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Use a trampoline for all GL entry functions.
[android-x86/external-swiftshader.git] / src / OpenGL / libGLESv2 / libGLESv2.vcxproj.filters
2018-10-24 Nicolas CapensUse a trampoline for all GL entry functions.
2018-10-12 Nicolas CapensAdd LLVM 7.0 as git subtree
2017-10-27 Corentin WallezlibGLESv2: compile entry points in the shared library.
2017-06-15 Nicolas CapensMake the EGL surface class abstract.
2017-05-03 Nicolas CapensAdd Subzero as a Git subtree.
2016-03-24 Nicolas CapensRefactor NameSpace into a template class.
2015-04-28 Nicolas CapensCombine es2::Image and es1::Image into egl::Image.
2015-04-28 Alexis HetuVertexArray Object implementation
2015-04-16 Nicolas CapensAccess library dependencies through a single object.
2015-04-09 Alexis HetuAdding new object types for OpenGL ES 3.0
2015-02-11 Nicolas CapensAdd OpenGL ES 3.0 entry function stubs.
2015-02-11 Nicolas CapensShare the name space implementation between all GL...
2014-12-11 Nicolas CapensFix an image destruction deadlock.
2014-11-03 Nicolas CapensRename the GLES2 folder to OpenGL.