas Capens
Fix error code on invalid shader/program operation
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commitdiff
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diff to current
2016-04-18
Nicolas Capens
Implement GL_EXT_draw_buffers.
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diff to current
2016-04-18
Nicolas Capens
Refactor implementation constants.
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diff to current
2016-04-18
Alexis Hetu
Allowed BGRA textures to be copied
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commitdiff
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diff to current
2016-04-14
Nicolas Capens
Fix renderability test.
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commitdiff
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diff to current
2016-04-14
Nicolas Capens
Fix framebuffer attachment parameter query error.
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commitdiff
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diff to current
2016-04-14
Nicolas Capens
Validate internalformat and combinations.
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commitdiff
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diff to current
2016-04-14
Nicolas Capens
Fix error on invalid type/format combination.
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commitdiff
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diff to current
2016-04-14
Nicolas Capens
Fix validation of texture level.
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diff to current
2016-04-13
Alexis Hetu
Added floating point formats to glCopyTexImage2D
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diff to current
2016-03-21
Alexis Hetu
Added support for more depth types
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commitdiff
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diff to current
2016-02-18
Alexis Hetu
Default framebuffer type fix
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commitdiff
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diff to current
2016-02-18
Alexis Hetu
Fixed setting Renderbuffer's layer and level
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commitdiff
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diff to current
2016-02-17
Nicolas Capens
Fix disallowing binding to the default framebuffer.
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commitdiff
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diff to current
2016-02-10
Alexis Hetu
Added state query for immutable levels
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commitdiff
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diff to current
2016-01-12
Nicolas Capens
Fix signed/unsigned comparison warnings.
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diff to current
2016-01-09
Nicolas Capens
Fix potentially uninitialized variables.
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commitdiff
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diff to current
2015-12-31
Nicolas Capens
Clean up GL header includes.
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commitdiff
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diff to current
2015-12-18
Alexis Hetu
Fixed format validations
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commitdiff
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diff to current
2015-12-15
Alexis Hetu
Added new extensions
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commitdiff
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diff to current
2015-12-09
Alexis Hetu
Enabled 2D array textures
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commitdiff
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diff to current
2015-12-04
Nicolas Capens
Enable x86-64 builds for Android.
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commitdiff
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diff to current
2015-12-03
Alexis Hetu
Fixed BindRenderbuffer
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commitdiff
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diff to current
2015-12-03
Alexis Hetu
Fixed fbo related validations
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commitdiff
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diff to current
2015-12-03
Alexis Hetu
Increased the number of color attachments enums supported
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commitdiff
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diff to current
2015-12-02
Alexis Hetu
Renderbuffer allocation fix for GLES3
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commitdiff
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diff to current
2015-11-26
Alexis Hetu
Floating point renderbuffer support
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commitdiff
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diff to current
2015-11-13
Nicolas Capens
Add "Google" to GL_RENDERER to be whitelisted by Chrome.
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commitdiff
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diff to current
2015-09-28
Alexis Hetu
Copy-paste error fixed
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commitdiff
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diff to current
2015-09-23
Alexis Hetu
Floating point parameters should be rounded, not truncated
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commitdiff
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diff to current
2015-09-21
Alexis Hetu
Fixed texture format checks
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commitdiff
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diff to current
2015-09-03
Nicolas Capens
Fix glGetInternalformativ()
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commitdiff
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diff to current
2015-09-03
Alexis Hetu
Handling ETC2, EAC and ASTC related enums
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commitdiff
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diff to current
2015-08-31
Alexis Hetu
Enable glsl integer code
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commitdiff
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diff to current
2015-08-28
Nicolas Capens
Implement EGL_LARGEST_PBUFFER.
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commitdiff
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diff to current
2015-08-10
Alexis Hetu
Follow up on Framebuffer Layer query
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commitdiff
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diff to current
2015-08-06
Nicolas Capens
Renamed boolean state variables and setters.
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commitdiff
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diff to current
2015-07-16
Alexis Hetu
Framebuffer Layer query
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commitdiff
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diff to current
2015-07-16
Alexis Hetu
Added missing binary related functions to Program
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commitdiff
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diff to current
2015-07-16
Alexis Hetu
Fixed Framebuffer attachment checks
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commitdiff
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diff to current
2015-07-16
Alexis Hetu
LOD should be rounded to int
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commitdiff
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diff to current
2015-07-06
Alexis Hetu
Added more GLES 3.0 specific cases in GetFramebufferAtt...
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commitdiff
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diff to current
2015-07-03
Alexis Hetu
Return correct OpenGL ES version
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commitdiff
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diff to current
2015-06-30
Alexis Hetu
glBufferSubData fix
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commitdiff
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diff to current
2015-06-29
Alexis Hetu
Added Primitive Restart Index and Rasterizer Discard...
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commitdiff
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diff to current
2015-06-25
Alexis Hetu
Adding support for GL_DEPTH_STENCIL_ATTACHMENT
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commitdiff
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diff to current
2015-06-25
Alexis Hetu
Added new GLES3.0 compressed format checks to TexImage2D
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commitdiff
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diff to current
2015-06-22
Nicolas Capens
Log the switch value when reaching an UNREACHABLE().
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