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Added some uses of FRAGMENT_UNIFORM_VECTORS and VERTEX_UNIFORM_VECTORS
[android-x86/external-swiftshader.git]
/
src
/
Renderer
/
Renderer.cpp
2016-01-12
Nicolas Capens
Fix signed/unsigned comparison warnings.
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2016-01-09
Nicolas Capens
Fix tautological expressions.
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2016-01-09
Nicolas Capens
Fix initialization order warnings.
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2016-01-09
Nicolas Capens
Use empty initializer lists for zeroing structs.
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2015-12-21
Nicolas Capens
Remove unnecessary header includes.
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2015-11-27
Alexis Hetu
Blitter clear implementation
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2015-11-16
Alexis Hetu
Multiple draw buffers implementation
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2015-10-21
Alexis Hetu
Added new swizzle parameters to Sampler's state
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2015-08-11
Nicolas Capens
Use the main thread for draw execution when single...
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2015-08-06
Nicolas Capens
Implement OpenGL single-color specular lighting.
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2015-07-08
Alexis Hetu
Replaced some hardcoded constants
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2015-07-03
Nicolas Capens
Implement user clip planes.
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2015-07-03
Nicolas Capens
Eliminate the half-pixel NDC shift.
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2015-06-26
Nicolas Capens
Fix vertex attribute count constant.
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2015-06-11
Alexis Hetu
Eliminating warnings from SwifShader
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2015-06-08
Alexis Hetu
glInstanceID implementation
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2015-06-03
Nicolas Capens
Use the last triangle vertex for flat shading on OpenGL.
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2015-04-29
Nicolas Capens
Dispatch GLESv2 entry functions to avoid resolving...
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2015-04-17
Alexis Hetu
First simplest 3D mipmap implementation
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2015-04-16
Nicolas Capens
Remove unnecessary assert.h includes.
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2015-04-01
Nicolas Capens
Move the code generation mutex to Reactor.
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2015-04-01
Alexis Hetu
Replacing numbers by constants
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2015-03-25
Nicolas Capens
Add a critical section for dynamic code generation.
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2015-02-20
Alexis Hetu
Texture3D copy to level
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2015-02-11
Nicolas Capens
Add support for quad primitives.
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2015-02-11
Nicolas Capens
Implement support for wide lines.
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2014-11-26
Alexis Hetu
Fixed signed/unsigned types comparison
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2014-11-21
Alexis Hetu
More warnings fixed
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2014-11-13
Alexis Hetu
Fixing some trivial warnings in the SwiftShader build.
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2014-10-22
Nicolas Capens
Use unsigned enum base types to use them as state bitfi...
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2014-05-07
Nicolas Capens
Defer worker thread creation until the first draw call.
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2014-05-06
John Bauman
Add SwiftShader dump from Feb 6 2013
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2014-05-06
John Bauman
Update SwiftShader to April code dump.
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2014-05-06
John Bauman
Add SwiftShader source to repo
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