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[Refactor] #39076 冗長なコメントを削除 (/* Clear */)
[hengband/hengband.git]
/
src
/
cmd-dump.c
2019-07-06
deskull
[Refactor] #39076 冗長なコメントを削除 (/* Clear */)
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2019-07-04
deskull
[Refactor] #38997 dump_yourself() に player_type * 引数を追加.
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2019-07-01
deskull
[Refactor] #38997 dump_virtue() に player_type * 引数を追加.
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2019-06-30
deskull
[Refactor] #38997 do_cmd_knowledge_mutations() に player...
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2019-06-26
deskull
[Refactor] #38997 calc_android_exp() に player_type...
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2019-06-17
deskull
[Refactor] #39076 冗長なコメントを削除 (/* Build the filename */)
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2019-06-15
deskull
Merge branch '#39321' into For2.2.2-Refactoring
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2019-06-15
deskull
Merge branch '#39076' into For2.2.2-Refactoring
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2019-06-15
deskull
[Refactor] #38997 IS_WIZARD_CLASS マクロに player_type...
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2019-06-12
deskull
[Refactor] #37353 cmd-dump.c/h に交じっていたオプション処理を gameopti...
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2019-06-12
deskull
[Refactor] #37353 english.c/h を作成して plural_aux() を分離.
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2019-06-11
deskull
[Refactor] #39076 コメント削除.
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2019-06-11
deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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2019-06-11
deskull
[Refactor] #37353 do_cmd_change_name() を do_cmd_player_...
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2019-06-01
deskull
[Refactor] #37353 PW_* 定義を view-mainwindow.h へ移動.
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2019-05-23
deskull
[Refactor] #37353 MAX_ARENA_MONS 定義を bldg.h へ移動.
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2019-05-14
deskull
[Refactor] #38995 player_base を player_type の base_name...
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2019-05-13
deskull
[Refactor] #37353 init_flags, INIT_* フラグを core.h へ移動.
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2019-05-11
deskull
[Refactor] #38844 ゲームシステム進行フラグを world_type 構造体へ移動.
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2019-05-10
deskull
[Fix] #38844 player_type に inventory_list を取り込んだ結果発生したヌ...
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2019-05-10
deskull
[Refactor] #37353 inet.c の関数宣言を inet.h を作成して移動.
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2019-05-10
deskull
[Refactor] #37353 color_names を term.c/h へ移動.
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2019-05-09
deskull
[Refactor] #37353 write_level を cmd-dump.c/h へ移動.
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2019-05-07
deskull
[Refactor] #37353 realm.c/h を追加して,関連変数を移動.
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2019-05-03
deskull
[Refactor] #37353 cmd4.c を cmd-dump.c に改名して関数整理.
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