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Merge pull request #461 from sikabane-works/feature/refactor-in-dungeon
[hengbandforosx/hengbandosx.git] / src / artifact /
2021-03-12 DeskullMerge pull request #461 from sikabane-works/feature...
2021-03-11 DeskullMerge pull request #424 from backwardsEric/english...
2021-03-11 iksMerge pull request #437 from iks3/feature-display-extra...
2021-03-10 dis-Merge pull request #465 from dis-/feature/Add-PlayerStealth
2021-03-09 iksMerge pull request #452 from iks3/feature-window-flag...
2021-03-09 iks[Feature] 足元/床上のアイテム一覧ウィンドウフラグ (from 東方勝手版) #127
2021-03-06 HabuMerge pull request #422 from habu1010/feature/c++nize
2021-03-06 Habu[move] ソースファイルの拡張子を .c から .cpp に変更
2021-03-06 Habu[feature] ソースファイルをC++に対応
2021-02-27 HabuMerge pull request #350 from habu1010/feature/issue...
2021-02-26 DeskullMerge pull request #316 from sikabane-works/feature...
2021-02-22 taotao54321Merge pull request #240 from taotao54321/fix-restore...
2021-02-21 HourierMerge pull request #243 from Hourier/hotfix/Fix-Blood...
2021-02-21 iksMerge pull request #227 from iks3/artifact-from-xangband
2021-02-20 iksAdd: 3 artifacts from XAngband. #225
2021-02-14 DeskullMerge pull request #138 from Hourier/release/3.0.0Alpha6 3.0.0Alpha6
2021-02-12 taotao54321Merge pull request #35 from taotao54321/fix-chameleon...
2021-02-12 taotao54321Merge pull request #36 from taotao54321/fix-wrong-evasi...
2021-02-11 DeskullMerge pull request #40 from hengband/feature/english...
2021-02-10 dis-Merge pull request #38 from dis-/feature/Fix-Term-Fresh
2021-02-10 dis-[Refactor] 変数名windowをwindow_flagsに変更
2021-01-24 HourierMerge branch 'develop'
2021-01-24 deskullMerge commit 'remotes/origin/feature/Fix-BufferOverRun...
2021-01-20 deskullMerge branch 'Feature/Fix-ESP-target' into develop
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 dis-[Fix] 火炎の指輪等の発動時の挙動を修正
2021-01-15 deskullMerge branch 'release/3.0.0Alpha' into master
2021-01-14 deskull[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Unificatio...
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Integratio...
2020-12-15 Hourier[Refactor] #41053 Renamed artifact_kind_type to fixed_a...
2020-12-15 Hourier[Refactor] #41053 Moved art-definition/*.h to artifact/
2020-12-12 iksMerge branch 'For3.0.0-Monster-Adjustment' into release...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-11 Hourier[Refactor] #40906 art-*.h をfixed-art-types.h に統合した...
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-12-06 deskullMerge branch 'release/3.0.0Alpha' of git.osdn.net:...
2020-12-03 Habu[cleanup] GCCの警告に対応
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-09-08 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 Hourier[Refactor] #40457 Renamed avatar.c/h from player/ to...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-19 Hourier[Refactor] #40634 Moved get_bloody_moon_flags() from...
2020-07-22 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-18 Hourier[Refactor] #40569 Separated floor-type-definition.h...
2020-07-16 Hourier[Refactor] #40561 Reshaped random_slay()
2020-07-16 Hourier[Refactor] #40561 Separated switch_random_art_slay...
2020-07-16 Hourier[Refactor] #40561 Separated random_art_slay_*() for...
2020-07-16 Hourier[Refactor] #40561 Separated random_art_slay_brand_...
2020-07-16 Hourier[Refactor] #40561 Separated random_art_slay_brand_pois...
2020-07-15 Hourier[Refactor] #40561 Separated random_art_slay_bow() from...
2020-07-15 Hourier[Refactor] #40561 Separated set_weird_bias_*() from...
2020-07-15 Hourier[Refactor] #40561 Separated switch_random_art_resistanc...
2020-07-15 Hourier[Refactor] #40561 Separated BIAS_CHAOS case in random_r...
2020-07-15 Hourier[Refactor] #40561 Separated random_art_resistance_nethe...
2020-07-15 Hourier[Refactor] #40561 Separated random_art_resistance_fear...
2020-07-15 Hourier[Refactor] #40561 Separated random_art_resistance_pois...
2020-07-15 Hourier[Refactor] #40561 Separated random_art_*_cold() from...
2020-07-15 Hourier[Refactor] #40561 Separated random_art_*_fire() from...
2020-07-15 Hourier[Refactor] #40561 Separated random_art_*_elec() from...
2020-07-15 Hourier[Refactor] #40561 Separated random_art_*_acid() from...
2020-07-15 Hourier[Refactor] #40561 Separated random_art_bias_decrease_ma...
2020-07-15 Hourier[Refactor] #40561 Separated switch_random_art_bias...
2020-07-15 Hourier[Refactor] #40561 Unified BIAS_* for base status cases...
2020-07-15 Hourier[Refactor] #40561 Separated random_art_bias_stealth...
2020-07-15 Hourier[Refactor] #40561 Unified BIAS_RANGER case in random_plus()
2020-07-15 Hourier[Refactor] #40561 Separated bias_priest_wisdom() from...
2020-07-15 Hourier[Refactor] #40561 Separated bias_mage_*() from random_p...
2020-07-15 Hourier[Refactor] #40561 Separated bias_warrior_*() from rando...
2020-07-15 Hourier[Refactor] #40561 Separated switch_investment_weak_esps...
2020-07-15 Hourier[Refactor] #40561 Commit db2ad0f4 で謝って追加したbreak文を削除...
2020-07-15 Hourier[Refactor] #40561 Separated invest_misc_weak_esps(...
2020-07-15 Hourier[Refactor] #40561 Separated invest_misc_string_esp...
2020-07-15 Hourier[Refactor] #40561 Separated invest_misc_hit_dice()...
2020-07-15 Hourier[Refactor] #40561 Reshaped random-art-misc.c
2020-07-15 Hourier[Refactor] #40561 Separated switch_misc_bias() from...
2020-07-15 Hourier[Refactor] #40561 Separated invest_misc_*() based on...
2020-07-14 Hourier[Refactor] #40561 Separated invest_misc_ranger() from...
2020-07-14 Hourier[Refactor] #40561 Separated decide_warrior_bias() from...
2020-07-14 Hourier[Refactor] #40561 Separated name_unnatural_random_artif...
2020-07-14 Hourier[Refactor] #40561 Separated decide_random_art_power_lev...
2020-07-14 Hourier[Refactor] #40561 Separated reset_flags_poison_needle...
2020-07-14 Hourier[Refactor] #40561 Separated invest_negative_modified_va...
2020-07-14 Hourier[Refactor] #40561 Separated invest_modified_value(...
2020-07-14 Hourier[Refactor] #40561 Separated invest_powers() from become...
2020-07-14 Hourier[Refactor] #40561 Separated decide_random_art_power...
2020-07-14 Hourier[Refactor] #40561 Separated decide_random_art_cursed...
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