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fwidth fix
[android-x86/external-swiftshader.git]
/
src
/
Shader
/
PixelRoutine.cpp
2015-07-16
Alexis Hetu
fwidth fix
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2015-07-09
Maxime Grégoire
Implementation of glLogicOp
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2015-06-04
Alexis Hetu
RoundEven implementation
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2015-05-26
Nicolas Capens
Implement R5G6B5 write masking.
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2015-05-26
Nicolas Capens
Implement R5G6B5 raster operations.
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2015-05-26
Nicolas Capens
Remove redundant/unreachable code.
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2015-05-26
Nicolas Capens
Add 6-bit and 5-bit sRGB conversion.
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2015-05-26
Nicolas Capens
Match parameter order between float and integer sampling.
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2015-05-15
Nicolas Capens
Analyze the shader for define instructions.
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2015-04-20
Alexis Hetu
Connecting the dots for some built-in functions
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2015-04-16
Nicolas Capens
Remove unnecessary assert.h includes.
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2015-04-15
Alexis Hetu
Renamed Vector4i to Vector4s
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2015-04-01
Alexis Hetu
Replacing numbers by constants
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2015-03-31
Nicolas Capens
Implement support for RGBA render targets.
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2015-01-28
Nicolas Capens
Work around a GCC miscompilation issue.
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2014-11-26
Alexis Hetu
Fixed signed/unsigned types comparison
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2014-10-22
Nicolas Capens
Use unsigned enum base types to use them as state bitfi...
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2014-10-22
Nicolas Capens
Move current register to register set.
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2014-05-07
Nicolas Capens
Only apply the enable mask on instructions requiring...
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2014-05-06
Nicolas Capens
Fixed initializing the 'leave' enable mask on every...
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2014-05-06
Nicolas Capens
Fixed using pixel shader constants in pixel shaders...
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2014-05-06
John Bauman
Update to June 11 2013 code drop.
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2014-05-06
John Bauman
Add SwiftShader dump from Feb 6 2013
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2014-05-06
John Bauman
Update SwiftShader to April code dump.
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2014-05-06
John Bauman
Add SwiftShader source to repo
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