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Refactor compressed texture format validation.
[android-x86/external-swiftshader.git]
/
src
/
OpenGL
/
2018-02-05
Nicolas Capens
Refactor compressed texture format validation.
tree
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commitdiff
2018-02-05
Alexis Hetu
Fragment output location fix
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commitdiff
2018-02-01
Alexis Hetu
Unsigned int GLSL parsing fixed
tree
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commitdiff
2018-02-01
Nicolas Capens
Support compressed textures unconditionally.
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commitdiff
2018-02-01
Alexis Hetu
Primitive restart fixed
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commitdiff
2018-02-01
Alexis Hetu
Added missing entry from GL_ARB_texture_rectangle
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commitdiff
2018-02-01
Alexis Hetu
Fixed warnings treated as errors
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commitdiff
2018-02-01
Alexis Hetu
Construct non matrices from matrix in GLSL
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commitdiff
2018-02-01
Alexis Hetu
Row major matrix packing fix
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commitdiff
2018-02-01
Alexis Hetu
Texture Rectangle implementation
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commitdiff
2018-02-01
Alexis Hetu
Support for fragment output location
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commitdiff
2018-01-31
Alexis Hetu
Flex update
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commitdiff
2018-01-26
Nicolas Capens
Fix memory leak on error.
tree
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commitdiff
2018-01-26
Nicolas Capens
Fix checking each cube face for changes.
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commitdiff
2018-01-26
Nicolas Capens
Add missing break in switch.
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commitdiff
2018-01-24
Alexis Hetu
UNIFORM_BUFFER_OFFSET_ALIGNMENT set to 4
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commitdiff
2018-01-18
Sergey Ulanov
Make it possible to build SwiftShader for Fuchsia.
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commitdiff
2018-01-18
Nicolas Capens
Fix texture upload format.
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commitdiff
2018-01-17
Nicolas Capens
Fix Android build.
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commitdiff
2018-01-16
Alexis Hetu
createDepthStencilSurface stencil fix
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commitdiff
2018-01-16
Alexis Hetu
Maximum call stack depth increase
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commitdiff
2018-01-16
Nicolas Capens
Fix varying validation.
tree
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commitdiff
2018-01-15
Alexis Hetu
eglWaitClient, eglWaitGL and eglWaitNative implementation
tree
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commitdiff
2018-01-12
Alexis Hetu
GLSL mix implementation
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commitdiff
2018-01-12
Alexis Hetu
Remove GL_APPLE_texture_format_BGRA8888 from gl strings
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commitdiff
2018-01-11
Nicolas Capens
Enable OpenGL ES 3.0 unconditionally.
tree
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commitdiff
2018-01-11
Nicolas Capens
Fix validation of statically referenced varyings.
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commitdiff
2018-01-10
Alexis Hetu
Fixed more BGRA failures
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commitdiff
2018-01-10
Nicolas Capens
Expose GL_APPLE_texture_format_BGRA8888.
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commitdiff
2018-01-10
Alexis Hetu
Restore BGRA support
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commitdiff
2018-01-10
Nicolas Capens
Detect redefinition of function name as variable.
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commitdiff
2018-01-10
Alexis Hetu
Build fix
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commitdiff
2018-01-10
Nicolas Capens
Fix depth format assert.
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commitdiff
2018-01-09
Alexis Hetu
Structure field type validation
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commitdiff
2018-01-09
Nicolas Capens
Fix break statement.
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commitdiff
2018-01-05
Alexis Hetu
Uniform block instance name validation
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commitdiff
2018-01-05
Alexis Hetu
Allow blitting with out of bounds source coordinates
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commitdiff
2018-01-05
Alexis Hetu
Error messages for uniform block validation
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commitdiff
2018-01-05
Alexis Hetu
Varying interpolation qualifier check
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commitdiff
2018-01-04
Alexis Hetu
Sampler allocation fix
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commitdiff
2018-01-04
Krzysztof Kosiński
Implement EGL_KHR_get_all_proc_addresses.
tree
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commitdiff
2018-01-03
Nicolas Capens
Fix Chrome build.
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commitdiff
2018-01-03
Nicolas Capens
Fix initializing LOD for 3D sampling.
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commitdiff
2018-01-03
Nicolas Capens
Only try folding constant array indexing if propagated.
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commitdiff
2018-01-03
Nicolas Capens
Allow length() method on any array expression.
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commitdiff
2018-01-03
Nicolas Capens
Implement support for arrays of constants.
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commitdiff
2018-01-03
Nicolas Capens
Fix using linear layout for depth readback.
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commitdiff
2018-01-03
Alexis Hétu
Revert "Fixed sampler allocation"
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commitdiff
2017-12-21
Nicolas Capens
Allow framebuffer attachment images to have distinct...
tree
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commitdiff
2017-12-21
Nicolas Capens
Clamp unsigned floating-point formats.
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commitdiff
2017-12-20
Nicolas Capens
Use half-precision for special internal formats.
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commitdiff
2017-12-20
Nicolas Capens
Fix format mapping for 10F_11F_11F and RGB9_E5.
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commitdiff
2017-12-20
Alexis Hetu
Fixed sampler allocation
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commitdiff
2017-12-19
Nicolas Capens
Fix R8_SNORM implementation format.
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commitdiff
2017-12-19
Nicolas Capens
Rename signed normalized formats.
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commitdiff
2017-12-19
Nicolas Capens
Optimize mipmap base level.
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commitdiff
2017-12-19
Nicolas Capens
Implement mipmap base/max level.
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commitdiff
2017-12-19
Nicolas Capens
Search the top level from the base level.
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commitdiff
2017-12-19
Nicolas Capens
Use base level for mipmap generation and completeness.
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commitdiff
2017-12-19
Nicolas Capens
Validate cube completeness for mipmap generation.
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commitdiff
2017-12-19
Alexis Hetu
Fixed program binary failure
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commitdiff
2017-12-19
Nicolas Capens
Fix Android build.
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commitdiff
2017-12-19
Nicolas Capens
Fix Linux build.
tree
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commitdiff
2017-12-19
Nicolas Capens
Fix build issues.
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commitdiff
2017-12-19
Nicolas Capens
Use an ordinary map for compatibility with legacy Android.
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commitdiff
2017-12-18
Alexis Hetu
convert_float_int fix
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commitdiff
2017-12-18
Nicolas Capens
Implement sRGB conversion in the blitter.
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commitdiff
2017-12-18
Nicolas Capens
Implement sRGB texture sampling.
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commitdiff
2017-12-18
Alexis Hetu
Preprocessor update from ANGLE
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commitdiff
2017-12-14
Nicolas Capens
Implement framebuffer layer support.
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commitdiff
2017-12-14
Nicolas Capens
Separate image depth and samples count.
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commitdiff
2017-12-14
Nicolas Capens
Fix blitting of quad layout data.
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commitdiff
2017-12-14
Nicolas Capens
Implement missing depth/stencil formats.
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commitdiff
2017-12-13
Alexis Hetu
Default drawBuffer/readBuffer for non default Framebuffer
tree
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commitdiff
2017-12-12
Alexis Hetu
Fixed GL_VERTEX_ATTRIB_ARRAY_INTEGER queries
tree
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commitdiff
2017-12-12
Alexis Hetu
Fixed first-class arrays
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commitdiff
2017-12-12
Alexis Hetu
New default vertex attribute size
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commitdiff
2017-12-08
Nicolas Capens
Validate unsized internal formats.
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commitdiff
2017-12-08
Nicolas Capens
Refactor read buffer access.
tree
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commitdiff
2017-12-07
Alexis Hetu
Allow out of bounds coordinates in glBlitFramebuffer
tree
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commitdiff
2017-12-06
Alexis Hetu
Minor C++11 code cleanup
tree
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commitdiff
2017-12-06
Nicolas Capens
Restore support for BGRA formats.
tree
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commitdiff
2017-12-06
Nicolas Capens
Fix initial rbo state.
tree
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commitdiff
2017-12-06
Nicolas Capens
Fix framebuffer attachment validation.
tree
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commitdiff
2017-12-06
Alexis Hetu
Fix attribute location binding
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commitdiff
2017-12-06
Nicolas Capens
Untangle internal & implementation format.
tree
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commitdiff
2017-12-05
Nicolas Capens
Fix using read color buffer for glReadPixels validation.
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commitdiff
2017-12-05
Nicolas Capens
Fix internalformat handling.
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commitdiff
2017-12-04
Alexis Hetu
glGenerateMipmap validation
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commitdiff
2017-12-01
Nicolas Capens
Move draw call early-outs until after validation.
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commitdiff
2017-12-01
Alexis Hetu
Program related validation
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commitdiff
2017-12-01
Nicolas Capens
Update cube texture borders when dirty.
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commitdiff
2017-12-01
Alexis Hetu
Functionality to update borders of cube textures.
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commitdiff
2017-12-01
Alexis Hetu
Add support for borders around textures.
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commitdiff
2017-11-30
Nicolas Capens
Drawing without current program is not an error.
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commitdiff
2017-11-30
Nicolas Capens
Fix support for NPOT 3D and 2D array textures.
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commitdiff
2017-11-28
Alexis Hetu
Removed error from extraneous matrix packing qualifier
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commitdiff
2017-11-28
Alexis Hetu
Added missing case to ConvertRenderbufferFormat
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commitdiff
2017-11-28
Alexis Hetu
Increased maximum token size
tree
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commitdiff
2017-11-23
Alexis Hetu
Added validation to shader related functions
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commitdiff
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