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[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
[hengbandforosx/hengbandosx.git] / src / combat / aura-counterattack.cpp
2022-02-18 Hourier[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-15 DeskullMerge pull request #2052 from sikabane-works/feature...
2022-02-15 火炎の飛竜Merge pull request #2164 from Slimebreath6078/feature...
2022-02-15 Slimebreath6078[Refactor] #1951 整形
2022-02-15 Slimebreath6078[Refactor] #1951 新定義に合わせて置き換え
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 monster_race *r_ptrの宣言をautoに差し替えた
2022-02-11 HourierMerge pull request #2154 from Hourier/Change-Object...
2022-02-10 Hourier[Refactor] #2124 Changed struct object_type to class...
2022-02-06 DeskullMerge pull request #2099 from sikabane-works/fearure...
2022-02-06 DeskullMerge pull request #2050 from daradarach/feature/refact...
2022-02-06 HourierMerge pull request #2089 from Hourier/Unite-Monster...
2022-02-06 Hourier[Refactor] #1389 Moved constructor from monster-attack...
2022-02-06 Hourier[Refactor] #1389 Changed monap_type from struct to...
2022-01-24 DeskullMerge pull request #1982 from sikabane-works/feature...
2022-01-23 DeskullMerge pull request #1977 from backwardsEric/uid-fixes
2022-01-16 DeskullMerge pull request #1998 from sikabane-works/feature...
2022-01-15 dis-Merge pull request #1980 from dis-/feature/define-monst...
2022-01-14 dis-[Refactor] EFFECT_IDの削除
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-10 dis-Merge pull request #1858 from dis-/feature/refactor...
2021-11-10 dis-[Refactor] enum spells-typeをenum class AttributeTypeに置換
2021-11-07 dis-Merge pull request #1853 from dis-/feature/get-mondamag...
2021-11-07 dis-[Feature] モンスターにダメージを与えた際の属性を取得
2021-09-15 HourierMerge pull request #1530 from Hourier/feature/Remove...
2021-09-15 HourierMerge pull request #1518 from Hourier/feature/Dismantle...
2021-09-14 Hourier[Refactor] #1473 Changed the name 'RealmHex' to 'SpellHex'
2021-09-11 HourierMerge pull request #1512 from Hourier/feature/Rename...
2021-09-11 HabuMerge pull request #1510 from habu1010/feature/refactor...
2021-09-11 Hourier[Refactor] #1511 「プレーヤー」表記を全て「プレイヤー」に変更した (日本語版のみ、ほぼDox...
2021-09-11 HourierMerge pull request #1504 from Hourier/feature/Rename...
2021-09-11 Hourier[Refactor] #1479 Changed target_ptr to player_ptr
2021-09-07 HourierMerge pull request #1482 from Hourier/feature/Make...
2021-09-07 Hourier[Refactor] #1469 Renamed class methods to proper ones
2021-09-07 Hourier[Refactor] #1469 Moved hex_spelling() from global to...
2021-09-05 HabuMerge pull request #1463 from habu1010/feature/fix...
2021-09-04 HourierMerge pull request #1462 from Hourier/feature/Delete...
2021-09-04 Hourier[Refactor] Deleted unused hook-*.cpp/h
2021-09-04 HourierMerge pull request #1416 from Hourier/feature/Remove...
2021-09-04 DeskullMerge pull request #1408 from sikabane-works/feature...
2021-09-04 DeskullMerge pull request #1421 from sikabane-works/feature...
2021-09-04 HabuMerge pull request #1446 from habu1010/feature/incorpor...
2021-09-03 Habu[Refactor] object_is_cursed() を object_type のメンバ関数化
2021-09-02 Habu[Refactor] object_is_armor() を object_type のメンバ関数化
2021-08-26 HabuMerge pull request #1412 from habu1010/feature/remove...
2021-08-24 Habu[Refactor] オブジェクト判定関数から不要なplayer_type引数を削除
2021-08-08 HourierMerge branch 'develop' into feature/Monster-Sweep-Grid...
2021-08-08 HourierMerge pull request #1309 from Hourier/feature/Adjust...
2021-08-08 Hourier[Refactor] #929 Made monster-damage to class MonsterDam...
2021-08-08 Hourier[Refactor] #929 Moved mon_take_hit() from monster-statu...
2021-08-08 HourierMerge pull request #1294 from Hourier/feature/Adjust...
2021-08-08 HourierMerge pull request #1315 from Hourier/feature/Divide...
2021-08-08 Hourier[Refactor] #919 Moved is_mirror() from grid.cpp/h to...
2021-08-08 Hourier[Refactor] #919 Separated grid_type from grid.h to...
2021-05-30 HourierMerge branch 'develop' into feature/Divide-World-Turn...
2021-05-30 HourierMerge pull request #1173 from Hourier/feature/Replace...
2021-05-29 Hourier[Refactor] #1172 Changed '(FALSE)', 'TRUE);' and 'FALSE...
2021-05-29 Hourier[Refactor] #1172 Changed '(TRUE)', 'TRUE;' and 'FALSE...
2021-05-02 DeskullMerge pull request #1015 from sikabane-works/release... 3.0.0Alpha21
2021-04-27 shimiteiMerge pull request #936 from shimitei/feature/#916_fix_...
2021-04-26 DeskullMerge pull request #934 from sikabane-works/feature...
2021-04-26 HourierMerge pull request #917 from Hourier/feature/Separate...
2021-04-25 Hourier[Refactor] #864 Separated player_type struct from playe...
2021-04-18 DeskullMerge pull request #836 from sikabane-works/release...
2021-04-17 shimiteiMerge pull request #783 from shimitei/feature/#774_newg...
2021-04-15 shimiteiMerge pull request #803 from shimitei/feature/refactor_...
2021-04-15 shimiteiMerge pull request #796 from shimitei/feature/#791_fix_...
2021-04-15 HabuMerge pull request #794 from habu1010/feature/remove...
2021-04-14 Habu[Refactor] take_hit() と project() の未使用引数 monspell を削除
2021-03-11 DeskullMerge pull request #424 from backwardsEric/english...
2021-03-07 DeskullMerge pull request #439 from sikabane-works/release... 3.0.0Alpha10
2021-03-06 HabuMerge pull request #422 from habu1010/feature/c++nize
2021-03-06 Habu[move] ソースファイルの拡張子を .c から .cpp に変更