2015-08-05 |
Deskull | px, pyグローバル変数をplayer_type構造体に編入。 'px' and 'py' global... |
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2015-08-05 |
Deskull | energy_useグローバル変数をplayer_type構造体に編入。 'energy_use' globa... |
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2014-03-13 |
dis- | Refacotr: replace ifdef JP macros |
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2014-03-08 |
Habu | Merge branch 'RNG-improve' |
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2014-03-07 |
Habu | RNGの初期シードに /dev/urandom を使用するようにした |
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2014-02-28 |
Habu | Merge branch 'experimental-utf8nize-convert-to-utf8' |
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2014-02-28 |
Habu | ソースコードのUTF-8化。 |
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2014-02-11 |
deskull | Add BGM selection by feeling. |
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2014-02-10 |
deskull | Implementing choice music. |
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2014-01-18 |
deskull | Fix some comment warnings. |
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2013-12-31 |
deskull | Add Doxygen comment to dungeon.c. |
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2013-12-31 |
deskull | Add Doxygen comment to dungeon.c. |
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2013-12-31 |
deskull | Add Doxygen comment to dungeon.c. |
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2013-12-31 |
deskull | Add Doxygen comment to dungeon.c. |
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2013-06-20 |
iks | Fixed the crash bug of a curse of summon undead |
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2013-06-13 |
iks | Fixed buffer over run of not enough array allocation... |
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2013-06-10 |
dis- | Demon Weapon/Armor have TR_CALL_DEMON at 1/5. |
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2013-06-09 |
dis- | Add Item flags. |
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2013-05-21 |
dis- | variable must delare at block head |
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2013-05-20 |
dis- | Add permanent drain_hp/mp flag. |
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2013-05-16 |
dis- | bug fix -- save the time correctly when the tower-quest... |
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2013-04-22 |
dis- | Use const pointer for many times referred quest[*] |
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2013-04-21 |
dis- | show quest complete time |
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2013-03-03 |
dis- | Save damages dealt by player for each monster. (Do... |
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2013-02-17 |
habu | Remove the "simple" linear congruent RNG |
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2013-02-15 |
iks | Set disturbing flag for travel command. |
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2013-02-14 |
dis- | Extract Process per 100 energy. Now it contains music... |
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2013-02-04 |
dis- | Redo 3260. |
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2013-02-04 |
dis- | Mass pet upkeep cost is now payed properly. |
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2013-02-04 |
iks | Fixed Magic Eater's super rapid recharging rod magic... |
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2013-02-03 |
iks | Fix a bug of processing word of recall to downward... |
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2013-02-02 |
habu | New Magic-Eater's class power, 'Powerful Activation... |
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2013-02-02 |
iks | Magic-eater's magic charging speeds are affected by... |
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2013-02-01 |
habu | Define constant reference table as const |
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2013-01-31 |
iks | Implement permanently repeatedly weak/heavy cursing... |
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2013-01-28 |
iks | Fix a mistake between type and k_idx. |
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2013-01-28 |
iks | Fix a mistake between flags and gen_flags. |
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2013-01-28 |
iks | QUESTITEM flag of a target artifact in Vault Quest... |
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2012-11-18 |
dis- | Completely change TowerQuest. Try Once, Difficult,... |
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2012-11-15 |
dis- | reset kata_muso at travel |
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2010-01-05 |
habu | 広域マップではトラベルコマンド(`)を使用できないように修正。 |
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2009-09-15 |
iks | branch-hexの変更をコミット。 |
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2009-09-03 |
iks | 新職業スナイパーといくつかの新or移植アーティファクトをマージ。 |
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2009-03-07 |
iks | 「`」キーで、指定した場所に自動移動するnethack風トラベルコマンドを実装。(from XAngband) |
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2005-01-05 |
macband | 溜まり場に出ていた次のバグらしき挙動を修正。 |
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2004-08-11 |
nothere | プレイヤーが死亡して次のプレイで名前を変えるとセーブファイルが新規作 |
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2004-08-07 |
nothere | 階の雰囲気計算で, 判明した薬や上位魔法書などが雰囲気に反映されないと |
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2004-08-04 |
nothere | ザックが一杯で, ザックの中の2本以上のまとめられた鑑定の杖をザックの中 |
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2004-08-03 |
nothere | 中立でないモンスターに乗馬して, 乗馬に向かない武器を装備していると, |
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2004-07-25 |
nothere | ゲームのロード直後, あるいはフロアを移動した直後しばらくはペットの存 |
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2004-07-23 |
nothere | アイテムの並べ方と我が家に関する変更と修正. |
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2004-07-11 |
nothere | ゲームターンがオーバーフローするバグを修正. このバグ修正に伴い, 以下 |
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2004-07-08 |
nothere | クエストから帰還で脱出するとp_ptr->recall_dungeon = 0となり, その状態 |
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2004-07-04 |
nothere | ザックからアイテムがあふれて床に落ちる判定を関数化し, 従来通りプレイ |
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2004-07-04 |
nothere | 現在MPが0ならば魔力吸収の呪いのメッセージが出ないように修正. |
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2004-07-04 |
nothere | ものまね能力の表示とコメントの修正. |
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2004-07-03 |
nothere | ランダムテレポート装備を複数装備していてその中の最低1つに{.}がなく |
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2004-05-29 |
nothere | 地形に関する変更. |
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2004-04-29 |
nothere | 動詞の "落す" について, "落さ" -> "落とさ", "落し" -> "落とし", |
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2004-03-28 |
nothere | テレポート関数群のbool引数が増えているため, 今後のモード追加を行いや |
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2004-03-13 |
nothere | Typo fix: "mignight" -> "midnight". |
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2004-03-11 |
mogami | inkey_special()自体のバグを直すので、その前に取り敢えず |
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2004-03-09 |
nothere | ASCII文字キーをトリガとするマクロがinkey_special()に入力された場合に |
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2004-02-10 |
nothere | 吟遊詩人の歌に関する修正. |
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2004-02-03 |
nothere | プレイヤーのテレポート関数をteleport_player()とteleport_player_aux() |
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2004-01-21 |
mogami | 真実の祭壇(現実変容)で、change_floor_modeを設定し忘れていた為、 |
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2004-01-19 |
nothere | mprocシステムの変更に関する話し合いの結果より, 以下のように変更. |
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2004-01-19 |
nothere | モンスターの状態変数7種を配列化し, 状態変数の変更を関数化. 各配列の値 |
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2004-01-17 |
nothere | 状態変数の処理ループをさらに細分化. その状態になっているモンスターが1 |
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2004-01-16 |
nothere | モンスターの状態変化処理を標準ターンで行う際に, 処理の必要のある状態 |
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2004-01-04 |
mogami | ダンジョンの雰囲気が、フロアの生成時では無くリアルタイムに計算されるように変更した。 |
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2004-01-03 |
mogami | 吟遊詩人の歌の消費MPがおかしかったエンバグ修正。 |
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2004-01-02 |
mogami | プレイヤーの初期装備に自動刻みを適用しておく。 |
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2004-01-02 |
mogami | 魔法の効果、名前、説明文等を一つの関数にまとめた。 |
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2003-12-28 |
nothere | プレイヤーが乗馬したまま死んだ場合にcheat_deathやウィザードモードで復 |
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2003-12-24 |
nothere | ignore_unviewの対象として, モンスター同士が戦って発生する "何かが聞こ |
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2003-12-24 |
nothere | adj_str_wgt[]を直接参照する限界重量の計算を, xtra1.cにある関数 |
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2003-12-23 |
nothere | ヘルスバー更新に関する修正. |
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2003-12-22 |
mogami | o_ptrの値が未定義の可能性、というwarning除け。 |
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2003-12-22 |
nothere | 単純にセーブデータをロードしただけで超隠密が解除されていたバグを修正. |
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2003-12-22 |
nothere | 忍者の超隠密は解かれる時は一瞬で解かれ, 超隠密に入る時は手間がかかる |
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2003-12-22 |
nothere | 忍者の超隠密に関する変更と修正. |
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2003-12-21 |
nothere | モンスター情報の記憶に関する修正と変更. |
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2003-12-20 |
nothere | 装備持ち替えと素手判定, 乗馬移動制御の放棄に関する変更と修正. |
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2003-12-16 |
nothere | 視界外でテレパシーなどで見えているだけのモンスターの行動メッセージを |
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2003-12-13 |
mogami | 改名:p_ptr->ffall→p_ptr->levitation、FEATHER→LEVITATION |
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2003-12-12 |
nothere | 視線の通るREMEMBER地形が暗いまま記憶された場合は暗暗色で表示するよう |
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2003-12-07 |
mogami | アイテムの種類判定のコードを整理。 |
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2003-12-06 |
mogami | パニックセーブで、セーブファイルのpy,pxの値が変になった時に自動で復帰するコード追加。 |
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2003-12-06 |
nothere | プレイヤーのテレポートに受動テレポートモードを与えた. 主に自分の意志 |
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2003-12-04 |
nothere | ウィザードモードやcheat_deathでの復活時にステータス異常が回復しなかっ |
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2003-12-02 |
nothere | '%'や'@'で変更した設定やマクロをprefファイルに書き込まずに使う場合に |
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2003-12-02 |
mogami | 最近 process_world()のコード整理した時に prev_min の計算を間違えてエンバグしていたの... |
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2003-12-01 |
nothere | Typo fix: "record_maxdeapth" -> "record_maxdepth". |
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2003-12-01 |
nothere | 設定ファイルの評価内容が変わる可能性のある部分でprefを自動で読み込む |
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2003-12-01 |
mogami | regenhp()の方にもエンバグがあったので修正。 |
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2003-12-01 |
mogami | s64bのシフト演算マクロ s64b_LSHIFT()とs64b_RSHIFT()をbit数指定に拡張して、 |
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2003-11-30 |
mogami | regenmana()のエンバグ修正。1ターンにMP1以上回復するはずの時、異常に回復が遅くなっていた。 |
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2003-11-29 |
mogami | 32bitで足りない場合の演算コードの一般的な関数群 s64b_???()を作った。 |
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2003-11-29 |
mogami | 束になったロッドの一部だけが充填完了した時、持ち物サブウィンドウの表示が |
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