OSDN Git Service
(root)
/
android-x86
/
external-swiftshader.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅ next
Fix for 3D texture sampling
[android-x86/external-swiftshader.git]
/
src
/
Shader
/
SamplerCore.cpp
2017-10-03
Alexis Hetu
Fix for 3D texture sampling
blob
|
commitdiff
2017-09-27
Nicolas Capens
Refactor vector packing.
blob
|
commitdiff
|
diff to current
2017-08-02
Nicolas Capens
Refactor sampleTexel() to use a return value.
blob
|
commitdiff
|
diff to current
2017-07-26
Nicolas Capens
Support bitcasts between scalars and short vectors.
blob
|
commitdiff
|
diff to current
2017-07-21
Alexis Hetu
Fixed default color values for R and RG types
blob
|
commitdiff
|
diff to current
2017-07-20
Alexis Hetu
FP32 linear filtering computation now available to...
blob
|
commitdiff
|
diff to current
2017-07-20
Alexis Hetu
Unnormalized integer formats now all use the same path
blob
|
commitdiff
|
diff to current
2017-07-20
Alexis Hetu
Compute texture coordinates using floating point operations
blob
|
commitdiff
|
diff to current
2017-07-20
Nicolas Capens
Improve mipmap LOD calculation precision.
blob
|
commitdiff
|
diff to current
2017-07-19
Alexis Hetu
Add texture filtering precision hint
blob
|
commitdiff
|
diff to current
2017-07-19
Alexis Hetu
Added support for most formats to FP sampleTexel
blob
|
commitdiff
|
diff to current
2017-07-14
Alexis Hetu
Remove redundant R5G6R5 conversions
blob
|
commitdiff
|
diff to current
2017-05-25
Nicolas Capens
Fix floating-point sampling of YUV formats.
blob
|
commitdiff
|
diff to current
2017-05-03
Nicolas Capens
Add Subzero as a Git subtree.
blob
|
commitdiff
|
diff to current
2017-03-20
Tom Anderson
Fix GCC build
blob
|
commitdiff
|
diff to current
2017-02-03
Nicolas Capens
Use unsigned index array accesses for texture sampling.
blob
|
commitdiff
|
diff to current
2017-01-30
Nicolas Capens
Refactor Byte4 unpacking.
blob
|
commitdiff
|
diff to current
2016-12-06
Nicolas Capens
Deprecate the Long1 type.
blob
|
commitdiff
|
diff to current
2016-12-06
Nicolas Capens
Deprecate handling power-of-two texture sampling separa...
blob
|
commitdiff
|
diff to current
2016-06-28
Alexis Hetu
Short4 warnings fixed
blob
|
commitdiff
|
diff to current
2016-06-17
Nicolas Capens
Combine sampler method and option into a structure.
blob
|
commitdiff
|
diff to current
2016-06-15
Meng-Lin Wu
Pack texelFetch LOD as sampling coordinate's w component.
blob
|
commitdiff
|
diff to current
2016-06-13
Meng-Lin Wu
texelFetch implementation
blob
|
commitdiff
|
diff to current
2016-06-06
Alexis Hetu
LOD Base level and Max level to sampler state
blob
|
commitdiff
|
diff to current
2016-06-06
Alexis Hetu
Texture size fix
blob
|
commitdiff
|
diff to current
2016-06-03
Meng-Lin Wu
texoffset implementation
blob
|
commitdiff
|
diff to current
2016-05-11
Nicolas Capens
Apply the Apache 2.0 license.
blob
|
commitdiff
|
diff to current
2016-04-28
Alexis Hetu
SRGB implementation
blob
|
commitdiff
|
diff to current
2016-04-21
Nicolas Capens
Compute cube LOD from 3D cube intersection distance.
blob
|
commitdiff
|
diff to current
2016-04-18
Alexis Hetu
RGB32F texture sampling fix
blob
|
commitdiff
|
diff to current
2016-04-14
Alexis Hetu
Added FORMAT_X32B32G32R32F as a renderable format
blob
|
commitdiff
|
diff to current
2016-04-05
Nicolas Capens
Refactor sampler LOD calculation method into an enum.
blob
|
commitdiff
|
diff to current
2016-02-24
Nicolas Capens
Implement support for separate minification/magnificati...
blob
|
commitdiff
|
diff to current
2016-02-08
Nicolas Capens
Refactor texture coordinate addressing.
blob
|
commitdiff
|
diff to current
2016-02-08
Alexis Hetu
Fix array texture LOD computation.
blob
|
commitdiff
|
diff to current
2016-02-08
Alexis Hetu
2D array filtering crash fix
blob
|
commitdiff
|
diff to current
2015-12-18
Alexis Hetu
Sending magnification filter info to the sampler
blob
|
commitdiff
|
diff to current
2015-12-09
Alexis Hetu
Enabled 2D array textures
blob
|
commitdiff
|
diff to current
2015-12-02
Alexis Hetu
Added integer type texture support to SamplerCore code
blob
|
commitdiff
|
diff to current
2015-10-21
Alexis Hetu
Added new swizzle parameters to Sampler's state
blob
|
commitdiff
|
diff to current
2015-09-02
Nicolas Capens
Implement support for YV12 texture sampling.
blob
|
commitdiff
|
diff to current
2015-09-02
Nicolas Capens
Test for 8-bit components instead of not 16-bit components.
blob
|
commitdiff
|
diff to current
2015-06-12
Alexis Hetu
Fixed some warnings
blob
|
commitdiff
|
diff to current
2015-05-26
Nicolas Capens
Implement R5G6B5 to 4.12 normalization.
blob
|
commitdiff
|
diff to current
2015-05-26
Nicolas Capens
Implement R5G6B5 texel fetch.
blob
|
commitdiff
|
diff to current
2015-05-26
Nicolas Capens
Add utility function for 16-bit texture formats.
blob
|
commitdiff
|
diff to current
2015-05-26
Nicolas Capens
Add 6-bit and 5-bit sRGB conversion.
blob
|
commitdiff
|
diff to current
2015-05-26
Nicolas Capens
Match parameter order between float and integer sampling.
blob
|
commitdiff
|
diff to current
2015-05-26
Nicolas Capens
Eliminate unnecessary casts.
blob
|
commitdiff
|
diff to current
2015-04-15
Alexis Hetu
Renamed Vector4i to Vector4s
blob
|
commitdiff
|
diff to current
2015-03-31
Nicolas Capens
Implement support for RGBA sampling.
blob
|
commitdiff
|
diff to current
2014-10-22
Nicolas Capens
Use unsigned enum base types to use them as state bitfi...
blob
|
commitdiff
|
diff to current
2014-05-06
Nicolas Capens
Enhanced the sampling precision of 88 texture formats.
blob
|
commitdiff
|
diff to current
2014-05-06
John Bauman
Add SwiftShader dump from Feb 6 2013
blob
|
commitdiff
|
diff to current
2014-05-06
John Bauman
Update SwiftShader to April code dump.
blob
|
commitdiff
|
diff to current
2014-05-06
John Bauman
Add SwiftShader source to repo
blob
|
commitdiff
|
diff to current