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gl_VertexID implementation
[android-x86/external-swiftshader.git]
/
src
/
Shader
/
VertexShader.cpp
2017-07-27
Alexis Hetu
gl_VertexID implementation
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2017-05-03
Nicolas Capens
Add Subzero as a Git subtree.
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2016-09-26
Alexis Hetu
Fix for the remaining vertex array issues
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2016-08-04
Alexis Hetu
Shader cleanup
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2016-06-23
Alexis Hetu
Fixed Windows warnings
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2016-05-20
Nicolas Capens
Make the number of vertex inputs configurable.
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2016-05-20
Nicolas Capens
Make the number of vertex outputs configurable.
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2016-05-20
Nicolas Capens
Rename color output semantic.
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2016-05-11
Nicolas Capens
Apply the Apache 2.0 license.
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2016-01-26
Nicolas Capens
Detect all texture sampling shader instructions.
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2015-06-12
Alexis Hetu
Fixed some warnings
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2015-06-08
Alexis Hetu
glInstanceID implementation
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2015-06-02
Alexis Hetu
gl_InstanceID implementation
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2014-11-26
Alexis Hetu
Fixed signed/unsigned types comparison
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2014-05-06
John Bauman
Update to June 11 2013 code drop.
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2014-05-06
John Bauman
Add SwiftShader dump from Feb 6 2013
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2014-05-06
John Bauman
Update SwiftShader to April code dump.
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2014-05-06
John Bauman
Add SwiftShader source to repo
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