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[fix] #41478 階段を上ったときにクラッシュ
[hengband/hengband.git] / src / cmd-item / cmd-read.c
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-07-23 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-23 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-07-23 Hourier[Refactor] #40457 Separated read-execution.c/h from...
2020-07-22 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-18 Hourier[Refactor] #40569 Separated floor-type-definition.h...
2020-07-10 Hourier[Refactor] #40535 Separated action-limited.c/h from...
2020-07-06 Hourier[Refactor] #40534 Separated flavor-describer.c/h from...
2020-07-06 Hourier[Refactor] #40534 Separated object-flavor-types.h from...
2020-07-06 Hourier[Refactor] #40457 Unified form-changer.c/h into shape...
2020-07-06 Hourier[Refactor] #40457 Unified spells-recall.c/h into spells...
2020-07-06 Hourier[Refactor] #40498 Moved window redrawoing flags from...
2020-07-06 Hourier[Refactor] #40498 Separated player-redraw-types.h from...
2020-07-05 Hourier[Refactor] #40498 Separated player-update-types.h from...
2020-07-05 Hourier[Refactor] #40467 Separated rd_timed_effects() from...
2020-07-04 Hourier[Refactor] #40482 Renamed spells3.c/h to magic-item...
2020-07-04 Hourier[Refactor] #40482 Separated spells-enchant.c/h from...
2020-07-04 Hourier[Refactor] #40482 Separated spells-world.c/h from spell...
2020-07-04 Hourier[Refactor] #40521 Separated inventory-slot-types.h...
2020-07-02 Hourier[Refactor] #40521 Moved choose_object() from player...
2020-07-01 Hourier[Refactor] #40466 Renamed player-effects.c/h to action...
2020-07-01 Hourier[Refactor] #40466 Separated body-improvement.c/h from...
2020-06-30 Hourier[Refactor] #40466 Separated experience.c/h from player...
2020-06-30 Hourier[Refactor] #40466 Separated form-changer.c/h from playe...
2020-06-29 Hourier[Refactor] #40466 Separated element-resistance.c/h...
2020-06-29 Hourier[Refactor] #40466 Moved set_food() from player-effects...
2020-06-28 Hourier[Refactor] #40466 Moved bad-status-setter.c/h and buff...
2020-06-28 Hourier[Refactor] #40466 Separated buff-setter.c/h from player...
2020-06-28 Hourier[Refactor] #37353 Renamed object-hook.c/h to item-teste...
2020-06-28 Hourier[Refactor] #37353 Separated hook-expendable.c/h from...
2020-06-27 Hourier[Refactor] #40482 Separated spells-perception.c/h from...
2020-06-27 Hourier[Refactor] #40482 Separated spells-curse-removal.c/h
2020-06-27 Hourier[Refactor] #40482 Separated spells-recall.c/h from...
2020-06-27 Hourier[Refactor] #40466 Separated bad-status-setter.c/h from...
2020-06-27 Hourier[Refactor] #40498 Separated special-defense-types.h...
2020-06-27 Hourier[Refactor] #40483 Separated floor-util.c/h from display...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/List-Dead...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-14 Hourier[Refactor] #40413 Separated screen-processor.c/h from...
2020-06-14 Hourier[Refactor] #40413 Separated display-messages.c/h from...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-14 Hourier[Refactor] #40413 Separated sound-of-music.c/h from...
2020-06-13 Hourier[Refactor] #40413 Renamed enum-only header with name...
2020-06-13 Hourier[Refactor] #40413 Separated angband-files.c/h from...
2020-06-13 Hourier[Refactor] #40014 Separated monster-summonc./h from...
2020-06-13 Hourier[Refacotr] #40104 Moved monster-related AND floor-relat...
2020-06-10 Hourier[Refactor] #40014 Separated monster-generator.c/h
2020-06-08 Hourier[Refactor] #40014 Separated monster2.h from monster.h
2020-06-07 Hourier[Refactor] #40014 Separated place-monster-types.h from...
2020-06-07 Hourier[Refactor] #40399 Renamed object1.c/h to object-info.c/h
2020-06-07 Hourier[Refactor] Separated art-armor-types.h from artifact.h
2020-06-07 Hourier[Refactor] Separated art-accessory-types.h from artifact.h
2020-06-07 Hourier[Refactor] #40399 Adjusted inclusion relationship for...
2020-06-06 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-05 Hourier[Refactor] #40414 Separated spells-grid.c/h from spells...
2020-06-05 Hourier[Refactor] #40414 Moved spells-hex.c/h from spell/...
2020-06-05 Hourier[Refactor] #40414 Moved concrete spell kinds file ...
2020-06-05 Hourier[Refactor] #40414 Separated spells-neighbor.c/h from...
2020-06-04 Hourier[Refactor] #40414 Separated spells-lite.c/h from spells...
2020-06-04 Hourier[Refactor] #40414 Separated spells-genocide.c/h from...
2020-06-04 Hourier[Refactor] #40414 Separated spells-sight.c/h from spell...
2020-06-04 Hourier[Refactor] #40414 Separated spells-launcher.c/h from...
2020-06-04 Hourier[Refactor] #40414 Separated spells-teleport.c/h from...
2020-06-03 Hourier[Refactor] #40414 Moved macro functions from realm...
2020-06-03 Hourier[Refactor] #40414 Separated spells-hex.c/h from realm...
2020-06-03 Hourier[Refactor] #40399 Renamed object-appraiser.c/h to objec...
2020-06-02 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-02 Hourier[Refactor] #40457 Moved object boosting/cursing/ego...
2020-06-02 Hourier[Refactor] #40457 Moved sv-* from object/ to sv-definition/
2020-06-01 Hourier[Refactor] #40399 Separated inventory-object.c/h from...
2020-06-01 Hourier[Refactor] #40399 Separated object-appraiser.c/h from...
2020-06-01 Hourier[Refactor] #40399 Changed object_is_aware(), object_is_...
2020-06-01 Hourier[Refactor] #40457 Moved item-related cmd-*.c/h from...