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fwidth fix
[android-x86/external-swiftshader.git] / src / Shader / PixelRoutine.cpp
2015-07-16 Alexis Hetufwidth fix
2015-07-09 Maxime GrégoireImplementation of glLogicOp
2015-06-04 Alexis HetuRoundEven implementation
2015-05-26 Nicolas CapensImplement R5G6B5 write masking.
2015-05-26 Nicolas CapensImplement R5G6B5 raster operations.
2015-05-26 Nicolas CapensRemove redundant/unreachable code.
2015-05-26 Nicolas CapensAdd 6-bit and 5-bit sRGB conversion.
2015-05-26 Nicolas CapensMatch parameter order between float and integer sampling.
2015-05-15 Nicolas CapensAnalyze the shader for define instructions.
2015-04-20 Alexis HetuConnecting the dots for some built-in functions
2015-04-16 Nicolas CapensRemove unnecessary assert.h includes.
2015-04-15 Alexis HetuRenamed Vector4i to Vector4s
2015-04-01 Alexis HetuReplacing numbers by constants
2015-03-31 Nicolas CapensImplement support for RGBA render targets.
2015-01-28 Nicolas CapensWork around a GCC miscompilation issue.
2014-11-26 Alexis HetuFixed signed/unsigned types comparison
2014-10-22 Nicolas CapensUse unsigned enum base types to use them as state bitfi...
2014-10-22 Nicolas CapensMove current register to register set.
2014-05-07 Nicolas CapensOnly apply the enable mask on instructions requiring...
2014-05-06 Nicolas CapensFixed initializing the 'leave' enable mask on every...
2014-05-06 Nicolas CapensFixed using pixel shader constants in pixel shaders...
2014-05-06 John BaumanUpdate to June 11 2013 code drop.
2014-05-06 John BaumanAdd SwiftShader dump from Feb 6 2013
2014-05-06 John BaumanUpdate SwiftShader to April code dump.
2014-05-06 John BaumanAdd SwiftShader source to repo