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gl_VertexID implementation
[android-x86/external-swiftshader.git] / src / Shader / PixelShader.cpp
2017-07-27 Alexis Hetugl_VertexID implementation
2017-05-03 Nicolas CapensAdd Subzero as a Git subtree.
2016-08-04 Alexis HetuShader cleanup
2016-06-08 Alexis HetuMoved or removed unused variables
2016-05-20 Nicolas CapensMake the number of fragment inputs configurable.
2016-05-11 Nicolas CapensApply the Apache 2.0 license.
2016-01-26 Nicolas CapensDetect all texture sampling shader instructions.
2016-01-09 Nicolas CapensAdd suggested braces for subobject initialization.
2016-01-09 Nicolas CapensAdd default switch cases.
2015-12-02 Alexis HetuTexture function refactoring
2014-11-26 Alexis HetuFixed signed/unsigned types comparison
2014-05-06 John BaumanUpdate to June 11 2013 code drop.
2014-05-06 John BaumanAdd SwiftShader dump from Feb 6 2013
2014-05-06 John BaumanUpdate SwiftShader to April code dump.
2014-05-06 John BaumanAdd SwiftShader source to repo