OSDN Git Service
(root)
/
android-x86
/
external-swiftshader.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅ next
Remove build dependencies on (LLVM)Reactor.
[android-x86/external-swiftshader.git]
/
src
/
Renderer
/
Renderer.cpp
2016-12-01
Nicolas Capens
Remove build dependencies on (LLVM)Reactor.
blob
|
commitdiff
2016-11-17
Alexis Hetu
glBlitFramebuffer support for depth/stencil formats
blob
|
commitdiff
|
diff to current
2016-10-06
Alexis Hetu
Adding functionality to stencils
blob
|
commitdiff
|
diff to current
2016-09-09
Alexis Hetu
Fixed alignment warnings
blob
|
commitdiff
|
diff to current
2016-08-04
Alexis Hetu
Shader cleanup
blob
|
commitdiff
|
diff to current
2016-06-24
Alexis Hetu
Fixed more windows warnings
blob
|
commitdiff
|
diff to current
2016-06-23
Nicolas Capens
Fix retaining the processing routines when no update.
blob
|
commitdiff
|
diff to current
2016-06-08
Alexis Hetu
Moved or removed unused variables
blob
|
commitdiff
|
diff to current
2016-06-08
Alexis Hetu
Min LOD and Max LOD sampler parameters
blob
|
commitdiff
|
diff to current
2016-06-06
Alexis Hetu
LOD Base level and Max level to sampler state
blob
|
commitdiff
|
diff to current
2016-05-27
Nicolas Capens
Support frustum clipping against z = -1.
blob
|
commitdiff
|
diff to current
2016-05-27
Nicolas Capens
Refactor point and line clip flag calculation.
blob
|
commitdiff
|
diff to current
2016-05-27
Nicolas Capens
Refactor primitive setup functions.
blob
|
commitdiff
|
diff to current
2016-05-20
Alexis Hetu
VertexRoutine code for Transform Feedback
blob
|
commitdiff
|
diff to current
2016-05-20
Nicolas Capens
Make the number of vertex inputs configurable.
blob
|
commitdiff
|
diff to current
2016-05-20
Nicolas Capens
Make the number of vertex outputs configurable.
blob
|
commitdiff
|
diff to current
2016-05-11
Nicolas Capens
Apply the Apache 2.0 license.
blob
|
commitdiff
|
diff to current
2016-04-14
Alexis Hetu
Adding task data for transform feedback
blob
|
commitdiff
|
diff to current
2016-04-13
Alexis Hetu
Transform feedback primitives written query fix
blob
|
commitdiff
|
diff to current
2016-04-12
Alexis Hetu
Renderer side code to lock/unlock transform feedback...
blob
|
commitdiff
|
diff to current
2016-03-24
Nicolas Capens
Support separate depth and stencil buffers.
blob
|
commitdiff
|
diff to current
2016-03-10
Nicolas Capens
Fix draw race condition regression.
blob
|
commitdiff
|
diff to current
2016-03-09
Alexis Hetu
Transform feedback query implementation
blob
|
commitdiff
|
diff to current
2016-03-08
Alexis Hetu
Rasterizer discard implementation
blob
|
commitdiff
|
diff to current
2016-02-01
Alexis Hetu
Passing uniform buffers to the vertex/pixel programs
blob
|
commitdiff
|
diff to current
2016-01-12
Nicolas Capens
Fix signed/unsigned comparison warnings.
blob
|
commitdiff
|
diff to current
2016-01-09
Nicolas Capens
Fix tautological expressions.
blob
|
commitdiff
|
diff to current
2016-01-09
Nicolas Capens
Fix initialization order warnings.
blob
|
commitdiff
|
diff to current
2016-01-09
Nicolas Capens
Use empty initializer lists for zeroing structs.
blob
|
commitdiff
|
diff to current
2015-12-21
Nicolas Capens
Remove unnecessary header includes.
blob
|
commitdiff
|
diff to current
2015-11-27
Alexis Hetu
Blitter clear implementation
blob
|
commitdiff
|
diff to current
2015-11-16
Alexis Hetu
Multiple draw buffers implementation
blob
|
commitdiff
|
diff to current
2015-10-21
Alexis Hetu
Added new swizzle parameters to Sampler's state
blob
|
commitdiff
|
diff to current
2015-08-11
Nicolas Capens
Use the main thread for draw execution when single...
blob
|
commitdiff
|
diff to current
2015-08-06
Nicolas Capens
Implement OpenGL single-color specular lighting.
blob
|
commitdiff
|
diff to current
2015-07-08
Alexis Hetu
Replaced some hardcoded constants
blob
|
commitdiff
|
diff to current
2015-07-03
Nicolas Capens
Implement user clip planes.
blob
|
commitdiff
|
diff to current
2015-07-03
Nicolas Capens
Eliminate the half-pixel NDC shift.
blob
|
commitdiff
|
diff to current
2015-06-26
Nicolas Capens
Fix vertex attribute count constant.
blob
|
commitdiff
|
diff to current
2015-06-11
Alexis Hetu
Eliminating warnings from SwifShader
blob
|
commitdiff
|
diff to current
2015-06-08
Alexis Hetu
glInstanceID implementation
blob
|
commitdiff
|
diff to current
2015-06-03
Nicolas Capens
Use the last triangle vertex for flat shading on OpenGL.
blob
|
commitdiff
|
diff to current
2015-04-29
Nicolas Capens
Dispatch GLESv2 entry functions to avoid resolving...
blob
|
commitdiff
|
diff to current
2015-04-17
Alexis Hetu
First simplest 3D mipmap implementation
blob
|
commitdiff
|
diff to current
2015-04-16
Nicolas Capens
Remove unnecessary assert.h includes.
blob
|
commitdiff
|
diff to current
2015-04-01
Nicolas Capens
Move the code generation mutex to Reactor.
blob
|
commitdiff
|
diff to current
2015-04-01
Alexis Hetu
Replacing numbers by constants
blob
|
commitdiff
|
diff to current
2015-03-25
Nicolas Capens
Add a critical section for dynamic code generation.
blob
|
commitdiff
|
diff to current
2015-02-20
Alexis Hetu
Texture3D copy to level
blob
|
commitdiff
|
diff to current
2015-02-11
Nicolas Capens
Add support for quad primitives.
blob
|
commitdiff
|
diff to current
2015-02-11
Nicolas Capens
Implement support for wide lines.
blob
|
commitdiff
|
diff to current
2014-11-26
Alexis Hetu
Fixed signed/unsigned types comparison
blob
|
commitdiff
|
diff to current
2014-11-21
Alexis Hetu
More warnings fixed
blob
|
commitdiff
|
diff to current
2014-11-13
Alexis Hetu
Fixing some trivial warnings in the SwiftShader build.
blob
|
commitdiff
|
diff to current
2014-10-22
Nicolas Capens
Use unsigned enum base types to use them as state bitfi...
blob
|
commitdiff
|
diff to current
2014-05-07
Nicolas Capens
Defer worker thread creation until the first draw call.
blob
|
commitdiff
|
diff to current
2014-05-06
John Bauman
Add SwiftShader dump from Feb 6 2013
blob
|
commitdiff
|
diff to current
2014-05-06
John Bauman
Update SwiftShader to April code dump.
blob
|
commitdiff
|
diff to current
2014-05-06
John Bauman
Add SwiftShader source to repo
blob
|
commitdiff
|
diff to current