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Refactor dice_to_string() to avoid sprintf(). Does part of the work of resolving...
[hengbandforosx/hengbandosx.git] / src / blue-magic /
2022-12-19 Eric BranlundRefactor dice_to_string() to avoid sprintf(). Does...
2022-12-09 HourierMerge pull request #2890 from Hourier/Adjust-Display...
2022-12-09 HourierMerge pull request #2876 from backwardsEric/blue-mage...
2022-12-04 Eric BranlundAvoid use of sprintf() in learnt_info(). That's part...
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-15 Hourier[Refactor] #2807 Renamed struct monster_race to class...
2022-11-15 Hourier[Refactor] #2649 Renamed struct monster_type to Monster...
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-27 HourierMerge pull request #2730 from Hourier/Clarify-Town...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-24 HourierMerge pull request #2726 from Hourier/Rename-BadStatusS...
2022-10-24 Hourier[Refactor] #2721 Renamed cut() to set_cut()
2022-10-24 Hourier[Refactor] #2721 Renamed stun() to set_stun()
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-09-18 DeskullMerge pull request #2658 from sikabane-works/release... 3.0.0Alpha66
2022-09-07 HourierMerge pull request #2596 from Hourier/Make-Blindness...
2022-09-05 Hourier[Refactor] #2523 PlayerType::blind をPlayerBlindnessの呼び出...
2022-07-10 DeskullMerge pull request #2559 from sikabane-works/release... 3.0.0Alpha63
2022-06-29 HourierMerge pull request #2530 from Hourier/Make-Fast-Class
2022-05-29 Hourier[Refactor] #2520 set_fast() をset_acceleration() に改名した
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-28 火炎の飛竜Merge pull request #2324 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2317 from Hourier/Make-Paralysis...
2022-02-27 Hourier[Refactor] #2298 PlayerType::paralyzed を削除し、TimedEffect...
2022-02-27 火炎の飛竜Merge pull request #2313 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2302 from Hourier/Make-Hallucinatio...
2022-02-27 Hourier[Refactor] #2300 PlayerType::hallucinated を削除し、TimedEff...
2022-02-26 HabuMerge pull request #2293 from habu1010/feature/fix...
2022-02-26 HourierMerge pull request #2274 from Hourier/Make-Confusion...
2022-02-26 Hourier[Refactor] #2122 PlayerType::confused を削除し、TimedEffects...
2022-02-26 Hourier[Refactor] #2212 変更範囲の1行制御構文に{}を付けた
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-21 DeskullMerge pull request #1411 from sikabane-works/feature...
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-20 火炎の飛竜Merge pull request #2166 from Slimebreath6078/feature...
2022-02-20 Slimebreath6078[Refactor] 再定義したものへ置き換え
2022-02-18 HourierMerge pull request #2213 from Hourier/Abolish-Hit-Point...
2022-02-18 Hourier[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-15 HourierMerge pull request #2178 from Hourier/Remove-Old-Struct...
2022-02-15 DeskullMerge pull request #2052 from sikabane-works/feature...
2022-02-15 Hourier[Refactor] #2159 typedef struct宣言を全てstruct宣言に差し替えた
2022-02-15 火炎の飛竜Merge pull request #2164 from Slimebreath6078/feature...
2022-02-15 Slimebreath6078[Refactor] #1951 新定義に合わせて置き換え
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 floor_type *floor_ptrの宣言をautoに差し替えた
2022-02-06 DeskullMerge pull request #2122 from sikabane-works/release... 3.0.0Alpha52
2022-02-06 DeskullMerge pull request #2099 from sikabane-works/fearure...
2022-02-06 DeskullMerge pull request #2050 from daradarach/feature/refact...
2022-02-06 HourierMerge pull request #2089 from Hourier/Unite-Monster...
2022-02-06 HourierMerge pull request #2109 from daradarach/feature/fmt
2022-02-06 daradarach#2080 で編集したファイルのif文における{}の位置をまとめて修正
2022-02-06 HourierMerge pull request #2080 from daradarach/feature/null
2022-02-05 daradarach和訳修正漏れの修正
2022-02-05 daradarach[fix]voidは虚空ではなく虚無。一括修正
2022-02-05 daradarach[Implement]虚空・深淵属性のボルト・ボール・ブレスを実装
2022-01-24 DeskullMerge pull request #1982 from sikabane-works/feature...
2022-01-23 DeskullMerge pull request #2013 from sikabane-works/release... 3.0.0Alpha51
2022-01-23 DeskullMerge pull request #1977 from backwardsEric/uid-fixes
2022-01-16 DeskullMerge pull request #1998 from sikabane-works/feature...
2022-01-15 dis-Merge pull request #1980 from dis-/feature/define-monst...
2022-01-14 dis-[Refactor] EFFECT_IDの削除
2022-01-12 dis-[Implement] モンスターの近接攻撃/射撃の属性を定義する
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 RF_ABILITY -> MonsterAbilityType
2021-11-10 dis-Merge pull request #1858 from dis-/feature/refactor...
2021-11-10 dis-[Refactor] enum spells-typeをenum class AttributeTypeに置換
2021-10-03 DeskullMerge pull request #1739 from sikabane-works/release... 3.0.0Alpha40
2021-10-03 HourierMerge pull request #1712 from Hourier/Make-Quest-Comple...
2021-10-02 Hourier[Refactor] #1710 コンパイル警告を除去した (本件と無関係のものも含む。全て変数のナローイング警告)
2021-10-01 HourierMerge pull request #1686 from Hourier/Remove-Easy-Mode
2021-10-01 HabuMerge pull request #1689 from habu1010/feature/refactor...
2021-10-01 Habu[Refactor] 青魔法の失敗率の計算を共通化する
2021-10-01 Habu[Refactor] monster_powers/monster_powers_short を std...
2021-09-30 HabuMerge pull request #1667 from habu1010/feature/refactor...
2021-09-30 Habu[Style] 整形フォーマットと関数名修正
2021-09-30 HourierMerge pull request #1682 from Hourier/New-Stun-Spec
2021-09-30 Habu[Refactor] 青魔法の選択処理
2021-09-30 HabuMerge pull request #1687 from habu1010/feature/fix...
2021-09-30 Habu[Fix] 不足しているヘッダをインクルードする
2021-09-29 HourierMerge pull request #1648 from Hourier/Reshape-Cmd-Items
2021-09-29 Hourier[Refactor] #1644 get_item_chance_penalty() を定義し、get_mag...
2021-09-26 HourierMerge pull request #1534 from Hourier/experiment/Remove...
2021-09-26 HabuMerge pull request #1645 from habu1010/feature/imitator...
2021-09-26 Habu[Refactor] ものまね師の専用データを職業固有データに移動する
2021-09-24 HabuMerge pull request #1630 from habu1010/feature/refactor...
2021-09-24 Habu[Refactor] 青魔法のタイプを enum から enum class にする
2021-09-24 HabuMerge pull request #1628 from habu1010/feature/blumage...
2021-09-24 Habu[Refactor] 青魔道士の固有データを magic_num から分離
2021-09-23 DeskullMerge branch 'develop' into fix/wizard-summon-monster...
2021-09-23 HabuMerge pull request #1604 from habu1010/feature/defeat...
2021-09-22 Habu[Delete] 不要になった COPY/WIPE/C_WIPE マクロを削除する
2021-09-22 HabuMerge pull request #1603 from habu1010/feature/fix...
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