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Use a trampoline for all GL entry functions.
[android-x86/external-swiftshader.git]
/
src
/
OpenGL
/
libGLESv2
/
libGLESv2.vcxproj.filters
2018-10-24
Nicolas Capens
Use a trampoline for all GL entry functions.
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2018-10-12
Nicolas Capens
Add LLVM 7.0 as git subtree
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2017-10-27
Corentin Wallez
libGLESv2: compile entry points in the shared library.
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2017-06-15
Nicolas Capens
Make the EGL surface class abstract.
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2017-05-03
Nicolas Capens
Add Subzero as a Git subtree.
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2016-03-24
Nicolas Capens
Refactor NameSpace into a template class.
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2015-04-28
Nicolas Capens
Combine es2::Image and es1::Image into egl::Image.
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2015-04-28
Alexis Hetu
VertexArray Object implementation
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2015-04-16
Nicolas Capens
Access library dependencies through a single object.
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2015-04-09
Alexis Hetu
Adding new object types for OpenGL ES 3.0
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2015-02-11
Nicolas Capens
Add OpenGL ES 3.0 entry function stubs.
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2015-02-11
Nicolas Capens
Share the name space implementation between all GL...
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2014-12-11
Nicolas Capens
Fix an image destruction deadlock.
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2014-11-03
Nicolas Capens
Rename the GLES2 folder to OpenGL.
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