OSDN Git Service

[fix] #41489 明るいはずの場所でも灯りがない判定になっている
[hengband/hengband.git] / src / combat / attack-accuracy.h
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/List-Dead...
2020-06-06 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-05 Hourier[Refactor] #40457 Moved player-attack-realated files...
2020-05-29 Hourier[Refactor] #40399 angband.h からobject2.hのインクルード を*抹殺...
2020-05-23 Hourier[Refactor] #40416 Moved process_attack_hit() from playe...
2020-05-22 Hourier[Refactor] #40416 Changed function names check_hit...
2020-05-22 Hourier[Refactor] #40416 Moved check_hit() and check_hit2...
2020-05-21 Hourier[Refactor] #40416 Separated player-hit-accuracy.c/h...