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Merge pull request #2579 from Hourier/Make-Deceleration-Class
[hengbandforosx/hengbandosx.git] / src / core /
2022-08-15 HourierMerge pull request #2579 from Hourier/Make-Deceleration...
2022-08-09 Hourier[Refactor] #2521 slowness() をset_deceleration() に改名した
2022-08-09 Hourier[Refactor] #2521 PlayerType::slow をPlayerDeceleration...
2022-06-29 HourierMerge pull request #2530 from Hourier/Make-Fast-Class
2022-05-29 Hourier[Refactor] #2520 PlayerType::fast をPlayerAccelerationの呼...
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-09 DeskullMerge pull request #2389 from sikabane-works/feature...
2022-03-09 Deskull[Refactor] save_type を enum class SaveType に置換。
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-05 Habu[Fix] MonsterRaceId の基底型を int16_t にする
2022-03-05 Habu[Refactor] MonsterRace クラスを導入
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
2022-03-03 火炎の飛竜Merge pull request #2360 from Slimebreath6078/hotfix...
2022-03-01 火炎の飛竜Merge pull request #2340 from Slimebreath6078/feature...
2022-03-01 HourierMerge pull request #2336 from Hourier/Make-Fear-Class
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-28 Hourier[Refactor] #2299 Renamed afraidness to fear
2022-02-28 Hourier[Refactor] #2299 PlayerType::fearful を削除し、TimedEffects...
2022-02-28 Hourier[Refactor] #2299 リソースも含め、恐怖を意味する単語をafraidからfearfulに変えた...
2022-02-28 HourierMerge pull request #2327 from Hourier/Fix-Speed-Result
2022-02-28 HabuMerge pull request #2321 from habu1010/feature/refactor...
2022-02-28 火炎の飛竜Merge pull request #2324 from Slimebreath6078/feature...
2022-02-27 Habu[Refactor] PlayerType::died_from を std::string 型にする
2022-02-27 HourierMerge pull request #2317 from Hourier/Make-Paralysis...
2022-02-27 Hourier[Refactor] #2298 PlayerType::paralyzed を削除し、TimedEffect...
2022-02-27 火炎の飛竜Merge pull request #2313 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2302 from Hourier/Make-Hallucinatio...
2022-02-27 Hourier[Refactor] #2300 PlayerType::hallucinated を削除し、TimedEff...
2022-02-26 HabuMerge pull request #2301 from habu1010/feature/check...
2022-02-26 Habu[Style] clang-format をすべてのヘッダファイルにも適用する
2022-02-26 HabuMerge pull request #2293 from habu1010/feature/fix...
2022-02-26 HourierMerge pull request #2274 from Hourier/Make-Confusion...
2022-02-26 Hourier[Refactor] #2122 PlayerType::confused を削除し、TimedEffects...
2022-02-26 Hourier[Refactor] #2212 やたら長いif文をPlayerTypeのメソッドとしてまとめた
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-22 HabuMerge pull request #2251 from habu1010/feature/e-info...
2022-02-22 火炎の飛竜Merge pull request #2244 from Slimebreath6078/feature...
2022-02-22 HourierMerge pull request #2222 from Hourier/Make-Input-Key...
2022-02-20 Hourier[Refactor] #2138 InputKeyRequestorクラスを作った
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-20 HourierMerge pull request #2218 from Hourier/Unite-PlayerRace
2022-02-20 Hourier[Refactor] #2134 player->prace == HOGE をPlayerRace...
2022-02-20 Hourier[Refactor] current_player_ptr をplayer_ptr に改名した
2022-02-18 HabuMerge pull request #2202 from habu1010/feature/improve...
2022-02-18 HourierMerge pull request #2207 from Hourier/Abolish-Speed...
2022-02-17 Hourier[Refactor] #2198 extract_energy を配列からベクタに変えた
2022-02-17 Hourier[Refactor] #2198 関数マクロSPEED_TO_ENERGY() を普通の関数に変えた
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-15 HourierMerge pull request #2178 from Hourier/Remove-Old-Struct...
2022-02-15 Hourier[Refactor] #2159 typedef struct宣言を全てstruct宣言に差し替えた
2022-02-15 HourierMerge pull request #2161 from Hourier/Add-This-Alignment
2022-02-15 HourierMerge pull request #2162 from Hourier/Define-ApplyMagicLite
2022-02-14 HourierMerge pull request #2163 from Hourier/Remove-Unnecessar...
2022-02-13 Hourier[Refactor] #2155 a~hのフォルダについて、return (hoge); をreturn...
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 monster_race *r_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 monster_type *m_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 ObjectType *o_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 floor_type *floor_ptrの宣言をautoに差し替えた
2022-02-12 火炎の飛竜Merge pull request #2098 from Slimebreath6078/feature...
2022-02-12 Slimebreath6078[Refactor]QUEST_IDXを廃止
2022-02-11 Slimebreath6078[Refactor]inside_quest を quest_number に置き換え
2022-02-11 HourierMerge pull request #2154 from Hourier/Change-Object...
2022-02-10 Hourier[Refactor] #2124 Changed struct object_type to class...
2022-02-10 HourierMerge pull request #2133 from Hourier/Define-Player...
2022-02-10 Hourier[Refactor] #1469 Defined is_tamer() method in PlayerClass
2022-02-10 Hourier[Refactor] #1469 Replaced 'player_ptr->pclass == HOGE...
2022-02-06 DeskullMerge pull request #2122 from sikabane-works/release... 3.0.0Alpha52
2022-02-06 火炎の飛竜Merge pull request #2090 from Slimebreath6078/feature...
2022-02-06 Slimebreath6078整形
2022-02-06 Slimebreath6078[Refactor]定数を再定義したものに置換
2022-02-06 DeskullMerge pull request #2099 from sikabane-works/fearure...
2022-02-06 daradarachMerge branch 'hengband:develop' into feature/refactoring
2022-02-04 HabuMerge pull request #2037 from OwenGHB/curses-fix
2022-02-03 HourierMerge pull request #2028 from Hourier/Remove-Old-Varian...
2022-01-30 Hourier[Implement] #1743 バリアント名をセーブデータに含めた
2022-01-23 DeskullMerge pull request #2013 from sikabane-works/release... 3.0.0Alpha51
2022-01-23 DeskullMerge pull request #1977 from backwardsEric/uid-fixes
2022-01-11 火炎の飛竜Merge pull request #1978 from backwardsEric/doom-english
2022-01-11 DeskullMerge pull request #1976 from backwardsEric/disable...
2022-01-10 Eric BranlundFix compilation error if WORLD_SCORE not set.
2022-01-10 HourierMerge pull request #1968 from Hourier/Fix-Death-By...
2022-01-10 Hourier[Fix] [Refactor] #1965 display_player() への関数ポインタをなくした...
2021-12-26 DeskullMerge pull request #1945 from sikabane-works/release... 3.0.0Alpha49
2021-12-17 HabuMerge pull request #1917 from habu1010/feature/player...
2021-12-15 Habu[Fix] PlayerType クラスのメンバに武器スキルの最大値を持たせる
2021-12-14 DeskullMerge pull request #1895 from sikabane-works/feature...
2021-12-12 DeskullMerge pull request #1907 from sikabane-works/release... 3.0.0Alpha48
2021-12-12 DeskullMerge pull request #1904 from habu1010/feature/revert...
2021-12-07 Habu[Fix] #1901 ウィザードモード廃止による不具合
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 SamuraiStance -> SamuraiStan...
2021-11-12 dis-[Refactor] enum classの型名変更 MFLAG2 -> MonsterConstantFla...
2021-11-12 dis-[Refactor] enum classの型名変更 MFLAG -> MonsterTemporaryFla...
2021-10-31 DeskullMerge pull request #1847 from sikabane-works/release... 3.0.0Alpha45
2021-10-31 DeskullMerge pull request #1838 from sikabane-works/feature...
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