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Compute texture coordinates using floating point operations
[android-x86/external-swiftshader.git]
/
src
/
Renderer
/
Clipper.cpp
2017-05-03
Nicolas Capens
Add Subzero as a Git subtree.
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2016-05-27
Nicolas Capens
Remove snapping clipped points to the frustum plane.
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2016-05-27
Nicolas Capens
Support frustum clipping against z = -1.
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2016-05-27
Nicolas Capens
Refactor point and line clip flag calculation.
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2016-05-11
Nicolas Capens
Apply the Apache 2.0 license.
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2015-12-21
Nicolas Capens
Remove unnecessary header includes.
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2015-07-03
Nicolas Capens
Eliminate the half-pixel NDC shift.
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2015-04-16
Nicolas Capens
Remove unnecessary assert.h includes.
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2014-05-06
John Bauman
Update SwiftShader to April code dump.
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2014-05-06
John Bauman
Add SwiftShader source to repo
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